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Sega Model 3 - Wii Remote Supermodel.ini File Request


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Posted (edited)

Hi all,

Does anyone have a working Supermodel.ini file that is pre-configured to work with a Wii Remote for Star Wars Trilogy and Lost World Jurassic Park? Alternatively, would someone be able to look at my file (attached) and copy/paste the sections I need to update)? I am a noob when it comes to this and right, though I have gotten my Wii Remote to work in Mame, Sega Model 2 and Teknoparrot, but for some reason, this one is breaking my brain. I have my Dolphin Bar set to Mode 2 to act like a mouse, and while the game loads fine, the Wii Remote will not register any input for either game with the Wii Remote (though I can use an actual mouse with both which is weird).

Any help would be appreciated. Thank you in advance.

Supermodel.ini

Edited by jrusso4587
  • jrusso4587 changed the title to Sega Model 3 - Wii Remote Supermodel.ini File Request
Posted (edited)

I did try that, but setting up the actual movement of the Wii Remote was impossible. I would move my Wii Remote in the and it would not register, then it would all of a register all 20 inputs in a row when I would move it wildly, but when I slowed down to just do 1 movement, it would not respond at all no matter what I did.

Thank you for responding. I would like to think someone got it working and can hopefully help.

Edited by jrusso4587
  • 2 weeks later...
Posted (edited)
On 12/28/2024 at 3:23 AM, jrusso4587 said:

Hi all,

Does anyone have a working Supermodel.ini file that is pre-configured to work with a Wii Remote for Star Wars Trilogy and Lost World Jurassic Park? Alternatively, would someone be able to look at my file (attached) and copy/paste the sections I need to update)? I am a noob when it comes to this and right, though I have gotten my Wii Remote to work in Mame, Sega Model 2 and Teknoparrot, but for some reason, this one is breaking my brain. I have my Dolphin Bar set to Mode 2 to act like a mouse, and while the game loads fine, the Wii Remote will not register any input for either game with the Wii Remote (though I can use an actual mouse with both which is weird).

Any help would be appreciated. Thank you in advance.

Supermodel.ini 11.81 kB · 0 downloads

Honestly I didn't find any particular kind of problem playing with two wiiremote players with emulator SuperModel LightgunEdition (traditional sensorbar)

Simply the command line of the emulator is this : 
-input-system=xinput -fullscreen -crosshairs=1

You can also decide for -crosshairs=0

 

image.thumb.png.2302bad8f27dcce483e2ccda66337a9b.png

 

 

Touchmote :

image.thumb.png.ce53bdc3d70bf233e830d7e6caf7b9bd.png

for accurate calibration I recommend you to use the version of Touchmote patched Tmote x64 Rotation July24 v6 or higher

 

And Games config in Supermodel.ini like this :

; Analog joystick (Star Wars Trilogy)
InputAnalogJoyLeft = "KEY_LEFT"             ; digital, move left
InputAnalogJoyRight = "KEY_RIGHT"           ; digital, move right
InputAnalogJoyUp = "KEY_UP"                 ; digital, move up
InputAnalogJoyDown = "KEY_DOWN"             ; digital, move down
InputAnalogJoyX = "JOY_XAXIS,MOUSE_XAXIS"   ; analog, full X axis
InputAnalogJoyY = "JOY_YAXIS,MOUSE_YAXIS"   ; analog, full Y axis
InputAnalogJoyTrigger = "KEY_A,JOY_BUTTON1,MOUSE_LEFT_BUTTON"
InputAnalogJoyEvent = "KEY_S,JOY_BUTTON2,MOUSE_RIGHT_BUTTON,JOY_BUTTON8"
InputAnalogJoyTrigger2 = "JOY_BUTTON3"
InputAnalogJoyEvent2 = "JOY_BUTTON4"

; Light guns (Lost World)
InputGunLeft = "KEY_LEFT"               ; digital, move gun left
InputGunRight = "KEY_RIGHT"             ; digital, move gun right
InputGunUp = "KEY_UP"                   ; digital, move gun up
InputGunDown = "KEY_DOWN"               ; digital, move gun down
InputGunX = "MOUSE1_XAXIS,JOY1_XAXIS"    ; analog, full X axis
InputGunY = "MOUSE1_YAXIS,JOY1_YAXIS"    ; analog, full Y axis
InputTrigger = "KEY_A,JOY1_BUTTON1,MOUSE1_LEFT_BUTTON"
InputOffscreen = "KEY_S,JOY1_BUTTON2,MOUSE1_RIGHT_BUTTON"    ; point off-screen
InputAutoTrigger = 1                   ; automatic reload when off-screen
InputGunLeft2 = "NONE"
InputGunRight2 = "NONE"
InputGunUp2 = "NONE"
InputGunDown2 = "NONE"
InputGunX2 = "MOUSE2_XAXIS,JOY2_XAXIS"
InputGunY2 = "MOUSE2_YAXIS,JOY2_YAXIS"
InputTrigger2 = "JOY2_BUTTON1,MOUSE2_LEFT_BUTTON"
InputOffscreen2 = "JOY2_BUTTON2,MOUSE2_RIGHT_BUTTON"
InputAutoTrigger2 = 1

 

----------

You'll have to go into the game service to calibrate the gun but if you're not sure how to do that I recommend downloading the already preconfigured nvram and ini files here :

 

 

 

Edited by Sbaby

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