Ultrafunktional Posted August 20 Share Posted August 20 Hello, I can't import via wizard or drag and drop. After selecting de emulator a clicking "Next" the program crashes. I already reported the bug. This is happening with psx and ps2. Nintendo 64 and Dreamcast worked fine. I have try with pen drive, external SSD and internal SSD. This doesn't work with file or folder. Thanks! Quote Link to comment Share on other sites More sharing options...
elwooha6 Posted August 20 Share Posted August 20 Is there any error displayed when it crashes? 1 Quote Link to comment Share on other sites More sharing options...
Ultrafunktional Posted August 22 Author Share Posted August 22 The path is empty. (Parameter 'relativeTo') App: LaunchBox Version: 13.15 Theme: Default Type: System.ArgumentException Site: System.String GetRelativePath(System.String, System.String, System.StringComparison) Source: System.Private.CoreLib at System.IO.Path.GetRelativePath(String relativeTo, String path, StringComparison comparisonType) at Unbroken.LaunchBox.Windows.Pcsx2.Pcsx2Plugin.GetBiosFilesForPlatform(String emulatorApplicationPath, String platform, String commandLine) at Unbroken.LaunchBox.Windows.Desktop.ViewModels.ImportWizardEmulatorBiosViewModel.FlushCompositeMap(String config) at ReponseDatabase.OrderInvalidPool(Object , String config, ReponseDatabase ) at Unbroken.LaunchBox.Windows.Desktop.ViewModels.ImportWizardEmulatorBiosViewModel.OnActivated() at AdapterComposer.OrderInvalidPool(Object , AdapterComposer ) at Unbroken.LaunchBox.Windows.Desktop.ViewModels.WizardViewModel.<>c__DisplayClass78_0.CloneCompositeMapping() at System.Windows.Threading.DispatcherOperation.InvokeDelegateCore() at System.Windows.Threading.DispatcherOperation.InvokeImpl() --- End of stack trace from previous location --- at System.Windows.Threading.DispatcherOperation.Wait(TimeSpan timeout) at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherOperation operation, CancellationToken cancellationToken, TimeSpan timeout) at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority, CancellationToken cancellationToken, TimeSpan timeout) at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority) at Unbroken.LaunchBox.Windows.Threading.CheckObservableCode(Object , Object , DispatcherPriority ) at Unbroken.LaunchBox.Windows.Threading.Invoke(Action callback, DispatcherPriority priority) at Unbroken.LaunchBox.Windows.Desktop.ViewModels.WizardViewModel.<>c__DisplayClass78_0.ComputeDataProperty(Object , DispatcherPriority ) at Unbroken.LaunchBox.Windows.Desktop.ViewModels.WizardViewModel.<>c__DisplayClass78_0.AwakeCompositeMapping() at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.CancelStatelessParameter(Object ) at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.ReadMultipartDic() at System.Threading.Thread.StartHelper.Callback(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() Recent Log: 2:51:56 AM Exception Quote Link to comment Share on other sites More sharing options...
Ultrafunktional Posted August 26 Author Share Posted August 26 I tried reinstalling everything and no luck. Any light on this? Quote Link to comment Share on other sites More sharing options...
Ultrafunktional Posted August 29 Author Share Posted August 29 It happens with Sega CD too Quote Link to comment Share on other sites More sharing options...
Ultrafunktional Posted September 3 Author Share Posted September 3 I'd really love to add ps1 and ps2 Quote Link to comment Share on other sites More sharing options...
C-Beats Posted September 3 Share Posted September 3 @Ultrafunktional seems like relative pathing is messing up in your build. This happens fairly often if you are running the application as administrator. LaunchBox should never be opened this way. 1 Quote Link to comment Share on other sites More sharing options...
maxedracer Posted September 7 Share Posted September 7 Hi, I am running Launchbox from a usb as I am setting it up for Xbox. I am getting the exact same error when trying to import PS1 and PS2 games but all other games work fine. Quote Link to comment Share on other sites More sharing options...
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