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Mini Consoles Theme - RetroSai Nostalgia - Form over Function 2.2.5

   (24 reviews)

164 Screenshots

About This File

The inception of this project was catalyzed by observing the theme presented by exodus_cl. Inspired, I set out to architect a theme that would not only epitomize the unique ethos, ambience, and distinctiveness of each gaming platform I personally had the experience of using, but also pay reverence to their original design principles. Delving deep, I recreated and sometimes re-imagined themes of official mini consoles. Concurrently, I envisioned and formulated how other platforms, not originally themed by their respective manufacturers, might have been conceived.

A nuanced observation would reveal that each Atari platform, while retaining its distinct character, embodies a similar ambience. This pattern can be observed across platforms like Nintendo and SEGA. For contemporary consoles, my approach gravitated towards capturing the essence of their dashboards, trying to evoke a profound sense of nostalgia. Distinctive views have also been crafted for platforms like PS2 and Xbox, reminiscent of the Demo Disks prevalent during their era.

Theme Features:

  1. Aesthetic Integrity: Each console view crafted is a celebration of its unique vibe, endeavoring to pay the highest tribute to its original design.

  2. Dashboard Designs: Faithful recreations of existing Mini-Console dashboards are accompanied by imaginative conceptions of those that remain uncharted by official designers.

  3. Nostalgic Inclusions: Optional views are available replicating the classic Demo Disks for platforms like PS2 and Xbox.

  4. Auditory Experience: Background music encapsulates either iconic tunes from system games or melodies crafted using the genuine hardware.

  5. Re-imaginative Themes: Mini console themes, including those for the original Playstation and Sega Genesis, have been re-envisioned to seamlessly blend with the overarching theme.

  6. Regional Nuances: Alternate views tailored for specific regions encompass platforms like Famicom, Super Famicom, and the Sega Mega Drive series, to name a few.

  7. Universal View: A generic default games view is present, suitable for any console devoid of a custom design.

  8. UI Recreation: Emulating the ethos of newer consoles, UIs like the Xbox 360 Blades, PS3 XMB, and the WiiU Gamepad have been faithfully recreated.

Recommended Configuration:

  • Startup View: Platforms
  • Games List View: Horizontal Wheel 1
  • Platforms List View: Platform Wheel 1
  • View Consistency: Ensure separate views are maintained for each platform.

Please refrain from bypassing the game details screen, as bespoke game details screens have been designed in alignment with the native console/platform system menus where pertinent.

Critical Information: Within each custom platform, the Game Details View Menu is subtly concealed, simulating the initiation of a game. To reveal this concealed menu, one must navigate either up or down whilst in the Game Detail View.

Specific View Instructions:

The primary view for most platforms aligns with the Horizontal Wheel 1 view. However, specific cases are outlined as:

  • Systems devoid of a custom view should adopt the CoverflowGamesView.
  • For the Playstation 2 Demo Disk View, resort to the HorizontalWheel2GamesVIew.
  • Platforms like the Microsoft Xbox One, Nintendo Wii, WiiU, and Playstation Vita are best represented by the WallGamesView.
  • For the Microsoft Xbox Demo Disk, Playstation 3, and Playstation Portable, the WheelGamesView is recommended.
  • To ensure the Sega Master System/Sega Mark III/Sega SG-1000 Card Games are displayed appropriately, annotate "Card Media." at the conclusion of the Metadata Notes section for each game.

Navigational Caution: When interacting with the WiiU, restrict your navigation downwards to prevent the game title from overlapping with other games.

Supported Platforms with Distinct Themes: Duplicate listings are for accommodating particular naming conventions.

