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Override Command Line File Name


Kerm

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This seems like a simple feature request - and there may be another work-around that I'm not aware of.

I would like for LB/BB to have the ability to send no file name when launching an emulator - basically just run the associated "emulator". The "ROM" and other parameters could be done using custom - per game command line parameters, already available to edit in the game edit menu.  This would allow me to launch Daphne directly using the rom w/o the need for an additional batch file.  This is an issues because LEDBlinky assumes that the first run batch file is the emulator and since the batch file closes as soon as the emulator starts my LED lighting reverts to LB/BB FE animations. 

Here is the situation: I'm using LEDBlinky with LB/BB and finally Daphne.  Everything works except that the way Daphne works with "ROM" files is a little different than other emulators on my system.  Most emulators except some form of command "Emulatorx ROMx" to start the emulator and load the rom.  Other parameters can also be added as needed and it's great that LB/BB has the ability to augment the command line to allow for modifications.  However, Daphne specifically needs to run via a batch file.  SO... normally the "ROM" is sent to a batch file that then sends configuration and launching instructions to Daphne.

I have tried multiple things to get around the issue.  My the allowance of launching the emulator with no file name sent would be the easiest and cleanest solution.  I have tested it using fake file names with success.  

 

Hope this makes sense. Maybe I'm overthinking something...

 

Edited by Kerm
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Feature requests should be made using the feature request link located at the top of the forum under Help & Support.

Post a feature request there, make sure you vote for your own request and then I recommend posting a link to that ticket back in this thread to help drive users to see it and possibly vote for it.

 

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