vicfrankenstein Posted October 13, 2021 Share Posted October 13, 2021 So I've got an arcade cabinet with 4 controllers and 6 buttons each. I'm trying to use my Xbox One controller for systems like Nintendo 64 where I need more buttons. However, the buttons don't register in retroarch. They register in Launchbox and Bigbox. I can even map them fine in Bigbox control mapping, however, when I go to retroarch to configure the buttons and it waits for input, it doesn't recognize anything. It recognizes my stick and dpad fine though, just not the buttons. Anyone know a fix for this? It's my first time using the controller. Quote Link to comment Share on other sites More sharing options...
Retro808 Posted October 13, 2021 Share Posted October 13, 2021 Merged your threads. Please do not spam multiple forums or threads with the same issue. Retroarch should automatically map an Xbox controller to a default setting. When you are in the settings menu under the "Device Index" does it show "Xbox One Controller"? Been a while since I messed with controllers but I think this is still true. Quote Link to comment Share on other sites More sharing options...
vicfrankenstein Posted October 13, 2021 Author Share Posted October 13, 2021 Thanks, I wasn't sure which one this question belonged in. It's a troubleshooting question, but a very noob one. The buttons work fine in the game, however, when I use retroarch to map the hotkeys, it recognizes the Dpad, hat, and triggers, and even start and select buttons, but ignores presses of ABXY. Quote Link to comment Share on other sites More sharing options...
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