Jump to content
LaunchBox Community Forums

Has anyone had any luck getting multidisk Apple II games running on AppleWin


MJF

Recommended Posts

AppleWin needs the -d1 and -d2 flag per path for each disk.  So if you attach one zip it assumes that is d1 (one path).  If the disks are combined won't work in way you want.  You have to unzip multi-disk zips.  

Edited by sundogak
  • Thanks 1
Link to comment
Share on other sites

  • 1 year later...

So I tried an approach that's pretty similar to what Sundogak described, and set up all my multidisk Apple II games with zip files arranged like this : 


ROOT\

  • bootdisk.dsk
  • [disks]
    • disk1.dsk
    • disk2.dsk

Launchbox would extract the zip to temp directory, and AppleWin would launch with the file that is located in root.  Then when I go to the switch disk icon in Applewin, it loads already pointing to the temp folder where the boot disk extracted.  From there, I can navigate to the "Disks" and run the rest.

Weirdly, though, this has stopped working for me.  I don't play Apple II games enough to pinpiont when it started, but now it's only extracting the file in the root directory, and everything inside of the [disks] folder is missing.  Has there been a change in a recent update that might cause this, or a setting I might have altered?

Edited by sshrugg
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...