About This File
PLEASE NOTE: The ZN1 & ZN2 games aren't covered here. The Zinc emulator is still the best option for these games. I'll be covering these in their entirety at a later date.
It was mixed bag when configuring Capcom. You got some rotary joystick games, trackball games and of course the mighty CPS games. I honestly thought there would be more Capcom games, but inc. the ZN1&2 games we're looking at around 120-130 games, excluding double ups. There are also some amazing hidden gems here, outside the CPS games.
In a nutshell, I'm tooth picking my way through MAME platform by platform, and pre configuring the controls for all arcade games that are designated as working.
You know the pain of weird awkward auto control mapping and fumbling around trying to figure what is going on. I have done that for you!
These remaps have been done exclusively for controllers. No keyboard inputs at all and all non essential inputs completely removed. Only what is necessary has been mapped.
Also, I have provided button layout images so you know exactly what the buttons are for every game!
I haven't just set whatever, every control has been tested, scrutinised and re-tested before actually making a definitive decision. I believe I have everything mapped to be as intuitive as possible.
Menu control in arcade games can be unintuitive when using a controller. These remaps have been made to make menu-ing intuitive and easy.
NOTE: If the left stick doesn't work in menus, the D-Pad will.
The per game .cfg remap files are idiot proof. Every input is accounted for and set, so your main .cfg wont auto assign any inputs.
Everything has been done on a 1G1R basis with parents taking priority.
However, as stated above this was for some games, a bit objectional for this platform. Multiple versions have been configured for choice for these titles.
INSTRUCTIONS:
Download Remap files and place these in the cfg folder of MAME.
Download NVRAM files and place in nvram folder of MAME.
Download Button Layout Images so you know what the controls are.
PLAY!!!
Below is a table of everything that has been done game by game. I have noted everything of importance for the end user experience.
Developer intended cheats are also listed below.
CPS 1 | |
1941: Counter Attack 1941 |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Cadillacs and Dinosaurs dino |
Controls: -Nothing special to report. A few inputs moves for easier play. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Captain Commando captcomm captcommu |
Multiplayer Info: -This game defaults to 2 players. Up to 4 players can be set. -Setting up to 3 players allows for character selection. -Setting 4 players fixes the character selection to the controller position. -The parent 'captcomm' has been set to 3 players. The USA clone 'captcommu' has been set to 4 players. Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults aside from number of players. -Free Play set |
Carrier Air Wing cawing |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Dynasty Wars dynwar |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Final Fight ffight |
Multiplayer Info: -There is a three player hack version 'ffightae'. This has also been configured. Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Final Fight: 30th Anniversary Edition ffightae |
Multiplayer Info: -This is a 3 Player hack. Uncensored intro etc - the ultimate way to play this game. Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Forgotten Worlds forgottn |
Controls: -Roraty input game. As usual spin/turn is mapped to LT & RT and the right stick. Shoot is either A or RB. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
Ganbare! Marine Kun ganbare |
Game Info: -One of those medal payout games. -Due'hopper error' It needs a very specific setup to circumvent using the coin slot and prevent it from trying to payout medals/tokens/change. -Payout needs setting to credit. Change, medal and yen need turning off. -You cant coin this game up with the usual coin input, you'll get the hopper error. You can coin up/add missiles with the service button. -Coin input completely removed. Service button added in its place to coin up. -Upon completion the hopper error will still happen. But clear nv data is on so it won't persist after a reset. Was figuring this out a complete waste of my time? Absofuckinglutly. Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -All set as above. -No Free Play |
Ghouls'n Ghosts ghouls |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
Gulgun .pa gulunpa |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -No Free Play |
King of Dragons, The kod |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Knights of the Round knights |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Magical Pumpkin: Puroland de Daibouken mpumkin |
Controls: -Analog works better using digital. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
Mega Man: The Power Battles megaman |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Mega Twins mtwins |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
