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bundangdon

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  1. Galaxy S10e is also an excellent device with the same cpu/gpu as the S10+ model at a much cheaper price but with a smaller screen
  2. Just out of curiosity, I tried all of the available Retroarch cores with some Sega Master System games and now I understand what you mean. No matter what kind of custom resolutions I set, each game has some weird stuff going on where the title screen is fine and lines up perfectly with my custom resolutions, but as soon as the game starts, the screen is suddenly smashed into a weird widescreen-blackbox effect. Does anyone out there know how to set this system up and keep a constant/set resolution in the video options within Retroarch? Edit: Never mind! I realized that some games look like that by design, although the resolutions do vary slightly from game to game. The only real way to solve this issue is to save the custom resolutions by overriding the options for each game, which is somewhat a hassle to do, but better than nothing I suppose.
  3. Never get tired of seeing/hearing this question Certainly the answers you get about "Which is the best emulator" will be somewhat subjective while some will get nearly unanimous answers from users out there. For example, here are the more obvious choices: Nintendo Gamecube/Wii - Dolphin Nintendo Wii U - Cemu Sony PlayStation 2 - PCSX2 Sony PlayStation 3 - RPCS3 Sony PSP - PPSSPP Nintendo DS - MelonDS (Desmume is also a great choice) Nintendo 3DS - Citra Arcade (General) - MAME Atari 2600 - Stella (standalone or retroarch core) The rest are somewhat subjective, depending on people's tastes, preferences, system requirements, etc. but in most cases Retroarch will cover all your needs, while MAME will cover a lot of the other systems out there (consoles, computers, handhelds, etc.) Hope this helps!
  4. Nicely said! Thanks for that well thought out and detailed answer. Once again, welcome aboard and look forward to seeing and hearing about more of those "secret" features you've been dreaming up for Launchbox and Bigbox!
  5. Welcome aboard! Here's an interview-style question for ya: What was your driving force in deciding to join the Launchbox development team?
  6. Yep! It's similar to a scenario where you're watching an HD movie or tv show on an SD television (pre-2000), as you'd get the same result, with black bars below and above the picture. However, there are a few BigBox themes here which are compatible with older (1024x768) monitors as a lot of people use this for their CRT monitors, arcade cabinets and such
  7. That may have something to do with your monitor settings. It should be set to 1920x1080 in order to use that theme (and most others).
  8. As @Retro808 mentioned, it's best to make a request to the theme's author in the original thread where the file and information can be found. Coincidentally, I asked a very talented and helpful theme creator, Faeran, to add that very same feature in the "RetroFresh" theme and he took care of it in a very quick manner to my surprise
  9. There's only a few themes (I know of) where you can do this, as it's coded into the theme itself and is not necessarily a default or optional feature. The theme "CityHunter" is one theme that comes to mind. With it, you could replace the included mp4 "CityHunter 2" in the theme to whatever you want. However, in order to do something similar with the "Stark" theme, the code for this feature would have to be added somehow.
    Great stuff! As a beta tester for Community Theme Creator, I can honestly say it's a huge gift to the LaunchBox community and to the aspiring theme creators out there who don't want to mess around with programming code. It's fairly simple to use with a lot of useful features while creating themes that can be added to BigBox.
  10. While using this controller in Switch mode, it does all of the same things that it would do in PC/Xinput mode, and also allows you to use the star and home buttons within Retroarch for other very useful functions. Also, the analog nubs can be used as a mouse which is also quite useful. In Xinput mode, unfortunately I can't use these 2 buttons and they're rendered useless. I gave it another go today and while I can register the key combinations and assign buttons to the corresponding actions with Xinput mode just fine, it doesn't seem to be working for me within the games. I've tried Retroarch, MAME, and a couple of other emulators. On a side note, I don't have any game controller software running in the background
  11. Okay, that worked, but only sort of. When I set up the controller in xinput mode like you did, the menu registered my configurations properly. However, when I pressed the corresponding buttons for "Show the Pause Screen" nothing happened even with different button configuration-combinations. And basically, the SF30 Pro in Switch mode doesn't work at all, besides the basic navigation controls. I'm guessing that Jason may need to test this with an actual 8bitdo controller to get the issue resolved
  12. Nope, still not working. I even tried to configure the controller in PC mode as well as Switch mode. Both work fine with navigation and selecting commands but nothing seems to register when I try to configure any mappings. Here is what I have displayed in the controller configuration option
  13. Appreciate the help. I also tried it with the USB connected and still no dice
  14. I can't seem to get the new controller mapping feature to work with the 8bitdo SF30 Pro controller. In both LaunchBox and BigBox there's no response in these mapping menus, although the controller can navigate and select games just fine as it did before this feature was implemented. Anyone else having issues with this feature?
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