jrusso4587 Posted December 28, 2024 Posted December 28, 2024 (edited) Hi all, Does anyone have a working Supermodel.ini file that is pre-configured to work with a Wii Remote for Star Wars Trilogy and Lost World Jurassic Park? Alternatively, would someone be able to look at my file (attached) and copy/paste the sections I need to update)? I am a noob when it comes to this and right, though I have gotten my Wii Remote to work in Mame, Sega Model 2 and Teknoparrot, but for some reason, this one is breaking my brain. I have my Dolphin Bar set to Mode 2 to act like a mouse, and while the game loads fine, the Wii Remote will not register any input for either game with the Wii Remote (though I can use an actual mouse with both which is weird). Any help would be appreciated. Thank you in advance. Supermodel.ini Edited December 28, 2024 by jrusso4587 Quote
JoeViking245 Posted December 28, 2024 Posted December 28, 2024 Did you try setting it up from the Windows Command Prompt using the parameter -config-inputs? You may need to use one of the other Input Systems (listed in the link). I don't have a Wii Remote, so not sure which one is needed (if any) or if it'll even work. You can read more about it here: Advanced Usage - Supermodel: A Sega Model 3 Arcade Emulator Quote
jrusso4587 Posted December 28, 2024 Author Posted December 28, 2024 (edited) I did try that, but setting up the actual movement of the Wii Remote was impossible. I would move my Wii Remote in the and it would not register, then it would all of a register all 20 inputs in a row when I would move it wildly, but when I slowed down to just do 1 movement, it would not respond at all no matter what I did. Thank you for responding. I would like to think someone got it working and can hopefully help. Edited December 28, 2024 by jrusso4587 Quote
Away8777 Posted January 7 Posted January 7 I have 2 player model 3 working but I'm also using lichtknarre with vjoy2 plug in but it works great for 2 player light guns. Quote
Sbaby Posted January 7 Posted January 7 (edited) On 12/28/2024 at 3:23 AM, jrusso4587 said: Hi all, Does anyone have a working Supermodel.ini file that is pre-configured to work with a Wii Remote for Star Wars Trilogy and Lost World Jurassic Park? Alternatively, would someone be able to look at my file (attached) and copy/paste the sections I need to update)? I am a noob when it comes to this and right, though I have gotten my Wii Remote to work in Mame, Sega Model 2 and Teknoparrot, but for some reason, this one is breaking my brain. I have my Dolphin Bar set to Mode 2 to act like a mouse, and while the game loads fine, the Wii Remote will not register any input for either game with the Wii Remote (though I can use an actual mouse with both which is weird). Any help would be appreciated. Thank you in advance. Supermodel.ini 11.81 kB · 0 downloads Honestly I didn't find any particular kind of problem playing with two wiiremote players with emulator SuperModel LightgunEdition (traditional sensorbar) Simply the command line of the emulator is this : -input-system=xinput -fullscreen -crosshairs=1 You can also decide for -crosshairs=0 Touchmote : for accurate calibration I recommend you to use the version of Touchmote patched Tmote x64 Rotation July24 v6 or higher And Games config in Supermodel.ini like this : ; Analog joystick (Star Wars Trilogy) InputAnalogJoyLeft = "KEY_LEFT" ; digital, move left InputAnalogJoyRight = "KEY_RIGHT" ; digital, move right InputAnalogJoyUp = "KEY_UP" ; digital, move up InputAnalogJoyDown = "KEY_DOWN" ; digital, move down InputAnalogJoyX = "JOY_XAXIS,MOUSE_XAXIS" ; analog, full X axis InputAnalogJoyY = "JOY_YAXIS,MOUSE_YAXIS" ; analog, full Y axis InputAnalogJoyTrigger = "KEY_A,JOY_BUTTON1,MOUSE_LEFT_BUTTON" InputAnalogJoyEvent = "KEY_S,JOY_BUTTON2,MOUSE_RIGHT_BUTTON,JOY_BUTTON8" InputAnalogJoyTrigger2 = "JOY_BUTTON3" InputAnalogJoyEvent2 = "JOY_BUTTON4" ; Light guns (Lost World) InputGunLeft = "KEY_LEFT" ; digital, move gun left InputGunRight = "KEY_RIGHT" ; digital, move gun right InputGunUp = "KEY_UP" ; digital, move gun up InputGunDown = "KEY_DOWN" ; digital, move gun down InputGunX = "MOUSE1_XAXIS,JOY1_XAXIS" ; analog, full X axis InputGunY = "MOUSE1_YAXIS,JOY1_YAXIS" ; analog, full Y axis InputTrigger = "KEY_A,JOY1_BUTTON1,MOUSE1_LEFT_BUTTON" InputOffscreen = "KEY_S,JOY1_BUTTON2,MOUSE1_RIGHT_BUTTON" ; point off-screen InputAutoTrigger = 1 ; automatic reload when off-screen InputGunLeft2 = "NONE" InputGunRight2 = "NONE" InputGunUp2 = "NONE" InputGunDown2 = "NONE" InputGunX2 = "MOUSE2_XAXIS,JOY2_XAXIS" InputGunY2 = "MOUSE2_YAXIS,JOY2_YAXIS" InputTrigger2 = "JOY2_BUTTON1,MOUSE2_LEFT_BUTTON" InputOffscreen2 = "JOY2_BUTTON2,MOUSE2_RIGHT_BUTTON" InputAutoTrigger2 = 1 ---------- You'll have to go into the game service to calibrate the gun but if you're not sure how to do that I recommend downloading the already preconfigured nvram and ini files here : Edited January 7 by Sbaby Quote
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