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Crash importing games


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Hello, I can't import via wizard or drag and drop. After selecting de emulator a clicking "Next" the program crashes. I already reported the bug. This is happening with psx and ps2. Nintendo 64 and Dreamcast worked fine. I have try with pen drive, external SSD and internal SSD. This doesn't work with file or folder.

Thanks!

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The path is empty. (Parameter 'relativeTo')

App:     LaunchBox
Version: 13.15
Theme:   Default
Type:    System.ArgumentException
Site:    System.String GetRelativePath(System.String, System.String, System.StringComparison)
Source:  System.Private.CoreLib

   at System.IO.Path.GetRelativePath(String relativeTo, String path, StringComparison comparisonType)
   at Unbroken.LaunchBox.Windows.Pcsx2.Pcsx2Plugin.GetBiosFilesForPlatform(String emulatorApplicationPath, String platform, String commandLine)
   at Unbroken.LaunchBox.Windows.Desktop.ViewModels.ImportWizardEmulatorBiosViewModel.FlushCompositeMap(String config)
   at ReponseDatabase.OrderInvalidPool(Object , String config, ReponseDatabase )
   at Unbroken.LaunchBox.Windows.Desktop.ViewModels.ImportWizardEmulatorBiosViewModel.OnActivated()
   at AdapterComposer.OrderInvalidPool(Object , AdapterComposer )
   at Unbroken.LaunchBox.Windows.Desktop.ViewModels.WizardViewModel.<>c__DisplayClass78_0.CloneCompositeMapping()
   at System.Windows.Threading.DispatcherOperation.InvokeDelegateCore()
   at System.Windows.Threading.DispatcherOperation.InvokeImpl()
--- End of stack trace from previous location ---
   at System.Windows.Threading.DispatcherOperation.Wait(TimeSpan timeout)
   at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherOperation operation, CancellationToken cancellationToken, TimeSpan timeout)
   at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority, CancellationToken cancellationToken, TimeSpan timeout)
   at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority)
   at Unbroken.LaunchBox.Windows.Threading.CheckObservableCode(Object , Object , DispatcherPriority )
   at Unbroken.LaunchBox.Windows.Threading.Invoke(Action callback, DispatcherPriority priority)
   at Unbroken.LaunchBox.Windows.Desktop.ViewModels.WizardViewModel.<>c__DisplayClass78_0.ComputeDataProperty(Object , DispatcherPriority )
   at Unbroken.LaunchBox.Windows.Desktop.ViewModels.WizardViewModel.<>c__DisplayClass78_0.AwakeCompositeMapping()
   at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.CancelStatelessParameter(Object )
   at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.ReadMultipartDic()
   at System.Threading.Thread.StartHelper.Callback(Object state)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()

Recent Log:

   2:51:56 AM Exception

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