  • 3DO Interactive Multiplayer
  • Arcade
  • Atari 2600
  • Atari 5200
  • Atari 7800
  • Atari Jaguar CD
  • Atari Jaguar
  • Atari Lynx
  • Bandai WonderSwan Color
  • Bandai WonderSwan
  • ColecoVision
  • Commodore 64
  • Commodore Amiga CD32
  • Commodore Amiga
  • MAME
  • Mattel Intellivision
  • Microsoft Windows
  • Microsoft Xbox 360
  • Microsoft Xbox One
  • Microsoft Xbox
  • MS-DOS
  • NEC PC Engine CD
  • NEC PC Engine
  • NEC PC-FX
  • NEC TurboGrafx-16
  • NEC TurboGrafx-CD
  • Nintendo 3DS
  • Nintendo 64
  • Nintendo DS
  • Nintendo Entertainment System
  • Nintendo Famicom
  • Nintendo Famicom Disk System
  • Nintendo Game Boy Advance
  • Nintendo Game Boy Color
  • Nintendo Game Boy
  • Nintendo GameCube
  • Nintendo Super Game Boy
  • Nintendo Switch (Longbox Alt View)
  • Nintendo Virtual Boy
  • Nintendo VirtualBoy
  • Nintendo Wii U
  • Nintendo Wii
  • Nokia N-Gage
  • Panasonic 3DO
  • Panasonic 3DO Interactive Multiplayer
  • Philips CD-i
  • PC Games
  • SNK Neo Geo AES
  • SNK Neo Geo CD
  • SNK Neo Geo Pocket Color
  • SNK Neo Geo Pocket
  • Sega 32X
  • Sega CD (Longbox Alt View)
  • Sega Dreamcast
  • Sega Game Gear
  • Sega Genesis
  • Sega Mark III
  • Sega Master System
  • Sega Mega CD JP
  • Sega Mega CD
  • Sega Mega Drive 32X
  • Sega Mega Drive JP
  • Sega Mega Drive
  • Sega Saturn JP
  • Sega Saturn (Longbox Alt View)
  • Sega SG-1000
  • Sega Super 32X
  • Sony PSP
  • Sony Playstation 2
  • Sony Playstation 3
  • Sony Playstation 4
  • Sony Playstation Portable
  • Sony Playstation Vita
  • Sony Playstation
  • Steam
  • Super Famicom/Nintendo Super Famicom
  • Super Game Boy
  • Super Game Boy 2
  • Super Nintendo/Super Nintendo EU
  • Super Nintendo Entertainment System
  • Windows
  • WonderSwan Color
  • WonderSwan
  • Xbox 360 (Metro Theme)

Regional Specificities: Ensure the naming convention for region-specific views aligns precisely with the following:

  • Sega Mark III
  • Sega Mega Drive
  • Sega Mega Drive JP
  • Sega Mega CD
  • Sega Mega CD JP
  • Sega Mega Drive 32X
  • Sega Super 32X
  • Sega Saturn JP
  • Nintendo Famicom
  • Super Famicom or Nintendo Super Famicom
  • Super Game Boy
  • Super Game Boy 2
  • Super Nintendo or Super Nintendo EU
  • NEC PC Engine
  • NEC PC Engine CD

Sony PlayStation Regional Specificities: Your PlayStation game cases will automatically adjust based on the region you've specified in LaunchBox

  • North America: Set region to North America
  • Japan: Set region to Japan (This is the default setting)
  • PAL: Set region to Europe

DreamCast Regional Specificities: Your Dreamcast game cases will automatically adjust based on the region you've specified in LaunchBox

  • North America White: Set region to North America (This is the default setting)
  • North America Black: Set region to North America Alt
  • European: Set region to Europe
  • Japan White: Set region to Japan
  • Japan Black: Set region to Japan Alt

Nintendo Switch Advisory: Every effort has been expended to ensure standard box art is visually appealing. Nonetheless, for an optimized aesthetic, please download the Square Switch Game Library Images and supersede your existing Front - Box Art.

Platform selection
NewPlatformTheme.thumb.png.fb7bb1f6e9b57054f53588021f5b37c9.png

Generic GameList View
GenericGamesView.thumb.png.426c78374295f378008c5ddab962c988.png

Supported Platforms Mini View (This one is Sega Saturn)
SegaSaturn.thumb.png.1b696265c181fef2368ebd8ec3df83ab.png

Region Alternate Platforms Mini View (This one is Sega Saturn JP)
SegaSaturnJP.thumb.png.3f51807c9953ae6f0905de8d42b68ad6.png

Alternate Demo Disk View (This one is Playstation 2)
PS2DemoDisk.thumb.png.acbd5df8f9f9ceeddbbfc87f11214593.png

 

-----------------------------------------------------

  • Added Nokia N-Gage Platform View

NokiaN-Gage.thumb.png.1a62256bbffe271c3cc7ad38a9b4e92f.pngNokiaN-GageGameDetails.thumb.png.08d89d887f40a204536f354eae04f7ca.pngNokiaN-GageGameDetailsList.thumb.png.9df967ecdd6fb6a8d84f564a0eeba97c.png

Video Demonstration

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  • Added Sega CD alternate view, Horizontal View 2, which features North American Longboxes.
    • Make sure to set your region for the game correctly for the box art you have.
    • North America region will show Long Boxes.
    • Mega CD does not have this alternate view.