Mercs mercs |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
Muscle Bomber Duo: Ultimate Team Battle mbombrd |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Nemo nemo |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
Pang! 3 pang3 |
Controls: -Nothing special to report. A few inputs moves for easier play. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Pnickies pnickj |
Controls: -Nothing special to report. A few inputs moves for easier play. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
Pokonyan! Balloon pokonyan |
Game Info: -Essentially a mini game attached to a vending machine. Controls: -Nothing special to report. A few inputs moves for easier play. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
Punisher, The punisher |
Game Info: -Essentially a mini game attached to a vending machine. Controls: -Nothing special to report. A few inputs moves for easier play. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
Quiz & Dragons: Capcom Quiz Game qad |
Controls: -Nothing special to report. A few inputs moves for easier play. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Quiz Tonosama no Yabou 2 | NOT USING OR CONFIGURING. Japanese quiz game. |
Saturday Night Slam Masters slammast |
Controls: -Nothing special to report. A few inputs moves for easier play. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Street Fighter II' (ALL) sf2ce sf2hf sf2 |
Controls: -Mapped to the standard SNES layout. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Street Fighter Zero / Street Fighter Alpha: Warriors Dreams sfzch sfach |
Game Info: -These games have CPS 2 versions. These are the CPS 1 changer versions. I prefer to play the CPS 2 versions but I have configured these anyway. Controls: -Mapped to the standard SNES layout. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Tenchi wo Kurau II | NOT NEEDED. This is the Japanese version of Warriors of Fate |
Three Wonders 3wonders |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
U.N. Squadron unsquad |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Varth: Operation Thunderstorm varth |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Warriors of Fate wof |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults -Free Play set |
Willow willow |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
CPS2 | |
1944: The Loop Master 1944 |
Controls: -Nothing special to report. A few inputs moves for easier play. Test/Service Menu: -Stage Select is ON -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
19XX: The War Against Destiny 19xx |
Controls: -Nothing special to report. A few inputs moves for easier play. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Alien vs. Predator avsp |
Multiplayer Info: -This game defaults to 2 players. -3 Players has been set. Controls: -Nothing special to report. A few inputs moves for easier play. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
Armored Warriors armwar |
Controls: -Nothing special to report. A few inputs moves for easier play. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Battle Circuit batcir |
Multiplayer Info: -This game defaults to 2 players. -4 Players has been set via the coin chute setting. Controls: -Nothing special to report. A few inputs moves for easier play. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults aside from number of players. -Free Play set |
Capcom Sports Club csclub |
Controls: -Nothing special to report. A few inputs moves for easier play. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Cyberbots: Fullmetal Madness cybots |
Controls: -Boost and weapon attack have also been mapped to RB & RT for easier play. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Darkstalkers: The Night Warriors dstlk |
Controls: -Capcom fighting games share the same inputs and layout. Mapped to the SNES Street Fighter standard layout. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
Dimahoo dimahoo |
Controls: -Nothing special to report. A few inputs moves for easier play. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Dungeons & Dragons: Shadow over Mystara ddsom |
Multiplayer Info: -This game defaults to 2 players. -4 Players set via the 'coin chute' option. Controls: -Nothing special to report. A few inputs moves for easier play. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Dungeons & Dragons: Tower of Doom ddtod |
Controls: -Nothing special to report. A few inputs moves for easier play. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
Eco Fighters ecofghtr |
Input Info: -This game has an analog dial to rotate the shoot position, -This can be deactivated in the Machine Configuration setting. You use the buttons instead to rotate shoot position instead. -Analog Dial deactivated but still mapped to the usual. Right stick and LT & RT for both styles of play. -Disabling the analog gives the best results when rotating due to it ramping in speed. It just feels better than analog. Controls: -As above. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
