About This File
Konami. The largest slice of MAME next to Sega. Took ages to do. There are sooo many games that needed multiplayer setup correctly for max players. Lots of games with different names for EU and US. Aaaaaand rhythm games.......out the ass, these were the biggest pain as they don't really translate to a controller very well. Done my best with these and think I've done a good job considering. Oh yeah, a lot more multiscreen games than I was expecting, X-Men is 6 players across 2 screens, awesome.
The above images are only a sample of the whole set.
As usual all analog controls are set correctly, or not at all if needed.
In a nutshell, I'm tooth picking my way through MAME platform by platform, and pre configuring the controls for all arcade games. Also identifying the best version and setting up multiple versions of the same game where needed.
You know the pain of weird awkward auto control mapping and fumbling around trying to figure what is going on. I have done that for you!
These remaps have been done exclusively for controllers. No keyboard inputs at all and all non essential inputs completely removed. Only what is necessary has been mapped.
Also, I have provided button layout images so you know exactly what the buttons are for every game!
I haven't just set whatever, every control has been tested, scrutinised and re-tested before actually making a definitive decision. I believe I have everything mapped to be as intuitive as possible.
Menu control in arcade games can be unintuitive when using a controller. These remaps have been made to make menu-ing intuitive and easy.
NOTE: If the left stick doesn't work in menus, the D-Pad will.
The per game .cfg remap files are idiot proof. Every input is accounted for and set, so your main .cfg wont auto assign any inputs.
Everything has been done on a 1G1R basis with parents taking priority.
However, as stated above this was for some games, not appropriate. Multiple versions have been configured for choice for these titles.
INSTRUCTIONS:
Download Remap files and place these in the cfg folder of MAME.
Download NVRAM files and place in nvram folder of MAME.
Download Button Layout Images so you know what the controls are.
PLAY!!!
Below is a table of everything that has been done game by game. I have noted everything of importance for the end user experience.
Developer intended cheats are also listed below.
88 Games 88games |
Parent of 'kinami88'. Different Region Different Name Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Ajax ajax |
Parent of 'typhoon'. Different Region Different Name Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Aliens aliens |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Amidar amidar |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Anime Champ animechmp |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Asterix asterix |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set -Sound set to Stereo. Mono is default -Continuation Limit Off |
Battlantis battlnts |
Multiplayer Info: -2 Players alternating. The Cabinet Type needed changing to dual. This allows 2 players to use a controller each rather than having to share. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
beatmania bm1stmix |
Controls: -Mapped so the drum layout is also left to right on the controller. Spent a while figuring out the best way to play this one. Dip Switches/Test Menu: -Free Play set |
beatmania 2nd MIX bm2ndmix |
Controls: -Mapped so the drum layout is also left to right on the controller. Spent a while figuring out the best way to play this one. Dip Switches/Test Menu: -Free Play set |
beatmania 3rd MIX bm3rdmix bm3rdeaa |
Game has a Japanese Parent and an English Clone. Controls: -Mapped so the drum layout is also left to right on the controller. Spent a while figuring out the best way to play this one. Dip Switches/Test Menu: -Free Play set |
beatmania 4th MIX bm4thmix |
Controls: -Mapped so the drum layout is also left to right on the controller. Spent a while figuring out the best way to play this one. Dip Switches/Test Menu: -Free Secret Course is ON -Free Play set |
beatmania 5th MIX bm5thmix |
Controls: -Mapped so the drum layout is also left to right on the controller. Spent a while figuring out the best way to play this one. Dip Switches/Test Menu: -Free Play set |
beatmania 6th MIX bm6thmix |
Controls: -Mapped so the drum layout is also left to right on the controller. Spent a while figuring out the best way to play this one. Dip Switches/Test Menu: -Free Play set |
beatmania 7th MIX bm7thmix |
Controls: -Mapped so the drum layout is also left to right on the controller. Spent a while figuring out the best way to play this one. Dip Switches/Test Menu: -Free Play set |
beatmania Club MIX bmclubmx |
Controls: -Mapped so the drum layout is also left to right on the controller. Spent a while figuring out the best way to play this one. Dip Switches/Test Menu: -Free Play set |
beatmania complete MIX bmcompmx bmcmxaac |
Game has a Japanese Parent and an English Clone. Controls: -Mapped so the drum layout is also left to right on the controller. Spent a while figuring out the best way to play this one. Dip Switches/Test Menu: -Free Play set |
beatmania complete MIX 2 bmcompm2 |
Controls: -Mapped so the drum layout is also left to right on the controller. Spent a while figuring out the best way to play this one. Dip Switches/Test Menu: -Free Play set |
beatmania CORE REMIX bmcorerm |
Controls: -Mapped so the drum layout is also left to right on the controller. Spent a while figuring out the best way to play this one. Dip Switches/Test Menu: -Free Play set |
beatmania featuring Dreams Come True bmdct |
Controls: -Mapped so the drum layout is also left to right on the controller. Spent a while figuring out the best way to play this one. Dip Switches/Test Menu: -Free Play set |
beatmania IIDX 2nd Style bmiidx2 |
Man, these updated versions took ages to figure out. So, the OG hardware had effect sliders that you could use to modify the sound of your beats as you play. This was just for fun and show offs and has no impact on score (I don't think). There a 5 analog sliders in total, which is too many to fit to a standard controller, even with fanangaling. So, as these are not really required for gameplay I haven't mapped them, and removed the effects On/Off Button so it can't be accidentially used. I hate these games by the way. Video: -Lamps are off, however, this game has a 16:9 presentation without them. 16:9 has been set. Dip Switches/Test Menu: -Free Play set |
