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Posted

I’ve seen that on some of the disc systems that there is an animation of the game disc spinning on the startup screens, and it got me thinking. Is there a way to create custom animations for the startups screens on a per system level?

where you could do things like, add the spin animation to disc systems that don’t already have it, or maybe have an animation of a cartridge dropping down into place ( like it’s being plugged into the console) and then maybe you could have a custom sound file be triggered. Like literally the sound each system makes as its disc spins up, like replicating the sound of its disc drive motors, or the sound of the cartridge being plugged in. 
 

I was just curious cuz apparently it’s possible to some degree since systems like GameCube have the disc spinning animations.

it would be like full nostalgia in force having the physical animations and sounds before hitting the consoles splash screen (if not being skipped in the emulator).

Posted
35 minutes ago, CuzzinChizzy said:

I was just curious cuz apparently it’s possible to some degree since systems like GameCube have the disc spinning animations.

If you look in ..\LaunchBox\StartupThemes\Default\ you'll see Default.xaml which is the default startup View for all platforms.  You also see Nintendo GameCube.xaml which is specific for that platform [which in turn, overrides the Default.xaml].  The latter having the Spinning Disc Animation.  Same with the other platform specific xaml files in that folder.

You can make a copy of the \Default\ folder, add/remove platforms to your hearts content, and edit them to your liking. When done, [with LaunchBox premium] change the default startup theme to your new (modified) theme.  Tools < Options < Gameplay < Game Startup

 

There's a writeup about Startup Themes in the Help Center / Strategy Guide.  Startup Theme - LaunchBox Though at this point doesn't offer up much more info than what I've said.  Getting into the nitty-gritty of xaml manipulation is a whole 'nother thing.

 

As for adding sounds effects, I'm sure that's possible. And is probably relatively simple to do.  (Once someone figures out how to do it. Note, that won't be me. ;))  I've honestly never looked, but there may be some already in the Downloads section (Don't hold me to it) that you can use/use as a reference. Maybe.

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