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LB throwing Error on Arcade Games When Just Selecting


The Papaw

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UPDATED: added log file and also found a few games doing it now

Debug 2023-03-30 07-56-36 AM.log

I have a few Arcade games that keeps throwing this error. I found it by working on "missing media". All I have to do is simply click on the game in Launchbox and this is what happens. Anyone have any ideas?

Game Name: Animal Treasure Hunt
Rom Name: anithunt.zip
Rom set is v0.240 if that matters. I tried deleting it from the arcade.xml and add it back, but still throws error

 

(Inner Exception)

The component cannot be found. (0x88982F50)

App:     LaunchBox
Version: 13.2
Type:    System.Runtime.InteropServices.COMException
Site:    
Source:  


(Outer Exception)

No imaging component suitable to complete this operation was found.

App:     LaunchBox
Version: 13.2
Type:    System.NotSupportedException
Site:    System.Windows.Media.SafeMILHandle SetupDecoderFromUriOrStream(System.Uri, System.IO.Stream, System.Windows.Media.Imaging.BitmapCacheOption, System.Guid ByRef, Boolean ByRef, System.IO.Stream ByRef, System.IO.UnmanagedMemoryStream ByRef, Microsoft.Win32.SafeHandles.SafeFileHandle ByRef)
Source:  PresentationCore

   at System.Windows.Media.Imaging.BitmapDecoder.SetupDecoderFromUriOrStream(Uri uri, Stream stream, BitmapCacheOption cacheOption, Guid& clsId, Boolean& isOriginalWritable, Stream& uriStream, UnmanagedMemoryStream& unmanagedMemoryStream, SafeFileHandle& safeFilehandle)
   at System.Windows.Media.Imaging.BitmapDecoder.CreateFromUriOrStream(Uri baseUri, Uri uri, Stream stream, BitmapCreateOptions createOptions, BitmapCacheOption cacheOption, RequestCachePolicy uriCachePolicy, Boolean insertInDecoderCache)
   at System.Windows.Media.Imaging.BitmapImage.FinalizeCreation()
   at System.Windows.Media.Imaging.BitmapImage.EndInit()
   at Unbroken.LaunchBox.Windows.Desktop.Controls.Carousel.CarouselItem.StopMetaDatabase(Object )
   at Unbroken.LaunchBox.Windows.Desktop.Controls.Carousel.CarouselItem.CustomizeNotificationAuthentication()
   at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.DisableScopeRef(Object )
   at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.ConnectRemoteDefinition()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()

Recent Log:

   6:17:22 AM Exception

Edited by The Papaw
added log and additional info
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  • The Papaw changed the title to LB throwing Error on Arcade Games When Just Selecting
6 minutes ago, C-Beats said:

Means you have a corrupted image file associated to that game and the program is failing to open it

Thank you sir, So maybe I will delete any art I can find for the games with issues and see what happens. Will update after I tried

 

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