saban Posted June 4, 2019 Share Posted June 4, 2019 Guys/Girls does anyone have an idea how can I go about this problem that I have since the beginning and with every version of BB so far and what I find strange is that nobody talks about it. The thing is when for example, I launch a game (mostly if the game launches in windowed mode), it will, like usual, take some time quite often more than 20-30 sec, but ofcourse when person behind the gamepad cannot leave buttons alone while the game is loading it happens that games never comes on top of BB but i stays in the background(need to click on taskbar etc... to get the game back on focus) , looks like kind of by pressing buttons while the game is loading takes the focus back to BB instead. and that small "loading" box is useless cause it dissapears much quicker than the game loads, tricking the person behind the gamepad to press the button again and again, assuming the game didnt launch the first time? and i guess those presses are stealing the focus when game is trying to come on top. So how could I keep that loading screen as long as the game needs to load, or is there some script etc... which i can run first thing when play is pressed in BB (Run program before) and the loading screen or some custom photo will be shown until the game is loaded. thnx for any ideas you might have Quote Link to comment Share on other sites More sharing options...
neil9000 Posted June 4, 2019 Share Posted June 4, 2019 38 minutes ago, saban said: Guys/Girls does anyone have an idea how can I go about this problem that I have since the beginning and with every version of BB so far and what I find strange is that nobody talks about it. The thing is when for example, I launch a game (mostly if the game launches in windowed mode), it will, like usual, take some time quite often more than 20-30 sec, but ofcourse when person behind the gamepad cannot leave buttons alone while the game is loading it happens that games never comes on top of BB but i stays in the background(need to click on taskbar etc... to get the game back on focus) , looks like kind of by pressing buttons while the game is loading takes the focus back to BB instead. and that small "loading" box is useless cause it dissapears much quicker than the game loads, tricking the person behind the gamepad to press the button again and again, assuming the game didnt launch the first time? and i guess those presses are stealing the focus when game is trying to come on top. So how could I keep that loading screen as long as the game needs to load, or is there some script etc... which i can run first thing when play is pressed in BB (Run program before) and the loading screen or some custom photo will be shown until the game is loaded. thnx for any ideas you might have All of the things you mention can be done by using the "Startup" screens that were added a few versions back, but you need to have the emulators in fullscreen. I dont think very many people run the games windowed to be honest with you so that may be the issue you have, just run them fullscreen. Quote Link to comment Share on other sites More sharing options...
saban Posted June 4, 2019 Author Share Posted June 4, 2019 thnx neil9000 the windowed mode of game is just the worst example where the focus of the game is lost, the problem is also with fullscreen games when people think the game didnt run and they select another game and after they have 2 or more games running in the background. I was thinking something among the lines of IfWinExist, [Game_WindowTitle] ( ... rest of your script ) Quote Link to comment Share on other sites More sharing options...
saban Posted June 4, 2019 Author Share Posted June 4, 2019 And yes u r right I completely forgot about new startup screens thnx Quote Link to comment Share on other sites More sharing options...
neil9000 Posted June 4, 2019 Share Posted June 4, 2019 4 minutes ago, saban said: And yes u r right I completely forgot about new startup screens thnx The startup screens do have code to stop multiple launching in them, thats why i suggested that they will do what you want. They will show a image/images of the game being loaded AND should stop multiple games being loaded. Quote Link to comment Share on other sites More sharing options...
saban Posted June 4, 2019 Author Share Posted June 4, 2019 A question neil9000 aren't we here again limited by that slider where I can set it to 30 seconds max ? or will the startup screen actually detect when the game appears on the screen, thus staying visible longer if needed ?? Quote Link to comment Share on other sites More sharing options...
neil9000 Posted June 4, 2019 Share Posted June 4, 2019 2 minutes ago, saban said: A question neil9000 aren't we here again limited by that slider where I can set it to 30 seconds max ? or will the startup screen actually detect when the game appears on the screen, thus staying visible longer if needed ?? You will need to adjust it on a per emulator basis. There is no way a emulator should take more than 30 seconds to load a game unless its cemu or rpcsx3 that are caching shaders first. Quote Link to comment Share on other sites More sharing options...
saban Posted June 4, 2019 Author Share Posted June 4, 2019 (edited) talking here mostly for windows games, and they do need more than 30 seconds even with i9 and rtx 2080. Emulators are much quicker yes like u said none of them needs 30 sec to load so those r really not a problem, (the big headache are the windows games, for example fortnite needs like 30 sec to even start the first splash screen-(by this splashscreen i can see that game will actually be launched) ) Edited June 4, 2019 by saban Quote Link to comment Share on other sites More sharing options...
saban Posted June 4, 2019 Author Share Posted June 4, 2019 oh one more thing neil9000 is there a way to deal with this for cemu and rpcsx3 then, or should we just accept that 30 sec is max we can set ? Quote Link to comment Share on other sites More sharing options...
neil9000 Posted June 4, 2019 Share Posted June 4, 2019 5 minutes ago, saban said: oh one more thing neil9000 is there a way to deal with this for cemu and rpcsx3 then, or should we just accept that 30 sec is max we can set ? 30 seconds is the top limit at the moment. Quote Link to comment Share on other sites More sharing options...
saban Posted June 4, 2019 Author Share Posted June 4, 2019 thnx Quote Link to comment Share on other sites More sharing options...
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