Giga Wing gigawing |
Controls: -Nothing special to report. A few inputs moves for easier play. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Hyper Street Fighter II': The Anniversary Edition hsf2 |
Controls: -Capcom fighting games share the same inputs and layout. Mapped to the SNES Street Fighter standard layout. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Janpai Puzzle Choukou choko |
Game Info: -A good....yes good mahjong game. A neat take on the idea with an awesome presentation. This hooked me more than all the other games... ffs. Controls: -Nothing special to report. A few inputs moves for easier play. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Jyangokushi: Haoh no Saihai jyangoku |
Game Info: -From a good mahjong game to one that's crap. This is not how I like my mahjong. This has only been configured for completeness as it's CPS. Controls: -Nothing special to report. A few inputs moves for easier play. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Mars Matrix: Hyper Solid Shooting mmatrix |
Controls: -Nothing special to report. A few inputs moves for easier play. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Marvel Super Heroes msh |
Controls: -Capcom fighting games share the same inputs and layout. Mapped to the SNES Street Fighter standard layout. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults s. -Free Play set |
Marvel Super Heroes Vs. Street Fighter mshvsf |
Controls: -Capcom fighting games share the same inputs and layout. Mapped to the SNES Street Fighter standard layout. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Marvel Vs. Capcom: Clash of Super Heroes mvsc |
Controls: -Capcom fighting games share the same inputs and layout. Mapped to the SNES Street Fighter standard layout. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Mega Man 2: The Power Battles megaman2 |
Controls: -Nothing special to report. A few inputs moves for easier play. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Mighty! Pang mpang |
Controls: -Nothing special to report. A few inputs moves for easier play. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Night Warriors: Darkstalkers' Revenge nwarr |
Controls: -Capcom fighting games share the same inputs and layout. Mapped to the SNES Street Fighter standard layout. Test/Service Menu: -Lots of settings changeable. Using 'normal' default. -No Free Play |
Progear progear |
Input Info: -This game has an optional rapid fire button mapped to button C. -Rapid fire button activated and mapped. Controls: -As above. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Puzz Loop 2 pzloop2 |
Input Info: -This game defaults to digital input. Analog for this game is so much better. -Control type set to Paddle/Dial. Controls: -Nothing special to report. A few inputs moves for easier play. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Quiz Nanairo Dreams | NOT USING OR CONFIGURING. Japanese Quiz Game |
Ring of Destruction: Slammasters II ringdest |
Controls: -Nothing special to report. A few inputs moves for easier play. Grapple is on RB. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
Street Fighter Alpha 2 sfa2 |
Controls: -Capcom fighting games share the same inputs and layout. Mapped to the SNES Street Fighter standard layout. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Street Fighter Alpha 2 sfa3 |
Controls: -Capcom fighting games share the same inputs and layout. Mapped to the SNES Street Fighter standard layout. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Street Fighter Alpha: Warriors' Dreams sfa |
Controls: -Capcom fighting games share the same inputs and layout. Mapped to the SNES Street Fighter standard layout. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Street Fighter Zero 2 Alpha sfz2al |
Controls: -Capcom fighting games share the same inputs and layout. Mapped to the SNES Street Fighter standard layout. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Super Gem Fighter Mini Mix sgemf |
Controls: -Capcom fighting games share the same inputs and layout. Mapped to the SNES Street Fighter standard layout. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Super Puzzle Fighter II Turbo spf2t |
Controls: -Capcom fighting games share the same inputs and layout. Mapped to the SNES Street Fighter standard layout. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Super Street Fighter II Turbo ssf2t |
Controls: -Capcom fighting games share the same inputs and layout. Mapped to the SNES Street Fighter standard layout. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Super Street Fighter II: The New Challengers ssf2 |
Controls: -Capcom fighting games share the same inputs and layout. Mapped to the SNES Street Fighter standard layout. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Vampire Hunter 2: Darkstalkers Revenge vhunt2 |
Controls: -Capcom fighting games share the same inputs and layout. Mapped to the SNES Street Fighter standard layout. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Vampire Savior 2: The Lord of Vampire vsav2 |