beatmania IIDX 3rd Style bmiidx3 |
Man, these updated versions took ages to figure out. So, the OG hardware had effect sliders that you could use to modify the sound of your beats as you play. This was just for fun and show offs and has no impact on score (I don't think). There a 5 analog sliders in total, which is too many to fit to a standard controller, even with fanangaling. So, as these are not really required for gameplay I haven't mapped them, and removed the effects On/Off Button so it can't be accidentally used. I hate these games by the way. Video: -Lamps are off, however, this game has a 16:9 presentation without them. 16:9 has been set. Dip Switches/Test Menu: -Free Play set |
beatmania IIDX 4th Style bmiidx4 |
Man, these updated versions took ages to figure out. So, the OG hardware had effect sliders that you could use to modify the sound of your beats as you play. This was just for fun and show offs and has no impact on score (I don't think). There a 5 analog sliders in total, which is too many to fit to a standard controller, even with fanangaling. So, as these are not really required for gameplay I haven't mapped them, and removed the effects On/Off Button so it can't be accidentally used. I hate these games by the way. Video: -Lamps are off, however, this game has a 16:9 presentation without them. 16:9 has been set. |
beatmania IIDX 5th Style bmiidx5 |
Man, these updated versions took ages to figure out. So, the OG hardware had effect sliders that you could use to modify the sound of your beats as you play. This was just for fun and show offs and has no impact on score (I don't think). There a 5 analog sliders in total, which is too many to fit to a standard controller, even with fanangaling. So, as these are not really required for gameplay I haven't mapped them, and removed the effects On/Off Button so it can't be accidentally used. I hate these games by the way. Video: -Lamps are off, however, this game has a 16:9 presentation without them. 16:9 has been set. Dip Switches/Test Menu: -Free Play set |
beatmania IIDX 6th Style bmiidx6 |
Man, these updated versions took ages to figure out. So, the OG hardware had effect sliders that you could use to modify the sound of your beats as you play. This was just for fun and show offs and has no impact on score (I don't think). There a 5 analog sliders in total, which is too many to fit to a standard controller, even with fanangaling. So, as these are not really required for gameplay I haven't mapped them, and removed the effects On/Off Button so it can't be accidentally used. I hate these games by the way. Video: -Lamps are off, however, this game has a 16:9 presentation without them. 16:9 has been set. Dip Switches/Test Menu: -Free Play set |
beatmania IIDX 7th Style bmiidx7 |
Man, these updated versions took ages to figure out. So, the OG hardware had effect sliders that you could use to modify the sound of your beats as you play. This was just for fun and show offs and has no impact on score (I don't think). There a 5 analog sliders in total, which is too many to fit to a standard controller, even with fanangaling. So, as these are not really required for gameplay I haven't mapped them, and removed the effects On/Off Button so it can't be accidentally used. I hate these games by the way. Video: -Lamps are off, however, this game has a 16:9 presentation without them. 16:9 has been set. Dip Switches/Test Menu: -Free Play set |
beatmania IIDX 8th Style bmiidx8 |
Man, these updated versions took ages to figure out. So, the OG hardware had effect sliders that you could use to modify the sound of your beats as you play. This was just for fun and show offs and has no impact on score (I don't think). There a 5 analog sliders in total, which is too many to fit to a standard controller, even with fanangaling. So, as these are not really required for gameplay I haven't mapped them, and removed the effects On/Off Button so it can't be accidentally used. I hate these games by the way. Video: -Lamps are off, however, this game has a 16:9 presentation without them. 16:9 has been set. Dip Switches/Test Menu: -Free Play set |
beatmania IIDX Substream bmiidxs |
Man, these updated versions took ages to figure out. So, the OG hardware had effect sliders that you could use to modify the sound of your beats as you play. This was just for fun and show offs and has no impact on score (I don't think). There a 5 analog sliders in total, which is too many to fit to a standard controller, even with fanangaling. So, as these are not really required for gameplay I haven't mapped them, and removed the effects On/Off Button so it can't be accidentally used. I hate these games by the way. Video: -Lamps are off, however, this game has a 16:9 presentation without them. 16:9 has been set. Dip Switches/Test Menu: -Free Play set |
beatmania IIDX Substream with DDR 2nd Club Version 2 | Not using or configuring. Both of these games are already repesented. Normally I would do these compilation cabs but the CHD is large and you have to switch between them in test menu. |
Beatmania III bm3 |
Man, these updated versions took ages to figure out. So, the OG hardware had effect sliders that you could use to modify the sound of your beats as you play. This was just for fun and show offs and has no impact on score (I don't think). There are 7 analog sliders in total, which is too many to fit to a standard controller, even with fanangaling. So, as these are not really required for gameplay I haven't mapped them, and removed the effects On/Off Button so it can't be accidentally used. I hate these games by the way. |
Beatmania III Append 6th Mix bm36th |
Man, these updated versions took ages to figure out. So, the OG hardware had effect sliders that you could use to modify the sound of your beats as you play. This was just for fun and show offs and has no impact on score (I don't think). There are 7 analog sliders in total, which is too many to fit to a standard controller, even with fanangaling. So, as these are not really required for gameplay I haven't mapped them, and removed the effects On/Off Button so it can't be accidentally used. I hate these games by the way. |