SegaCDLongboxes.thumb.png.89964798f2a3164dedd9f6e932afade6.png

 

  • Added new Platform View for long requested Philips CD-i.
    • It's based on the Philips CD-i 1.0 Shell

 

PhilpsCD-i.thumb.png.3b0e460af2f86d5b98de05d75e83bdcf.pngPhilpsCD-iGameDetails.thumb.png.5b211d65a1742e5975fa89259a31f00b.png

As usual, pushing up or down while in the Game Details screen will show additional details and the Game Details menu.

PhilpsCD-iGameDetailsWindow.thumb.png.ee2d4af448c1e7a786b119962a1baa1e.png

If a game has a video, it will automatically fade in while in the Game Details screen.

 

PhilpsCD-iGameDetails2.thumb.png.ddad70789a8e6bc4778839819156faf7.png

Video Demonstration

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  • Added new Xbox 360 Metro Style Theme
    • Note: "Microsoft Xbox 360" is Blades, "Xbox 360" is Metro. Name your Platform accordingly.

MetroDashboard.thumb.png.357f13190ee4ea6695c19cd4af2eeb94.pngMetroGameDetail.thumb.png.a5a4d4f2a1097f6aeba63b48565da972.pngMetroGameDetailList.thumb.png.10bf5426fa1f3f840e728b19717ddaff.png
 

  • The Platform Logo Intro no longer replays when exiting from the Game Details Screen back to the Dashboard.
    • It will reset if you exit the Dashboard back to the Platforms View, so it will play again when entering the same platform again.
       
  • Added a generic Wall view that can be used for all platforms.
    • Note: Nintendo Wii is using Wall View 2 for the alternate Video view.
    • Additionally, the Game Details Screen will be the same themed one you'd usually see for each platform that has one.
       

WallView2.thumb.png.4a0f84611f771d22ed5b3aa7b5acf6d2.png

 

Video Demonstration

-----------------------------------------------------

  • Updated code base for latest version of LaunchBox (13.12)
  • Updated Nintendo Wii View to feature Screenshots by default.
  • Added Nintendo Wii alternate view, Wall 2, which features videos for the games.
    • WARNING! The alternate Wii View (Wall 2) requires a high-spec PC.
    • Performance WILL be diminished.

Video Demonstration
 


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Nintendo Famicom Disk System Demo Video

Screenshots

NintendoFamicomDiskSystem1.thumb.png.12624fd5fdd32f8fa4cd390d61951785.pngNintendoFamicomDiskSystem2.thumb.png.c854b8eee0ac9d451e8eaa86dd592227.png

 

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  • Added long requested alternate views (Horizontal Wheel 2) for Nintendo Switch and Sega Saturn with Long Box Art.

LongBoxSwitch.thumb.jpg.bda462b3e280b0ad55d602d4bbecfe07.jpg

-----------------------------------------------------

Sega Saturn is region based and intended for just the Box Art images and not Box Art that contains images including the case itself.

  • North America - Long Plastic Jewel Case
  • Europe - Black Edge Long Cardboard Box
  • Japan - Small Jewel Case

LongBoxSaturn2.thumb.jpg.01f4d6511ab0d21848d7ead088577115.jpgLongBoxSaturn1.thumb.jpg.d54926013e5286a6cd89796cb0780910.jpg

 

-----------------------------------------------------

 MS-DOS View:

MS-DOS.thumb.png.4c61c662d1fcfe1b3c72a861e8ffc22c.pngMS-DOSGameDetails.thumb.png.78dadc48348a92bd01cc59437c380777.png

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Platform View Demo:

The Platform View has undergone a complete overhaul inspired by the COLORFUL theme, incorporating the same vibrant colors found in COLORFUL Platform videos.

