Mayora13 Posted August 4, 2018 Posted August 4, 2018 I played MGS with beetle psx hw core when I encountered this bug. Is there anyway to fix it? Quote
Zombeaver Posted August 4, 2018 Posted August 4, 2018 It's probably a non-software rendering bug. When you use something other than software like GL or Vulkan accuracy decreases, especially once you start using some of the PGXP and other options. I can tell you it doesn't look like that with the software renderer. 1 Quote
Mayora13 Posted August 4, 2018 Author Posted August 4, 2018 Change driver from gl to vulkan, problem is fixed! But the audio stuttering is still an issue even after increasing audio latency from 64 to 128. Sigh, guess I have better luck with standalone mednafen or epsxe. Quote
Zombeaver Posted August 4, 2018 Posted August 4, 2018 Just use software rendering at 1x. It'll look like standalone except you'll have all the other benefits of RA at your disposal (like shaders). Quote
Mayora13 Posted August 4, 2018 Author Posted August 4, 2018 Tried that too, still an issue. Maybe my laptop isn't good enough. Quote
Zombeaver Posted August 4, 2018 Posted August 4, 2018 Have you tried turning on threaded video? Also, if you're using hard gpu sync, turn frame delay to 0. Quote
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