Jump to content
LaunchBox Community Forums

Recommended Posts

Posted

hi all,

new to LB, loving it!  one of the last things I need to get going from my HS days is the second monitor for marquees.  i have one of those panel that has been cut, 1920 x1080 as seen in windows but it's probably only 300 or so vertically.

left as is, i get something on the marquee monitor, its just centered for a 1080 vertical screen. horizontally, the size looks right.

i found an xmal file on these boards which pushed the art to the top (yay!) but the marquee is only taking up the middle horizontally with to much space on either side of the marquee (the horizontal image has shrunk down).

ban anyone help a noobie out?  thanks!

Posted
18 hours ago, d8thstar said:

hi all,

new to LB, loving it!  one of the last things I need to get going from my HS days is the second monitor for marquees.  i have one of those panel that has been cut, 1920 x1080 as seen in windows but it's probably only 300 or so vertically.

left as is, i get something on the marquee monitor, its just centered for a 1080 vertical screen. horizontally, the size looks right.

i found an xmal file on these boards which pushed the art to the top (yay!) but the marquee is only taking up the middle horizontally with to much space on either side of the marquee (the horizontal image has shrunk down).

ban anyone help a noobie out?  thanks!

Can you post the xml files you are using. Should be able then to see what needs adjusting in it.

Posted
48 minutes ago, Retro808 said:

Can you post the xml files you are using. Should be able then to see what needs adjusting in it.

right on man, thank you for any help yo can give.  this is the one thing i am missing from HS days...

 

<UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
             xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
             xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
             xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
             mc:Ignorable="d"
             d:DesignHeight="1080"
             d:DesignWidth="1920"
             HorizontalAlignment="Stretch"
             VerticalAlignment="Stretch"
             FocusVisualStyle="{x:Null}"
             BorderThickness="0"
             Margin="0"
             Padding="0"
             Background="#000">
    <!-- GRID DEFINITIONS -->                           
    <Grid >
            <Grid.ColumnDefinitions>                       
                <ColumnDefinition Width="1*" />
            </Grid.ColumnDefinitions>
            <Grid.RowDefinitions>
                <RowDefinition Height="*" />
                <RowDefinition Height="*" />
                <RowDefinition Height="*" />
            </Grid.RowDefinitions>
                                      
            <!-- GAME MARQUEE -->   
        <Image Source="{Binding Path=SelectedGame.MarqueeImagePath}" Panel.ZIndex="9" Grid.Row="0" Grid.Column="1" Stretch="Uniform" HorizontalAlignment="Center" VerticalAlignment="Center" RenderOptions.BitmapScalingMode="HighQuality" />
        <Image Source="{Binding Path=SelectedGame.MarqueeImagePath}" Panel.ZIndex="0" Grid.Row="0" Grid.Column="0" Stretch="Fill" RenderOptions.BitmapScalingMode="LowQuality"><Image.Effect><BlurEffect Radius="99"/></Image.Effect></Image>

    </Grid>
    
</UserControl>

Posted

Can you also post a pic of how the image looks?

If you change the Stretch=“Uniform” to Stretch=“Fill” (this may stretch some images badly) or “UniformToFill” (this will fill the space but crop some of the image) it should fill the screen.  Uniform is keeping the image as it is intended and since marquee images are not uniform in aspect ratio across the board some images may not properly fill the screen. 

Posted

Thanks. Looks more like a 1080 cut in half versus 3rds. We need to adjust the grid. Can you try this and see how it looks. You are going to see grid lines on the image, but that will help see where further adjustments might be needed.

<UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
             xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
             xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
             xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
             mc:Ignorable="d"
             d:DesignHeight="1080"
             d:DesignWidth="1920"
             HorizontalAlignment="Stretch"
             VerticalAlignment="Stretch"
             FocusVisualStyle="{x:Null}"
             BorderThickness="0"
             Margin="0"
             Padding="0"
             Background="#000">
    <!-- GRID DEFINITIONS -->                           
    <Grid ShowGridLines="True">
            <Grid.ColumnDefinitions>                       
                <ColumnDefinition Width="1*" />
            </Grid.ColumnDefinitions>
            <Grid.RowDefinitions>
                <RowDefinition Height="*" />
                <RowDefinition Height="*" />
            </Grid.RowDefinitions>
                                      
            <!-- GAME MARQUEE -->   
        <Image Source="{Binding Path=SelectedGame.MarqueeImagePath}" Panel.ZIndex="9" Grid.Row="0" Grid.Column="1" Stretch="Uniform" HorizontalAlignment="Center" VerticalAlignment="Center" RenderOptions.BitmapScalingMode="HighQuality" />
        <Image Source="{Binding Path=SelectedGame.MarqueeImagePath}" Panel.ZIndex="0" Grid.Row="0" Grid.Column="0" Stretch="Fill" RenderOptions.BitmapScalingMode="LowQuality"><Image.Effect><BlurEffect Radius="99"/></Image.Effect></Image>

    </Grid>
    
</UserControl>

 

Posted

Did you use the code I gave you? I do not see the grid lines showing. You may have copied it before I edited to add the show gridlines. You can try changing to area allocated to the rows. Change row 1 * to something like 60* you can keep adjusting that number until you hit the right spot.

Posted
9 minutes ago, d8thstar said:

one final marquee question if i may...  if i wanted to point to another folder for marquees, where could i edit that?

You would have to add more lines of code. The Binding Path=SelectedGame.MarqueeImagePath is what is finding the marquee image. If you edit that BB will still show it as marquee images are coded into BB even if you do not have a marquee view xaml. So you kind of have to trick BB. What exactly are you trying to do.

Posted

can i buy you a pint over paypal?  thank you, really!

under hyperspin (and EDS driving the marquee), they had some really cool looking platform images I was using as marquees.  this was top level, scrolling thru platforms.    here is a sample...  i just like the uniformed look of all of them.

in LB, once i drill into the platform, i love the marquee that was designed, it's just that top level.  the designs that are there are great but they won't fit my marquee screen at all

Atari 2600.png

  • Like 1
Posted

You can place platform specific marquee images you want to use in the \Images\Platforms\[Platform Name]\Banner folder (name the image after how the platform is named in LB/BB). BB will show those on platform level. Than when in game show the game specific marquee.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...