azuravian Posted August 14, 2018 Share Posted August 14, 2018 I use Launchbox with Rocketlauncher and have recently added some translated games that I want to keep separate. In order to do this, I created a new platform, but scraped as the original platform. The problem is that when Launchbox sends the parameters to Rocketlauncher, it sends my made up platform name, which Rocketlauncher doesn't like. Is there a variable, such as %SCRAPEAS% that will send the scrape as platform instead? Quote Link to comment Share on other sites More sharing options...
damageinc86 Posted August 15, 2018 Share Posted August 15, 2018 I've always had to manually add my made up system names (SNES homebrew, NES homebrew, Arcade Hacks, etc.) into the rocketlauncher modules where they ask for an msystem= or something like that. This is also why I don't update RL very often, because then it overwrites all the modules that i've done that too. I've heard about scrape as, or something like that before, but can't remember if there is actually a method that works. Would be interesting to find out. Quote Link to comment Share on other sites More sharing options...
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