Beatmania III Append 7th Mix bm37th |
Man, these updated versions took ages to figure out. So, the OG hardware had effect sliders that you could use to modify the sound of your beats as you play. This was just for fun and show offs and has no impact on score (I don't think). There are 7 analog sliders in total, which is too many to fit to a standard controller, even with fanangaling. So, as these are not really required for gameplay I haven't mapped them, and removed the effects On/Off Button so it can't be accidentally used. I hate these games by the way. |
Beatmania III Append Core Remix bm3core |
Man, these updated versions took ages to figure out. So, the OG hardware had effect sliders that you could use to modify the sound of your beats as you play. This was just for fun and show offs and has no impact on score (I don't think). There are 7 analog sliders in total, which is too many to fit to a standard controller, even with fanangaling. So, as these are not really required for gameplay I haven't mapped them, and removed the effects On/Off Button so it can't be accidentally used. I hate these games by the way. |
Beatmania III The Final bm3final |
Man, these updated versions took ages to figure out. So, the OG hardware had effect sliders that you could use to modify the sound of your beats as you play. This was just for fun and show offs and has no impact on score (I don't think). There are 7 analog sliders in total, which is too many to fit to a standard controller, even with fanangaling. So, as these are not really required for gameplay I haven't mapped them, and removed the effects On/Off Button so it can't be accidentally used. I hate these games by the way. |
beatmania THE FINAL |
Controls: -Mapped so the drum layout is also left to right on the controller. Spent a while figuring out the best way to play this one. Dip Switches/Test Menu: -Free Play set |
Bells & Whistles blswhstl |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Sound set to Stereo -Free Play set |
Bishi Bashi Champ Mini Game Senshuken bishi |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Black Panther blkpnthr |
Hidden Gem. Fuck yeah, I'm a Panther... Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Blades of Steel bladestl |
There is a trackball version but it has no benefit over the joystick version. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Block Hole blockhl |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Bottom of the Ninth bottom9 |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Bucky O'Hare bucky |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Coin needs remain on Common. This allows character selection. -No Free Play |
Buttobi Striker buttobi |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
City Bomber citybomb |
So, this game has a joystick input version and analog (steering wheel/pedal). Although setting both up would have been nice, using analog causes the controller to be shared. Just using Joystick, it's better anyway. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Crazy Cross crzcross |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set -Sound set to Stereo. Mono is default -Continuation Limit Off |
Crypt Killer cryptklr |
Light Gun Game: -Accurate out the box Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Cue Brick cuebrick |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Daisu-Kiss daiskiss |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Dam Dam Boy ddboy |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Dance Dance Revolution | Not using. Not working at all at this time (0.259) |
Dance Dance Revolution 2nd Mix ddr2m |
Dancing/Rhythum Game: -The directional pad input has been mapped to the D-Pad, Both Sticks aaand the face buttons. You can use any of them how you want. -Menu left and right are LB & RB. Dip Switches/Test Menu: -Free Play set |
Dance Dance Revolution 5th Mix | Not using. Not working at all at this time (0.259) |
Dance Dance Revolution Extreme | Not using. Not working at all at this time (0.259) |
Dance Dance Revolution Karaoke Mix | Not using. Not working at all at this time (0.259) |
Dance Dance Revolution Karaoke Mix 2 | Not using. Not working at all at this time (0.259) |
Dance Dance Revolution Kids ddrkids |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Dance Dance Revolution Solo Bass Mix | Not using. Not working at all at this time (0.259) |
Dance Dance Revolution USA | Not using. Not working at all at this time (0.259) |
Dance Freaks | Not using. Not working at all at this time (0.259) |
Dance Maniax 2nd Mix | Not using. Not working at all at this time (0.259) |
Dance Maniax 2nd Mix Append J-Paradise | Not using. Not working at all at this time (0.259) |
Dancing Stage Euro Mix | Not using. Not working at all at this time (0.259) |
Dancing Stage Euro Mix 2 | Not using. Not working at all at this time (0.259) |
Dancing Stage featuring TRUE KiSS DESTiNATiON dsftkd |
Dancing/Rhythm Game: -The directional pad input has been mapped to the D-Pad, Both Sticks aaand the face buttons. You can use any of them how you want. -Menu left and right are LB & RB. Dip Switches/Test Menu: -Free Play set |
Dark Adventure darkadv |
Clone of 'devilw'. Different region different name. Controls: -Everything was straight forward. A few inputs moved for better control. Multiplayer Info: -This clone version is 3 players. The parent is 2 players Dip Switches/Test Menu: -No Free Play |
Dark Horse Legend darkhleg |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
DDRMAX | Not using. Not working at all at this time (0.259) |
DDRMAX 2 | Not using. Not working at all at this time (0.259) |
Devestators devstors |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Devil World devilw |
Parent of 'darkadv'. Different region different name. Multiplayer Info: -The clone version 'darkadv' is 3 players. This is only 2 players but retains the character selection. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Dobou-Chan dobouchn |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Double Dribble ddribble |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Dragoon Might dragoona |
