papion23 Posted August 22, 2024 Posted August 22, 2024 (edited) Greetings everyone, I hope this message finds you well and that you're enjoying your time here. I’m excited to share that this is my first post, and quite possibly not the last. Over the past year, I’ve been dedicated to working on an Apple II emulator using MAME, after initially using AppleWin. While AppleWin served its purpose, I decided to give MAME a try, and I must say, it’s proven to be the superior option for Apple II emulation. MAME offers a more reliable and accurate emulation experience, ensuring that everything functions as it should. The controllers, for instance, work seamlessly, and for those that don't, simply pressing the "Scroll Lock" key on your keyboard effectively simulates using the Apple II keyboard itself. On the other hand, I found AppleWin to be a bit finicky at times; certain features would occasionally fail to work as expected. While I appreciate the efforts of the AppleWin developers, MAME stands out as the more dependable choice. For those who are interested in emulating the Apple II using MAME, I’m more than happy to assist. Feel free to reach out to me via direct message, and I’ll gladly share my setup with you. I can provide a batch file that you can use as a template. All you need to do is add your games and create a corresponding batch file for each game. This will make the process straightforward and hassle-free. Thank you for taking the time to read this, and I look forward to helping anyone who wants to explore the world of Apple II emulation with MAME. Much LOVE Edited August 23, 2024 by papion23 3 Quote
midd Posted January 4 Posted January 4 Thanks for this post. I was searching for Applewin to see how people have set it up. I think I have it down except I can't close out of a game and return back to launchbox. Any issues using mame for this? or is still the esc key? I don't use mame for anything by arcade roms. Also do you use xpadder, joy2key or something similar for apple ii games? Quote
bundangdon Posted January 5 Posted January 5 (edited) 11 hours ago, midd said: Thanks for this post. I was searching for Applewin to see how people have set it up. I think I have it down except I can't close out of a game and return back to launchbox. Any issues using mame for this? or is still the esc key? I don't use mame for anything by arcade roms. Also do you use xpadder, joy2key or something similar for apple ii games? This works for me. With AppleWin, put the following code in the "Running Script" (under "Options", "Edit Emulator") and you should be able to use the esc key to exit out of a game ; This section closes AppleWin when pressing Escape $Esc:: { Process, Close, {{{StartupEXE}}} } Edited January 5 by bundangdon Quote
papion23 Posted January 5 Author Posted January 5 13 hours ago, midd said: Thanks for this post. I was searching for Applewin to see how people have set it up. I think I have it down except I can't close out of a game and return back to launchbox. Any issues using mame for this? or is still the esc key? I don't use mame for anything by arcade roms. Also do you use xpadder, joy2key or something similar for apple ii games? Hey glad to help with MAME I exit with ESC or select and start on remote and controllers work without joy to key. Quote
midd Posted January 5 Posted January 5 (edited) 13 hours ago, bundangdon said: This works for me. With AppleWin, put the following code in the "Running Script" (under "Options", "Edit Emulator") and you should be able to use the esc key to exit out of a game ; This section closes AppleWin when pressing Escape $Esc:: { Process, Close, {{{StartupEXE}}} } My issue with this is games like Wolfenstein and Beyond Castle Wolfentstein use Escape to save the game prior to exiting. So would I just use a Wait command in the script? Edited January 5 by midd Quote
bundangdon Posted January 6 Posted January 6 23 hours ago, midd said: My issue with this is games like Wolfenstein and Beyond Castle Wolfentstein use Escape to save the game prior to exiting. So would I just use a Wait command in the script? That would probably work but then again, I'm not really all that familiar with scripts. You could always try that approach and see what happens. Quote
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