Controls: -Capcom fighting games share the same inputs and layout. Mapped to the SNES Street Fighter standard layout. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Vampire Savior: The Lord of Vampire vsav |
Controls: -Capcom fighting games share the same inputs and layout. Mapped to the SNES Street Fighter standard layout. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
X-Men Vs. Street Fighter xmvsf |
Controls: -Capcom fighting games share the same inputs and layout. Mapped to the SNES Street Fighter standard layout. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
X-Men: Children of the Atom xmcota |
Controls: -Capcom fighting games share the same inputs and layout. Mapped to the SNES Street Fighter standard layout. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
CPS 3 | |
JoJo's Bizarre Adventure jojoba jojobane |
Both the GD/CD Rom & Non CD versions have been configured. Controls: -Jojo games are the only ones that don't share the standard Capcom fighting layout on CPS. Test/Service Menu: -Voice is On. Why the hell is this off by default!? -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
JoJo's Venture jojo jojon |
Both the GD/CD Rom & Non CD versions have been configured. Controls: -Jojo games are the only ones that don't share the standard Capcom fighting layout on CPS. Test/Service Menu: -Voice is On. Why the hell is this off by default!? -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Red Earth redearth redearthn |
Both the GD/CD Rom & Non CD versions have been configured. Controls: -Capcom fighting games share the same inputs and layout. Mapped to the SNES Street Fighter standard layout. Test/Service Menu: -Violence is ON. -Voice is ON. -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Street Fighter III 2nd Impact: Giant Attack sfiii2 sfiii2n |
Both the GD/CD Rom & Non CD versions have been configured. Display Info: -THIS GAME HAS A NATIVE 16:9 WIDESCREEN PRESENTATION. AND IT LOOKS AWESOME. -16:9 set in the test menu and MAME display options. Controls: -Capcom fighting games share the same inputs and layout. Mapped to the SNES Street Fighter standard layout. Test/Service Menu: -Violence is ON. -Voice is ON. -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Street Fighter III 3rd Strike: Fight for the Future sfiii3 sfiii3n |
Both the GD/CD Rom & Non CD versions have been configured. Controls: -Capcom fighting games share the same inputs and layout. Mapped to the SNES Street Fighter standard layout. Test/Service Menu: -Violence is ON. -Voice is ON. -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Street Fighter III: New Generation sfiii sfiiin |
Both the GD/CD Rom & Non CD versions have been configured. Controls: -Capcom fighting games share the same inputs and layout. Mapped to the SNES Street Fighter standard layout. Test/Service Menu: -Violence is ON. -Voice is ON. -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Unique Hardware/Boards | |
1942 1942 |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
1943 Kai: Midway Kaisen 1943kai |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
1943: The Battle of Midway 1943 |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
1943: The Battle of Midway Mark II 1943mii |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
Bionic Commando bionicc |
Display Info: -This game looks stretched and distorted at default (4:3). -Set to Pixel Aspect (8:7) so it looks correct. Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
Black Tiger blktiger |
Display Info: -This game looks stretched and distorted at default (4:3). -Set to Pixel Aspect (8:7) so it looks correct. Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
Capcom Bowling capbowl |
Input Info: -At default the analog sensitivity is far to slow. -Sensitivity Changed to 45 for X & Y trackball axis. Controls: -As above. Dip Switches: -No Free Play |
Coors Light Bowling clbowl |
Game Info: -Clone of Capcom Bowling with a Coors licence. Bizarre. Input Info: -At default the analog sensitivity is far to slow. -Sensitivity Changed to 45 for X & Y trackball axis. Controls: -As above. Dip Switches: -No Free Play |
Capcom Baseball cbasebal |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Free Play set |
Commando commando |
Multiplayer Info: -This game defaults to 1 player. -2 Players set in the Cabinet Type Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
Exed Exes / Savage Bees exedexes savgbees |
Game Info: -This game was known as Savage Bees outside Japan. Both have been configured. Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
Ghosts'n Goblins gng |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Gun.Smoke gunsmoke |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Pirate Ship Higemaru higemaru |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Side Arms: Hyper Dyne sidearms |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
Son Son sonson |