Controls: -Fighting game. Some creative configuring, super attack and hang are button combos. These have been combined and set to the triggers for ease of use. Dip Switches/Test Menu: -Blood set to MAX -Free Play set |
End, The theend |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Escape Kids esckids |
There is a 2 player version but it is not needed. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Evil Night evilngt |
Light Gun Game Parent of 'hellngt' Different region different name. Either demanding on hardware or emulation isn't that great atm.(0.259) Controls: -Despite this being a 3 Player game, there is only 1 players worth of analog input. Could be due to early emulation. Dip Switches/Test Menu: -Free Play set |
Fantastic Journey fantjour |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Fast Lane fastlane |
Multiplayer Info: -Cab needed setting to dual for 2 player alternating. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Fighting Mania | Not using. Not working at all at this time (0.259) |
Fighting Wu-Shu 2nd! bujutsu |
Listed as not working but it does boot and play with issues.(0.259) Controls: -Lots of unused inputs. Dip Switches/Test Menu: -Free Play set |
Final Round, The fround |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Finalizer: Super Transformation finalizr |
Multiplayer Info: -Cab needed setting to Dual for 2 player alternating. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Fisherman's Bait 2: A Bass Challenge fbait2bc |
Controls: -1 Player despite there being 2 players worth of inputs. Reel is set to right stick. Dip Switches/Test Menu: -Free Play set |
Fisherman's Bait: A Bass Challenge fbaitbc |
Controls: -1 Player despite there being 2 players worth of inputs. Reel is set to right stick. Dip Switches/Test Menu: -Free Play set |
Fisherman's Bait: Marlin Challenge fbaitmc |
Controls: -1 Player despite there being 2 players worth of inputs. Reel is set to right stick. Dip Switches/Test Menu: -Free Play set |
Five a Side Soccer fiveside |
Controls: -Analog sensitivity x&y needed cranking to the max vale of 280. It's just too slow otherwise. Dip Switches/Test Menu: -Free Play set |
Frogger frogger |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Fuusen Pentai fuusenpn |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
G.I. Joe gijoe |
Multiplayer Info: -Game defaults to 2 players. 4 Players set in dips. Character selection is retained when coin is set to common. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Gaiapolis gaiapols |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Galactic Warriors gwarriors |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Ganbare Goemon ggoemon |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Gang Busters gbusters |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Gechaga Champ gchgchmp |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Golfing Greats glfgreat |
Controls: -There is a pedal input that is seemingly unused. Dip Switches/Test Menu: -No Free Play |
Gradius gradius |
Clone of 'nemesis' Different region different name. The better version of Gradius, better than bubble system version. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Gradius (Bubble System) gradiusb |
Does not run a good as its original (non bubble system) counterpart. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Gradius II: GOFER no Yabou gradius2 |
Clone of 'vulcan'. Different region different name. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Gradius III gradius3 |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Gradius IV: Fukkatsu gradius4 |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Great Bishi Bashi Champ gbbchmp |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Green Beret gberet |
Parent of 'rushatck'. Different region different name Multiplayer Info: -Cab needed setting to Dual to allow for 2 players alternating. Controls: -Creative configuring. Up is jump. I have also mapped this to A. Dip Switches/Test Menu: -No Free Play |
GTI Club: Rally Cote D'Azur gticlub |
Game does this weird thing with braking. Think its the emulation. Controls: -Handbrake is better off as a digital input. If its left a default and bound to a stick it'll always be half on. Set to A on a controller. Dip Switches/Test Menu: -Free Play set |
Guitar Freaks gtrfrks |
Controls: -Mapped to match the control scheme of Guitar Hero using a controller. Well, as best I can. Needless to say this game doesn't really translate to a controller. Don't expect to be playing on expert with a controller. Dip Switches/Test Menu: -Free Play set |
Guitar Freaks 10th Mix | Not using. Not working at all at this time (0.259) |
Guitar Freaks 11th Mix | Not using. Not working at all at this time (0.259) |
Guitar Freaks 2nd Mix gtrfrk2ma |
Clone of 'gtrfrk2m'. This is English version of this game. Controls: -Mapped to match the control scheme of Guitar Hero using a controller. Well, as best I can. Needless to say this game doesn't really translate to a controller. Don't expect to be playing on expert with a controller. Dip Switches/Test Menu: -Free Play set |
Guitar Freaks 2nd Mix Ver 1.01 gtrfrk2m |
Parent of 'gtrfrk2ma'. This is the updated version, however it is in Japanese. The original version does have an English revision but no update to 1.01. Both have been configured. Controls: -Mapped to match the control scheme of Guitar Hero using a controller. Well, as best I can. Needless to say this game doesn't really translate to a controller. Don't expect to be playing on expert with a controller. Dip Switches/Test Menu: -Free Play set |
Gyruss gyruss |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Hang Pilot hangplt |
Interesting dual screen over and under display. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Haunted Castle hcastle |
It's CASTLEVANIA. Multiplayer Info: -Cab needed setting to Dual to allow to 2 player alternating. Dip Switches/Test Menu: -No Free Play |
Heat of Eleven '98 | Noy using. Not working at this time (0.259) |
Hell Night hellngt |