    The new Platform View has been adjusted to seamlessly accommodate any Platform video, resulting in a colored border surrounding the video for a cohesive and visually appealing theme experience.

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Audio Adjustment Script:

To assist with adjusting the volume of the Background Music for the theme, I've created a PowerShell script which will allow you to adjust the volume however you like! Feel free to check out the post here:

-----------------------------------------------------   

Nintendo Game Boy View:

NewNintendoGameBoyTheme.thumb.png.2591757becafe4dc338362a9db55e71a.png

  • A brand-new Nintendo Game Boy view has been introduced to replace the existing Nintendo Game Boy view.
  • This new view is designed to more accurately represent the Nintendo Game Boy platform, addressing the previous view's closer resemblance to the Nintendo Super Game Boy.

Nintendo Super Game Boy Views:

As a result of the Nintendo Game Boy view replacement, three distinct Nintendo Super Game Boy views have been introduced:

  • North America Super Game Boy View (Nintendo Super Game Boy): Tailored to North American users, this view captures the essence of the North American Super Game Boy experience.

NewSuperGameBoyUS.thumb.png.70f2f170a366d38166d43abe7c172bf8.png

  • PAL Regions Super Game Boy View (Super Game Boy): Designed specifically for PAL regions, this view provides a unique representation of the PAL Super Game Boy setup.

NewSuperGameBoyPAL.thumb.png.d3d455ab08c7f68126d0f2a0bf78ead3.pngSuperGameBoyDetailsScreen.thumb.png.9d9f9582726a8eb228a2581fa9b60900.pngSuperGameBoyDetails.thumb.png.035b43cf72a1f677a36b3842a91c42d5.png

  • Super Game Boy 2 View (JP Regions) (Super Game Boy 2): For users in Japanese regions, the Super Game Boy 2 view has been created to replicate the JP Super Game Boy experience.

NewSuperGameBoy2.thumb.png.e04e64c04795ad62dd1963834ad8d5ac.pngSuperGameBoy2DetailsScreen.thumb.png.4fc8b4cf7fd311d5a58cf76b960dca23.pngSuperGameBoy2Details.thumb.png.32066109f04f97ff689720469f9680cc.png

 

 

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Default Coverflow View and Default Game Details View Revamp:

    In addition to the Platform View overhaul, both the Default Coverflow View and Default Game Details View have undergone a complete redesign.

    These views have been transformed to align seamlessly with the COLORFUL style, while still preserving the distinctive backgrounds and colors associated with each platform.
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Arcade/Steam/Intellivision/Dreamcast Case Video Demo

Arcade/MAME View:

Imagine walking into a dimly lit room, only to be greeted by the vibrant glow of neon lights, screens reflecting off sleek surfaces and rows of brightly colored cabinets. The energizing cacophony of game sounds, chiptunes, and playful challenges fills the air, beckoning players to try their hand at conquering pixelated realms. This was the magic of a 90s arcade – a sanctuary for gamers, where stories were not just told but lived, one coin at a time.

Arcade-MAME-Library.thumb.png.b3fb719b192624141f9c8cadbfb9d3ea.pngArcade-MAME-GameDetailsScreen.thumb.png.f53d991678b3575deee6aa67bd0b9c24.pngArcade-MAME-GameDetailsMenu.thumb.png.e2b471b0c037d9c3430e5e95f08d7c1f.png

Diverse Cabinet Showcase: Just as arcades offered a smorgasbord of games, this view boasts over 48 unique arcade cabinets, each presenting a doorway into the past.
Variants Included: The 90s arcade was never just about the joystick and buttons. Racing wheel games that simulated high-speed chases and light gun cabinets that brought first-person shooter scenarios to life were all the rage. This view recreates these specialties, ensuring that every gamer finds their niche.
Atmospheric Navigation: It's not just about the games; it's about the experience. As you navigate from one cabinet to another, the shifting atmosphere and audio ambiance transport you back in time, simulating the sensation of wandering through an arcade, deciding where to drop your next coin.
Detailed Reflections: Attention to detail is key. The glow of the game screen softly reflecting off the control panels, especially in the game details screen, doesn't just add to the visuals—it revives memories of intense focus and fingers dancing over buttons in rhythmic gameplay.
Arcade BIOS Game Details Menu: To round off this authentic trip down memory lane, the game details menu mirrors the look and feel of an Arcade BIOS. It's not just about playing; it's about immersing oneself in the entire arcade ethos.