Display Info: -At default this game looks stretched and distorted. -Set to Pixel Aspect so it looks correct. Controls: -UP is jump here. However, it doesn't make sense to map it to a button. You essentially change tracks with UP and DOWN. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Speed Rumbler, The srumbler |
Game Info: -Right. From here on out if I find a 'HiDdEn GeM' I'm making a note. This game is fuckin' excellent and never heard of it. It's GTA before GTA. Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
Street Fighter sf |
Controls: -Even way back with the first game in the series they used the standard Capcom fighting game layout. Mapped to default SNES layout. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Space Invasion sinvasn |
Game Info: -This game is a Euro version of Commando. All the enemies have been replaced with robots. Think Contra and Probotector and their differences. Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
Vulgus vulgus |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
lastduel.cpp | |
Last Duel lastduel |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
Led Storm Rally 2011 leds2011 |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
Mad Gear madgear |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
lwings.cpp | |
Avengers avengers |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
Legendary Wings lwings |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
Section Z sectionz |
Display Info: -This game looks stretched and distorted at default (4:3). -Set to Pixel Aspect (16:15)so it looks correct. Multiplayer Info: -This game defaults to 1 player. -2 Players set is cab type. Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
Trojan trojan |
Display Info: -This game looks stretched and distorted at default (4:3). -Set to Pixel Aspect (16:15) so it looks correct. Multiplayer Info: -This game defaults to 1 player. -2 Players set is cab type. Controls: -UP is jump. I'm keeping my promise and mapping this to a button. Normally I'd remove UP from the direction input so you cant jump by accident, but you need UP when using the shield. -So, Up is still jump but so is A. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
mitchell.cpp (Every game for this system is here despite not all being Capcom games. This is for completeness) | |
Adventure Quiz 2 | NOT USING OR CONFIGURING. Japanese quiz game. |
Block Block block |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
Capcom World | NOT USING OR CONFIGURING. Japanese quiz game. |
Dokaben 1&2 | NOT USING OR CONFIGURING. Japanese heavy card action baseball game. |
Mahjong Gakuen 1&2 | NOT USING OR CONFIGURING. Japanese mahjong game. |
Monsters World / Monsters World 2 mstworld mstworld2 |
Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
Pang! pang |
Controls: -Nothing special to report. A few inputs moves for easier play. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Buster Bros. bbros |
Game Info: -Clone USA version of Pang! Both have been configured. Controls: -Nothing special to report. A few inputs moves for easier play. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Poker Ladies pkladies |
Controls: -Nothing special to report. A few inputs moves for easier play. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Quiz Sangokushi | NOT USING OR CONFIGURING. Japanese quiz game. |
Quiz Tonosama no Yabou | NOT USING OR CONFIGURING. Japanese quiz game. |
Super Marukin-Ban | NOT USING OR CONFIGURING. Japanese mahjong game that uses a mahjong panel input. |
Super Pang |
Controls: -Nothing special to report. A few inputs moves for easier play. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Capcom Games on Non Capcom HW | |
Street Fighter: The Movie sftm |
Ahh yes I see you know your judo well! I want to see the Succulent Chinese Meal guy in a MUGEN version of this game. Controls: -Mapped to SNES standard. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -Free Play set |
Ken Sei Mogura: Street Fighter II kenseim |
Game Info: -A WhackAMole game. Panel display needs to be on so you can see where the 'moles' are popping up. In this case the button location will simply light up. -You can easily cheat by pressing all the buttons at once when you see a light. -To be honest this is here for the novelty. I haven't even figured out what button corresponds to what mole position. Just smash all the buttons. Test/Service Menu: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
F-1 Dream f1dream |
Display Info: -This game looks stretched and distorted at default. -Set to Pixel Aspect so it looks correct. Controls: -This game controls like garbage. It's not the config, just the game. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
Tiger Road tigeroad |
Display Info: -This game looks stretched and distorted at default. -Set to Pixel Aspect so it looks correct. Controls: -Nothing special to report. A few inputs moves for easier play. Dip Switches: -Lots of settings changeable. Using 'normal' defaults. -No Free Play |
Edited by Warped Polygon