Light Gun Game Clone of 'evilngt' Different region different name. Either demanding on hardware or emulation isn't that great atm.(0.259) Controls: -Despite this being a 3 Player game, there is only 1 players worth of analog input. Could be due to early emulation. Dip Switches/Test Menu: -Free Play set |
Hexion hexion |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Hot Chase hotchase |
Driving Technique has been set to "Normal". Default is "High Technique Required" which is monsterously difficult. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Driving Technique Normal -No Free Play |
Hyper Athlete hyperath |
Multiplayer Info: -This game defaults to 2 players despite 4 players being available. So, 4 players has been set. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Hyper Bishi Bashi Champ hyperbbc |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Hyper Crash hcrash |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Hyper Olympic '84 hpolym84 |
Clone of 'hyperspt'. Different region different name. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Hyper Sports hyperspt |
Parent of 'hpolym84'. Different region different name. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Iron Horse ironhors |
Multiplayer Info: -Cab needed setting to Dual to allow for 2 players alternating. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Jackal jackal jackalr |
Parent of 'topgunr'. Different region different name. There is a rotary clone version which actually plays better. You can turn the turret instead of only shooting up, which is way better. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Jail Break jailbrek |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Jet Wave jetwave |
Parent of 'waveshrk'.Different region different name. Controls: -Mapped the same as Ski & Snowboard games. Turn is on the lest stick, use the right stick at the same time to turn harder. Dip Switches/Test Menu: -Free Play set |
Jikkyou Powerful Pro Yakyuu '96 powyak96 |
BASEBALL CRAP MULTIPLE INPUTS PER BUTTON CRAP I HATE IT Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Jikkyou Powerful Pro Yakyuu EX powyakex |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Jikkyou Powerful Pro Yakyuu EX '98 jppyex98 |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Jungler jungler |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Juno First junofrst |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Kattobase Power Pro Kun kattobas |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Kick & Kick | Not using. The game works but it very much needs the original hardware. It's a Soccer game where you actually kicked a ball into a sensor. |
Kicker kicker |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Konami '88 konami88 |
Clone of '88games'. Different Region Different Name Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Konami 80's AC Spacial konam80s |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Konami GT konamigt |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Konami's Open Golf Championship opengolf |
Game listed as not working and there are major graphical issues (0.259). Configured anyway to future proof. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Konami's Ping-Pong pingpong |
A weird input system. You use the joystick to hit the ball NOT the buttons. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Korokoro Pensuke koropens |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Kyuukoukabakugekitai: Dive Bomber Squad | Not using . Broken prototype. |
Let's Attack Crazy Cross lacrazyc |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Lethal Enforcers lethalen |
Light Gun Game -Accurate out the box Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Lethal Enforcers II: Gun Fighters le2 |
Light Gun Game: -Accurate out the box Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Lifeforce lifefrce |
Clone of 'salamand'. Different region different name. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Lightning Fighters lgtnfght |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Loco-Motion locomotn |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
M.I.A.: Missing in Action mia |
Controls: -Some creative configuring. Up is jump, I have also mapped this to the A button for ease of use. Dip Switches/Test Menu: -No Free Play |
Magical Twin Bee mtwinbee |
Clone of 'tbyahhoo'.Japanese parent English clone. Different region different name. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Main Event, The mainevt |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Mambo A Go-Go | Not using. Not working at all at this time (0.259) |
Mario Roulette mariorou |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Martial Champion mtlchamp |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set -Violence set to BLOODY |
Mega Zone megazone |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Metamorphic Force metamrph metamrphe |
Multiplayer Info: -This game defaults to 2 players. 4 players can be set but it locks character selection to controller position. So, the parent 'metamrph' has been setup for 2 players and the clone 'metamrphe' has been setup for 4 players. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Midnight Run: Road Fighter 2 midnrun |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Mikie mikie |
What the actual f**k is this game. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Mogura Desse mogura |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Monster Maulers mmaulers |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Violence set to BLOODY -Free Play set |
Mr. Goemon mrgoemon |
Multiplayer Info: -Cab needed setting to Dual to allow for 2 players alternating. Controls: -Creative configuring. Up is jump. I have also mapped this to A. Dip Switches/Test Menu: -No Free Play |
Muscle Ranking Kinniku Banzuke Spray Hitter musclhit |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
MX5000 mx5000 |
Multiplayer Info: -Cab needed setting to Dual for 2 player alternating play. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Mystic Warriors mystwarr |
Hidden Gem. An awesome little Shinobi rip. Multiplayer Info: -This game defaults to 2 players. 4 players has been set with character selection retained. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Nagano Winter Olympics '98 nagano88 |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