Notes: "Screenshots", "Marquees", "Clear Logos", and "Videos" are utilized for the view. The cabinet style is designated by the game "Publisher" metadata. Racing cabinets are designated by the "Racing" and "Driving / ..." variant genres and Lightgun cabinets are designated by the "Shooter / Gun" genre.

If you wish to manually change the cabinet to fit a specific aesthetic for a game, here are the supported publishers you can update the metadata for the specific game to:

   "Arika"
   "Atari Corporation"
   "Atari Games"
   "Atari"
   "Bally Midway"
   "Capcom Co., Ltd."
   "Capcom"
   "Cave (AMI license)"
   "Cave (Atlus license)"
   "Cave (Capcom license)"
   "Cave (Nihon System license)"
   "Cave"
   "Data East Corporation"
   "Data East"
   "Irem Corp."
   "Irem"
   "Konami Industry Co. Ltd."
   "Konami"
   "Midway Games"
   "Midway"
   "Namco"
   "Nintendo R&D3"
   "Nintendo"
   "SNK Corporation" (This is the red SNK cabinet)
   "SNK" (This is the MVS cabinet)
   "Sega AM1"
   "Sega AM2"
   "Sega AM3 R&D Division"
   "Sega Enterprises Ltd."
   "Sega"
   "Taito America Corporation" (Black Buttons)
   "Taito Corporation Japan" (Red Buttons)
   "Taito Corporation" (Red Buttons)
   "Taito" (Black Buttons)
   "Williams Entertainment"
   "Williams"

Steam/PC Games/Windows/Microsoft Windows View:

Especially designed for Windows/PC Games/Steam enthusiasts, this view is inspired by the UI of the Steam Deck. Currently, I'm harnessing the metadata provided by LaunchBox, but hopefully in the future I'll be able to integrate the Steam, GOG, and Epic metadata for a richer experience. Until then, I'm confident you'll love what you see.

Windows-PCGames-Steam-Library.thumb.png.b80f3adc66651b7078c70d968ccadb89.pngWindows-PCGames-Steam-GameDetailsScreen.thumb.png.68f6af228707b01bb39fbad9c7c8a84d.pngWindows-PCGames-Steam-GameDetailsMenu.thumb.png.81188f74bec8ecc6e71494fbefb77be9.png

Steam Deck Inspiration: This view is designed after the Steam Deck version of Steam OS.
Library View: A seamless browsing experience to navigate through your games.
Game Details View: Get all the information you need about a game with a visually appealing presentation.
Overlay Menu: An intuitive overlay menu for the Game Details Menu, so you get all the additional details without any hassle.

Notes: "Box - Front", "Clear Logo", "Screenshots", "Videos" and "Banners" are utilized for this theme. Unfortunately Fan Background and Steam/Epic/GOG metadata is not available for me to use for the theme currently. Screenshots are utilized first, then Banners as a fall back.

Mattel Intellivision View:

This view brings the nostalgia right to your fingertips. Every time you select a game, the Controller Overlay will change to match that specific game. This is perfect for those who love authenticity. But there's more! This view also includes the iconic "My Intellivision" track from Intellivision Lives! which will hopefully set the mood.

Intellivision-Library.thumb.png.216aefc6238871c4efb843ad5e98cf8a.pngIntellivision-GameDetailsScreen.thumb.png.ad03b70d64b804e38b4c4bff8627f9bc.pngIntellivision-GameDetailsMenu.thumb.png.05f6e1ed86ae2adc4c0c25f1643a6873.png

Classic Console Presentation: Experience the nostalgic Mattel Intellivision console front and center.
Dynamic Controller Overlays: Game-specific controller overlays are showcased, ensuring that the controls displayed are accurate for each game if available.
Accurate Cartridge Port: With the Mattel Intellivision's cartridge port usually on the side of the console, its been placed at the top with accurate cart insertion depth!
"My Intellivision" Theme Song: Fans of Intellivision Lives! will be delighted to hear the "My Intellivision" theme song incorporated into the theme.

Note: The Controller Overlays are handled via the "Arcade - Controls Information" metadata.

