Milleland Posted October 11 Share Posted October 11 Hi group, I'm noob with the LB and BB. I have some SummVM Games in Spanish, but i have configured in ScummVM by default like the last tutorilal. When i launch the spanish games with LB/BB always i get the English version. But if i launch them thru Scummvm I get the in Spanish. I have found that the command line in the EMU config there's --auto-detect. Is there any way to specify the game IDcode in the LB? and specify that Scummv use mine presets and not the default ones? Thanks in advance!!!! Quote Link to comment Share on other sites More sharing options...
faeran Posted October 11 Share Posted October 11 51 minutes ago, Milleland said: Hi group, I'm noob with the LB and BB. I have some SummVM Games in Spanish, but i have configured in ScummVM by default like the last tutorilal. When i launch the spanish games with LB/BB always i get the English version. But if i launch them thru Scummvm I get the in Spanish. I have found that the command line in the EMU config there's --auto-detect. Is there any way to specify the game IDcode in the LB? and specify that Scummv use mine presets and not the default ones? Thanks in advance!!!! See if this works for you. Edit a game, go into the Emulation section, click on "Use Custom Command-line Parameters", and input the command line parameters that point to the specific game id you'd like to launch. This command line should overwrite the emulator one. Quote Link to comment Share on other sites More sharing options...
Milleland Posted October 11 Author Share Posted October 11 Hi. Thanks for the reply. Then this alternate parameter line override all. Great, then i'll do it for all mine games. I have some in Spanish, others with mt32, etc.... But, is there any possibility to ADD only, for example, the idgame, but not override the global parameter? I don't think so, if there's not an option in each game. But thanks a lot for the help!!! Quote Link to comment Share on other sites More sharing options...
Milleland Posted October 14 Author Share Posted October 14 Hey, it worked, thanks a lot!!!! Quote Link to comment Share on other sites More sharing options...
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