NBA All The Way nbaatw |
Clone of 'nbapbp' Different region different name. Multiplayer Info: -This one is a bit complicated. You can set 4 players but the 1st and 2nd player can only be on the same team. This is not ideal if you only have 2 controllers and want to play vs. So, the parent version has been configured for 2 player vs, and the clone 'nbaatw' is the 4 player vs. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
NBA Play By Play nbapbp |
Parent of 'nbaatw' Different region different name. Multiplayer Info: -This one is a bit complicated. You can set 4 players but the 1st and 2nd player can only be on the same team. This is not ideal if you only have 2 controllers and want to play vs. So, this parent version has been configured for 2 player vs, and the clone 'nbaatw' is the 4 player vs. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Nemesis nemesis |
Parent of 'gradius'. Different region different name. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Operation Thunder Hurricane thunderh |
Light Gun Game (Kinda). Early emulation means there is no analog input for lightgun use just yet. There is digital input. Game doesn't have crosshairs yet. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Orius orius |
Clone of 'xexex'. Different region different name. Multiplayer Info: -Cab needed setting to Dual for 2 players Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Over Drive overdriv |
Listed as not working but it does boot and play with lots of graphical issues.(0.259). Configured anyway to future proof. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Pandora's Palace pandoras |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Parodius Da!: Shinwa kara Owarai e parodius |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Percussion Freaks | Not using. Not working at all at this time (0.259) |
Percussion Freaks 4th Mix | Not using. Not working at all at this time (0.259) |
Percussion Freaks 7th Mix pcnfrk7m |
Controls: -Mapped so the drum layout is also left to right on the controller. Spent a while figuring out the best way to play this one. Dip Switches/Test Menu: -Free Play set |
Percussion Freaks 8th Mix pcnfrk8m |
Controls: -Mapped so the drum layout is also left to right on the controller. Spent a while figuring out the best way to play this one. Dip Switches/Test Menu: -Free Play set |
Pikkari Chance pikkaric |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Pirate Ship piratesh |
This game will sometimes throw a fit. It's a basic ticket game. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Pittanko Zaurus kzaurus |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Poly-Net Warriors polynetw |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Polygonet Commanders plygonet |
Controls: -Tank controls. One track for each stick. Dip Switches/Test Menu: -No Free Play |
Pooyan pooyan |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Pop'n Music 1 popn1 |
Controls: -Needless to say this rhythm games controls do not translate well to a controller. There are 9 buttons, sometimes you'll need to hit multiple at the same time. This is tricky on a controller . Dip Switches/Test Menu: -No Free Play |
Pop'n Music 2 popn2 |
Controls: -Needless to say this rhythm games controls do not translate well to a controller. There are 9 buttons, sometimes you'll need to hit multiple at the same time. This is tricky on a controller . Dip Switches/Test Menu: -No Free Play |
Pop'n Music 3 popn3 |
Controls: -Needless to say this rhythm games controls do not translate well to a controller. There are 9 buttons, sometimes you'll need to hit multiple at the same time. This is tricky on a controller . Dip Switches/Test Menu: -No Free Play |
Pop'n Music 4 popn4 |
Controls: -Needless to say this rhythm games controls do not translate well to a controller. There are 9 buttons, sometimes you'll need to hit multiple at the same time. This is tricky on a controller . Dip Switches/Test Menu: -No Free Play |
Pop'n Music 5 popn5 |
Controls: -Needless to say this rhythm games controls do not translate well to a controller. There are 9 buttons, sometimes you'll need to hit multiple at the same time. This is tricky on a controller . Dip Switches/Test Menu: -No Free Play |
Pop'n Music 6 popn6 |
Controls: -Needless to say this rhythm games controls do not translate well to a controller. There are 9 buttons, sometimes you'll need to hit multiple at the same time. This is tricky on a controller . Dip Switches/Test Menu: -No Free Play |
Pop'n Music 7 popn7 |
Controls: -Needless to say this rhythm games controls do not translate well to a controller. There are 9 buttons, sometimes you'll need to hit multiple at the same time. This is tricky on a controller . Dip Switches/Test Menu: -No Free Play |
Pop'n Music 8 popn8 |
Controls: -Needless to say this rhythm games controls do not translate well to a controller. There are 9 buttons, sometimes you'll need to hit multiple at the same time. This is tricky on a controller . Dip Switches/Test Menu: -No Free Play |
Pop'n Music Animelo popnanm |
Controls: -Needless to say this rhythm games controls do not translate well to a controller. There are 9 buttons, sometimes you'll need to hit multiple at the same time. This is tricky on a controller . Dip Switches/Test Menu: -No Free Play |
Pop'n Music Animelo 2 popnanm2 |
Controls: -Needless to say this rhythm games controls do not translate well to a controller. There are 9 buttons, sometimes you'll need to hit multiple at the same time. This is tricky on a controller . Dip Switches/Test Menu: -No Free Play |
Pop'n Music Mickey Tunes popnmt |
Controls: -Needless to say this rhythm games controls do not translate well to a controller. There are 9 buttons, sometimes you'll need to hit multiple at the same time. This is tricky on a controller . Dip Switches/Test Menu: -No Free Play |
Pop'n Stage EX popnstex |
Controls: -Needless to say this rhythm games controls do not translate well to a controller. There are 9 buttons, sometimes you'll need to hit multiple at the same time. This is tricky on a controller . Dip Switches/Test Menu: -No Free Play |