Dreamcast Region Specific Game Cases:

DreamCastRegionCases.thumb.png.9b444b3295bd0093ac18312e4a06a286.png

Now, your Dreamcast game cases will automatically adjust based on the region you've specified in LaunchBox. Here's a breakdown of the region-specific cases:

  • North America White: Set region to North America (This is the default setting)
  • North America Black: Set region to North America Alt
  • European: Set region to Europe
  • Japan White: Set region to Japan
  • Japan Black: Set region to Japan Alt

Note: Changing regions for games is best handled via LaunchBox by selecting all games you'd like to change to a specific region, then mass editing the Region field and updating them.

Supported Views (Switch View key may need to be mapped in BigBox):

SupportedViewsScreen.thumb.png.e432096600e70524d2741fde02cb8dc6.png

To help with the initial configuration of the Theme, if a Platform attempts to utilize a view that is not supported, a customized view displaying supported options will appear. For example, the default view for the theme is Horizontal Wheel 1, however not all platforms utilize this view and a screen displaying the supported views for the specific Platform will be displayed.

Note: Supported Views allows for BigBox wide Search, results will just need to be set to Fullscreen CoverFlow. The Platform View Searching works as expected, and so does Game Detail Menu options like Related Games, etc

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Acknowledgments and Credits:

I wish to express my profound gratitude and acknowledgment to the following individuals and entities for their invaluable contributions and inspirations that greatly enriched this project:

  1. Files and Design Elements:

    • y2guru: For their always impressive and incredibly helpful Community Theme Creator application.
    • faeran: I am grateful for his provision of the Unified CTC files, which were instrumental in shaping the Coverflow view with its accompanying backgrounds.
    • viking: For the base arcade cabinets from the COLORFUL Hardware CAD designs, and for the inspiration from the COLORFUL theme!
    • Dan Whelan: For allowing me to use their remastered N-Gage Boot Animation WIP for the animated background, and their enthusiasm for remastering N-Gage assets and UI elements.
  2. Music Contributions:

    • VinsCool: For his original piece "Voyager 1" rendered on Atari TIA and recorded using genuine hardware.

    • RushJet1: For the evocative track "5-bit Thief," crafted on Atari 2600 TIA.

    • BlueElectric05: Contributed the unique "Bytey" track, created on Atari 2600 TIA and classified under originals.

    • newcoleco: For "ColecoVision - Original Music 1," which enlivened the project with its nostalgic tones.

I extend my warmest appreciation to all the contributors for their dedication, talent, and passion that have immensely enriched this endeavor.

Edited by Saieno
Updated Description and Credits


What's New in Version 2.2.5   See changelog

Released

v2.2.5

  • Added NEC PC-FX Platform, designed to fit with the existing NEC mini console themes:

NECPC-FX.thumb.png.cc089f2d7476a866749be4ec4ec51eb4.pngNECPC-FXGameDetails.thumb.png.cd8f5f30568efe7fa73d15e68a476d5d.pngNECPC-FXGameDetailsList.thumb.png.e94eb1af942568cdf42a98eea17fcd97.png

 

  • Added Sega SG-1000 Platform, designed to fit with the existing SEGA mini console themes
    • Support for Carts and Card Games. To display appropriately, add "Card Media." at the end of the Metadata Notes section for each card game.

SegaSG-1000Cart.thumb.png.609b9956cdd0fffe406c98c17cfb2536.pngSegaSG-1000Card.thumb.png.02b9181b183bbec179820fe5cb0e08a2.pngSegaSG-1000GameDetails.thumb.png.5d3f54da04dd8ba4bc0d485155d30558.pngSegaSG-1000GameDetailsList.thumb.png.2b226fe168da65fc83fd3b6dff1d87c1.png

Video Demonstration

  • Like 22
  • Thanks 5
  • Game On 1
  • The Cake is a Lie 1
  • Unusual Gem 9

User Feedback

Recommended Comments



5 hours ago, dnm said:

Hi All

I'm not able to apply the theme, something special to do ?

Hi @dnm Nothing special needed, just install it like any other theme, but be sure to read the configuration notes.

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This is fantastic, so well done and thank you. I was especially looking for a theme that would look good on a smaller screen as im using this on a 7" handheld.

