PolybiusExtreme Posted 4 hours ago Posted 4 hours ago OutputHooker A modern reimagining of MAMEHooker, built for the latest Windows environments. This tool acts as the essential bridge between emulators and your arcade hardware (Lightguns, LEDs,...) Features Windows Support: Fully optimized for Windows 10 and 11, eliminating the stability and compatibility issues of MAMEHooker Output Support: Network - Receive output data over network connections for modern setups Windows Messages - Full backward compatibility with the "old" Windows messaging system This means that any emulator, launcher, or tool works with OutputHooker! Hardware Support: Lightguns with COM Port support (Blamcon, Fusion, GUN4IR, OpenFIRE, RS MX24, RS Reaper, X-Gunner) Lightguns with TCP support (Sinden) Positional Guns with USB HID support (Alien,...) LEDWiz boards (Original, Clone, Pinscape) Ultimarc LED boards WLED boards (UDP Realtime) Gamecontrollers with SDL3 support (Force Feedback) Any hardware that receives TCP/UDP commands INI Support: MAMEHooker INI files and KeyStates are supported OutputHooker features a built-in editor inspired by the original MAMEHooker workflow, allowing you to configure hardware triggers without leaving the app MAME Universal State Outputs (LUA) Support: MAME LUA outputs by djGliTCH are supported Getting Started 1. Download the latest build from the GitHub Release page 2. Configure your emulator (e.g. MAME) to broadcast outputs via TCP or Windows Messages 3. Launch the application, start a game and use the INI Editor to define your hardware mappings Watch your cabinet come to life! Support See the GitHub Wiki for detailed instructions. Due to time constraints, I cannot offer any support. I am just one man that wanted to build a modern MAMEHooker alternative for my selfmade Arcade machine. Contribution If you have suggestions, bug reports, or want to contribute to the code, feel free to open an issue or submit a pull request. Credits Howard Casto (MAMEHooker & MAME Interop SDK developer) Ben Baker (MAME Interop SDK & Ultimarc SDK developer) Aaron Giles (MAME output code developer) 6Bolt (Hook of the Reaper developer) 1 Quote
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