Powerful Chance pwrchanc |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Premier Soccer prmrsocr |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Punch Mania 2 | Not using. Not working at all at this time (0.259) |
Punk Shot punkshot |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Quick Pick 5 | Not using. A gambling game with way too many inputs. I will not be configuring these types of games. |
Quiz Do Re Mi Fa Grand Prix | Not using. Japanese quiz game. |
Quiz Do Re Mi Fa Grand Prix 2 | Not using. Japanese quiz game. |
Quiz Gakumon no Sesume | Not using. Japanese quiz game. |
Racin' Force racinfrc |
Game listed as not working and there are major graphical issues (0.259). Configured anyway to future proof. Controls: -Up on the D-Pad was change gear, down way brake. Configured this so it's a proper driving layout. Dip Switches/Test Menu: -Free Play set |
Racing Jam racingj |
Listed as not working (0.259). It boots and plays with issues. Configured anyway to future proof. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Racing Jam: Chapter II racingj2 |
Listed as not working (0.259). It boots and plays with issues. Configured anyway to future proof. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Rack 'em Up rackemup |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Road Fighter roadf |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Roc'n Rope rocnrope |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Rock'n Rage rockrage |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Rollergames rollerg |
Hidden Gem Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Run and Gun rungun rungund |
It's a cofusing one. So, there is a single screen version and a dual screen version. The single screen parent version defaults to 2 players, this has been changed to 4 players. The dual screen clone version allows for vs play for 4 players. Both configured. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Run and Gun 2 rungun2 |
Multiplayer Info: -Dual screen 4 player game. 1 screen can be deactivated for only 2 player 1 full screen use. So, the parent 'rungun2' has been setup for 1 screen 2 players and the clone 'slamdnk2' has been setup for 2 screens 4 players. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Run Run Puppy runpuppy |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Rush'n Attack rushatck |
Clone of 'gberet'. Different region different name Multiplayer Info: -Cab needed setting to Dual to allow for 2 players alternating. Controls: -Creative configuring. Up is jump. I have also mapped this to A. Dip Switches/Test Menu: -No Free Play |
Rushing Heroes rushhero |
Multiplayer Info: -Dual screen 4 player game. 1 screen can be deactivated for only 2 player 1 full screen use. However there is only 1 version so I cant configure 2 to cover all bases. When this happens I'll always configure for max players. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
S.P.Y.: Special Project Y spy |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Salamander salamand |
Parent of 'lifefrce'. Different region different name. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Salamander 2 salmndr2 |
There is an English clone however it isn't needed as there is no language barrier. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set -Sound set to Stereo. Mono is default -Continuation Limit Off |
Salary Man Champ salarymc |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Scooter Shooter scotrsht |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Scramble scramble |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Sexy Parodius sexyparo sexyparoa |
Japanese parent, English clone. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Shuriken Boy shuriboy |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Simpsons Bowling, The | I can't get this to boot. It previously worked. Not sure what's going on with it. If you know how to boot this up, let me know. |
Simpsons, The simpsons simpsons2p |
Multiplayer Info: -There is a 2 player and 4 player variant. The parent is 4 players but locks character selection to controller position. The 2 player version allows for character selection. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Slam Dunk 2 slamdnk2 |
Clone of 'slamdnk2'. Different region different name. Multiplayer Info: -Dual screen 4 player game. 1 screen can be deactivated for only 2 player 1 full screen use. So, the parent 'rungun2' has been setup for 1 screen 2 players and the clone 'slamdnk2' has been setup for 2 screens 4 players. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Slime Kun slimekun |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Soccer Superstars soccerss soccerssa |
Multiplayer Info: -Dual screen 4 player game. 1 screen can be deactivated for only 2 player 1 full screen use. So, the parent 'soccerss' has been setup for 1 screen 2 players and the clone 'soccerssa' has been setup for 2 screens 4 players. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Solar Assault slrasslt |
WOW. You learn something new every day. This didn't boot up due to eeprom issue. However...you can fix these eeprom issues with Konami games. Hold test/service (F2) and tap restart (F3), keep test/service (F2) held until you get a message saying it's cleared the eeprom and you can release the test/service button. Fixed and working. The forums I found this info on referred to it as the Konami Vulcan Neck Pinch, made me chuckle anyway. This is totally Gradius but 3D. Pretty cool shooter. Controls: -y axis needed inverting for flight controls. Dip Switches/Test Menu: -Free Play set |
Space King 2 spcking2 |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Space Pokan spcpokan |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Steering Champ strgchmp |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Step Champ stepchmp |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Strategy X stratgyx |
A rotary game of sorts. Rotate is on the right stick and triggers. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Sunset Riders ssriders ssridersabd |
Multiplayer Info: -There is 4 Player version that locks character selection to controller position. The 2 player clone allows for character selection. Both configured. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Audio set to Stereo -No Free Play set. Disables attract. |