Great to have regional differences too, although I cant see if there is a way to add the European Super Nintendo?  Would be great to have that if possibel?

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1 hour ago, topcatuk said:

This is fantastic, so well done and thank you. I was especially looking for a theme that would look good on a smaller screen as im using this on a 7" handheld.

Great to have regional differences too, although I cant see if there is a way to add the European Super Nintendo?  Would be great to have that if possibel?

Heya topcatuk! Yep the UK SNES is currently under Super Famicom, so if you name your system "Super Famicom" then it'll show the UK SNES theme. Hope that helps!

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29 minutes ago, Saieno said:

Heya topcatuk! Yep the UK SNES is currently under Super Famicom, so if you name your system "Super Famicom" then it'll show the UK SNES theme. Hope that helps!

Thank you for the fast reply! Ill change it later when off work then, that will be great.  Shame I have to have it called Super Famicom though.  Is there any chance in the future there could be a way to name it Super Nintendo EU or something?

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2 minutes ago, topcatuk said:

Thank you for the fast reply! Ill change it later when off work then, that will be great.  Shame I have to have it called Super Famicom though.  Is there any chance in the future there could be a way to name it Super Nintendo EU or something?

Sure, I can make a release with that as an option if you'd prefer that instead. I'll have it released later today if that works for you.

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3 minutes ago, Saieno said:

Sure, I can make a release with that as an option if you'd prefer that instead. I'll have it released later today if that works for you.

Really, you are awesome!  i cant wait to get Bigbox looking great later on my portables

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3 hours ago, topcatuk said:

Really, you are awesome!  i cant wait to get Bigbox looking great later on my portables

Heya @topcatuk this should now be implemented in 1.0.10! Just name your platform Super Nintendo EU and it should work as expected, but let me know if you have any issues or oddities.

Thanks!

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2 hours ago, Saieno said:

Heya @topcatuk this should now be implemented in 1.0.10! Just name your platform Super Nintendo EU and it should work as expected, but let me know if you have any issues or oddities.

Thanks!

I cant believe how kind of you that was to not just do this but so quickly, thanks!  looking forward to setting this up shortly

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1 hour ago, topcatuk said:

I cant believe how kind of you that was to not just do this but so quickly, thanks!  looking forward to setting this up shortly

Great stuff, just upgraded my Plattform to the Super Nintendo EU Design

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3 hours ago, topcatuk said:

I cant believe how kind of you that was to not just do this but so quickly, thanks!  looking forward to setting this up shortly

Not a problem! Let me know how it works for you!

2 hours ago, Jackdefjam said:

Great stuff, just upgraded my Plattform to the Super Nintendo EU Design

Nice Jack! Look okay? Run into any odd issues or anything? Thanks!

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9 hours ago, Saieno said:

Not a problem! Let me know how it works for you!

Nice Jack! Look okay? Run into any odd issues or anything? Thanks!

The Super Nintendo EU Plattform works just fine. I ran into an scaling issue with the NEO GEO AES Plattform as you can see below. Can't put my finger on it. Any idea to fix this ? 

Neo Geo AES.png

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21 minutes ago, Jackdefjam said:

The Super Nintendo EU Plattform works just fine. I ran into an scaling issue with the NEO GEO AES Plattform as you can see below. Can't put my finger on it. Any idea to fix this ? 

Neo Geo AES.png

No scaling issue, that's actually by design LOL The carts for NeoGeo are massive and its one of my favorite platforms so I wanted it to stand out for sure. Just to confirm you can see it in the video demonstration as well.
 


Here's a picture of one in action (just incase you may be unfamiliar with it)

image.thumb.png.6f3316fa72ff0f7ec59236f917f47987.png

 

And here's a cart size comparison with a Super Nintendo and Mega Drive.

image.thumb.png.77b664572798676dc8c68639dee06795.png

Edited by Saieno
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9 hours ago, Saieno said:

No scaling issue, that's actually by design LOL The carts for NeoGeo are massive and its one of my favorite platforms so I wanted it to stand out for sure. Just to confirm you can see it in the video demonstration as well.
 


