Jump to content
LaunchBox Community Forums

Passing Scrape As variable instead of Platform


azuravian
 Share

Recommended Posts

I use Launchbox with Rocketlauncher and have recently added some translated games that I want to keep separate.  In order to do this, I created a new platform, but scraped as the original platform.  The problem is that when Launchbox sends the parameters to Rocketlauncher, it sends my made up platform name, which Rocketlauncher doesn't like.  Is there a variable, such as %SCRAPEAS% that will send the scrape as platform instead?

 

Link to comment
Share on other sites

I've always had to manually add my made up system names (SNES homebrew, NES homebrew, Arcade Hacks, etc.) into the rocketlauncher modules where they ask for an msystem= or something like that.  This is also why I don't update RL very often, because then it overwrites all the modules that i've done that too.  I've heard about scrape as, or something like that before, but can't remember if there is actually a method that works.  Would be interesting to find out.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...