Shredder_guitar Posted January 1 Posted January 1 (edited) A few theme specific and then a generic launch box pause menu. Still testing... may add more, but I don't think i want to cover every console...undecided at this time. Inspired by Kodi Aeon MQ Info theme. Displays Metadata Playmode Genre Region last played Game version or disc number play count game time played game notes publisher release year ESRB rating Favorite - yes/no community overall rating user rating Game Notes Scrolling metadata Intro wiki Data for current console system specs for current console Artwork Wheel logo Banner Game Clear Logo (top slide down animation) Cart Front (Side slide animation) Box front (Cycles between front and back box art) Game Title Screenshot Gameplay screenshot Console image Badges Game completion Edited January 13 by Shredder_guitar 3 Quote
Shredder_guitar Posted January 8 Author Posted January 8 (edited) Sending this Pause menu as is, called "Shredder Pause". There are 21 systems in total, Fonts are included and will need to be manually installed. 01/13/2026 - The Supported systems has grown a little so I have converted the supported system bullet list into a notepad list. Supported Systems.txt Regarding Mattel Electronics, I have made a special placeholder for the controller panel images below because I thought they looked cool, the images can be stored in Arcade - Control Board Update 1/13/2026 Added support for Pause-Music Player. Pause music player now supports the use of m3u files and will shuffle tracks in a folder. Shoutout to @JoeViking245 for his willingness to work with me on getting this support added, It gives the pause menu a little more pizazz. If anyone has any troubles getting it installed, lemme know. Shredder Pause.zip Edited January 13 by Shredder_guitar 1 Quote
rexryan Posted January 8 Posted January 8 i like this..Don't need the version (USA,Europe) everything else looks good 1 Quote
Shredder_guitar Posted January 9 Author Posted January 9 (edited) 1 hour ago, rexryan said: i like this..Don't need the version (USA,Europe) everything else looks good Thanks, I wanted to do something that showed if there were multiple disks, Version is close enough to that, also it comes in handy for Scumm or DOS game. The goal was really to emulate what RPause does...but more efficiently. I wish that big box had a multidisk selector screen similar to Rlauncher prior to launching a multidisk game. Maybe it does and I just don't know about it yet. Edited January 9 by Shredder_guitar Quote
rexryan Posted January 9 Posted January 9 24 minutes ago, Shredder_guitar said: Thanks, I wanted to do something that showed if there were multiple disks, Version is close enough to that, also it comes in handy for Scumm or DOS game. The goal was really to emulate what RPause does...but more efficiently. I wish that big box had a multidisk selector screen similar to Rlauncher prior to launching a multidisk game. Maybe it does and I just don't know about it yet. I feel your pain..Will follow for more systems but overall awesome. 1 Quote
Shredder_guitar Posted January 26 Author Posted January 26 (edited) Another update to this Project. Some turned out better than others. I try my best. They are a real pain to put together, but man do they look good when they're done. I am not professionally trained, I've always done this for fun...now full time (against my will) Shredder Pause.zip The installation of this theme is now a bit nuanced due to the architecture of playlists and platforms, mostly when it comes to arcade Systems. A few things to note.... To display proper fonts, In the included 'Fonts' Folder, simply highlight all of the fonts, right-click and select 'Install' This download includes a 'ThemeConverter.dll' that needs to be placed in '[Launchbox_root folder]\Plugins' Again, all pause menus include the capability to play music, If you have the pause-menu music player plugin Playlists do not include system specs because they just don't exist, so no point in including them. System History Marquee speed is determined by the amount of text in the system history notes...usually 1-2 paragraphs is a comfortable speed. Which is most systems that i have... If the speed whips too fast, it's because there is a lot of text in the notes. The Unique name of Capcom Play System II and III MUST BE NAMED CPS2, and CPS3 On each game in a playlist a Custom Field of 'ThemeGroup' must be added with the corresponding System name. I.E. for AAE, the custom field would be ThemeGroup = AAE Capcom Classics would be ThemeGroup = Capcom Classics Capcom Play System would be ThemeGroup = Capcom Play System Capcom Play System II would be ThemeGroup = CPS2 Capcom Play System III would be Themegroup = CPS3 This is due to fuzzy matching to better make things unique and searchable, the ThemeGroup field determines what notes will be displayed on the playlist, For Capcom Classics, use whatever you prefer, (Capcom Classics notes or CPS notes) Full system List of included pause menus System list.txt New System Examples: I don't remember where I got The Arcade System Themed Machines, but they look awesome, Thank you to whomever made those. I think that covers everything for now. Enjoy and Let me know if you have any questions. Edited January 26 by Shredder_guitar Quote
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