Here's a picture of one in action (just incase you may be unfamiliar with it)

image.thumb.png.6f3316fa72ff0f7ec59236f917f47987.png

 

And here's a cart size comparison with a Super Nintendo and Mega Drive.

image.thumb.png.77b664572798676dc8c68639dee06795.png

Hahaha sorry mate, I created some plattforms just to see all the different designs you made and I didn't know they were so massiv. Thanks for the education 😁

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6 hours ago, Jackdefjam said:

Hahaha sorry mate, I created some plattforms just to see all the different designs you made and I didn't know they were so massiv. Thanks for the education 😁

No problem! Hope you like it with the context haha. The game details screen is also based on the hardware BIOs menu if you're curious as well :D

1 hour ago, vahn65 said:

Hey @Saieno I just realized the Super Famicom Game Detail Screen has the SNES image in the background.

Ah dang it. Alrighty I'll take a look at this and add it to the next release when I have more changes, still working on the JP Mega Drive variations and such. Thanks for pointing it out!

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2 hours ago, vahn65 said:

Hey @Saieno I just realized the Super Famicom Game Detail Screen has the SNES image in the background.

Heya @vahn65 I checked the current release 1.0.10 and Super Famicom background is used correctly for the game list and the game details screen. Can you show a screenshot of the issue you're having? Thanks!

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49 minutes ago, Saieno said:

Heya @vahn65 I checked the current release 1.0.10 and Super Famicom background is used correctly for the game list and the game details screen. Can you show a screenshot of the issue you're having? Thanks!

False alarm! The text details were named incorrectly on my end! Fixed it.

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2 hours ago, vahn65 said:

False alarm! The text details were named incorrectly on my end! Fixed it.

No problem! I added platform views for the following in 1.0.11:

  • Sega Mega Drive JP
  • Sega Mega CD JP
  • Sega Super 32X

Please let me know if these work for you and if you have any issues!

Edited by Saieno
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17 hours ago, Saieno said:

No problem! I added platform views for the following in 1.0.11:

  • Sega Mega Drive JP
  • Sega Mega CD JP
  • Sega Super 32X

Please let me know if these work for you and if you have any issues!

I am only using the Sega Mega Drive JP and it works flawlessly! and looks great! I suppose the only thing I would change is the game detail screen to green instead of EU blue but other than that it works just fine.
Once Viking has released a Colorful video for Sega Mega CD I will give that view a whirl!

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11 hours ago, Saieno said:

Also have an idea for a PS2 Animated background. Posted on the forums here, lemme know what ya think.

 

I Love the background! adds a lot of character to the PS2 background than the static background before!

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1 hour ago, vahn65 said:

I am only using the Sega Mega Drive JP and it works flawlessly! and looks great! I suppose the only thing I would change is the game detail screen to green instead of EU blue but other than that it works just fine.
Once Viking has released a Colorful video for Sega Mega CD I will give that view a whirl!

Thanks for the feedback! I'm not very familiar with the Japanese versions of the consoles so I'm having to do a lot of research instead of use first hand knowledge; which will undoubtedly lead to some inaccuracies since its honestly pretty difficult to find good information and reference material. With your feedback I'll make the changes to the Game Detail Screen and we'll get it to where it looks good! Thanks!

1 hour ago, vahn65 said:

I Love the background! adds a lot of character to the PS2 background than the static background before!

Great! I'll work on refining it then and have it in a future release! Thanks!

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7 hours ago, vahn65 said:

I am only using the Sega Mega Drive JP and it works flawlessly! and looks great! I suppose the only thing I would change is the game detail screen to green instead of EU blue but other than that it works just fine.

I'm working on 1.0.12 and it'll include this as the Sega Mega Drive JP Game Details Screen and the finalized PS2 Animated Background.

image.thumb.png.39489b62f470f38e65ef343a9d26ada6.png

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It's great but do you think you can make a lighter alternative version?:) 
gets very slow when switching between games
Edited by narubox
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12 hours ago, narubox said:
It's great but do you think you can make a lighter alternative version? :) gets very slow when switching between games

@narubox What platform are you having the issue with specifically? Is it every platform or specific ones? I've trimmed down as much as I can to optimize each view, so there isn't really much I can make lighter. If you go into options and go into Image Cache, then Force Populate all Game Wheel Images and CoverFlow images, that should help with the performance some. But I notice platforms with a lot of titles can slow down a bit.

Edited by Saieno
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