Super Basketball sbasketb |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Super Bishi Bashi Champ sbishi sbishika |
There is a 2 Player parent and 3 player clone. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Super Cobra scobra |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Super Contra scontra |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Suprise Attack suratk |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Tacticion tactcian |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Taisen Tokkae-dama tokkae |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set -Sound set to Stereo. Mono is default -Continuation Limit Off |
Teenage Mutant Hero Turtles tmht2p |
Multiplayer Info: Clone of 'tmnt'. This is the 2 player version that allows for character selection. It has the UK title. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Teenage Mutant Hero Turtles: Turtles in Time tmht22pe |
Clone of 'tmnt2' Different region different name. Multiplayer Info: -There is 4 Player version that locks character selection to controller position. The 2 player clone allows for character selection. Both configured. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Audio set to Stereo -No Free Play set. Disables attract. |
Teenage Mutant Ninja Turtles tmnt |
Multiplayer Info: Parent of 'tmht2p'. This is the 4 Player variant, the 2 player clone has the UK title Teenage Mutant Hero Turtles. 2 Player version lets you choose your character. There is no 2 player US version. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Teenage Mutant Ninja Turtles: Turtles in Time tmnt2 |
Parent of 'tmht22pe' Different region different name. Multiplayer Info: -There is 4 Player version that locks character selection to controller position. The 2 player clone allows for character selection. Both configured. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Audio set to Stereo -No Free Play set. Disables attract. |
Teraburst terabrst |
Light Gun Game Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Thrill Drive thrilld |
Listed as not working but boots a plays with issues(0.259). Configured anyway to future proof. Controls: -Handbrake is better mapped to a digital input. Dip Switches/Test Menu: -Free Play set |
Thunder Cross thunderx |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Thunder Cross II thndrx2 |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Audio set to Stereo -Free Play set. |
Time Pilot timeplt |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Time Pilot '84 tp84 |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Tobe! Polystars polystar |
Very demanding on HW. (0.259) Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Tokimeki Memorial Taisen Puzzle-dama tkmmpzdm |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Top Gunner topgunr topgunbl |
Clone of 'jackal'. Different region different name. There is a rotary clone version which actually plays better. You can turn the turret instead of only shooting up, which is way better. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Total Vice totlvice |
Light Gun Game Either demanding on hardware or emulation isn't that great atm.(0.259) Controls: -Despite this being a 2 Player game, there is only 1 players worth of analog input. Could be due to early emulation. Dip Switches/Test Menu: -Violence set to Bloody -Free Play set |
Track & Field trackfld |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Trick Trap tricktrp |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Tsukande Toru Chicci tsukande |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Tsurikko Penta tsupenta |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Turtles turtles |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Tutankham tutankhm |
A twin stick shooter of sorts. Right stick only shoots left & right. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Twin Bee Yahhoo! tbyahhoo |
Parent of 'mtwinbee'.Japanese parent English clone. Different region different name. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
TwinBee twinbee |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
TwinBee (Bubble System) twinbeeb |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Typhoon typhoon |
Clone of 'ajax'. Different Region Different Name Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Vendetta vendetta vendetta2pw |
Multiplayer Info: -There is 4 Player version that locks character selection to controller position. The 2 player clone allows for character selection. Both configured. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Audio set to Stereo -No Free Play |
Versus Net Soccer vsnetscr vsnetscra |
Multiplayer Info: -Dual screen 4 player game. 1 screen can be deactivated for only 2 player 1 full screen use. So, the parent 'vsnetscr' has been setup for 1 screen 2 players and the clone 'vsnetscra' has been setup for 2 screens 4 players. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Video Hustler hustler |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Voilent Storm viostorm |
Multiplayer Info: -This game defaults to 2 players. 3 players has been set with character selection retained. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Violence set to BLOODY -Free Play set |
Vulcan Venture vulcan |
Parent of 'gradius2'. Different region different name. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Wave Shark waveshrk |
Clone of 'jetwave'.Different region different name. Controls: -Mapped the same as Ski & Snowboard games. Turn is on the lest stick, use the right stick at the same time to turn harder. Dip Switches/Test Menu: -Free Play set |
WEC Le Mans 24 wecleman |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Wedding Rhapsody | Not using. Japanese Quiz game |
Wild West C.O.W.-Boys of Moo Mesa moomesa |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Coin needs to remain on Common. This allows character selection. -No Free Play |
Winding Heat windheat |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Winning Spike winspike |
Controls: -Each button has multiple functions. Too many to list in the images. They are all displayed in game so it's not an issue. Dip Switches/Test Menu: -Free Play set |
X-Men xmen xmen6p |
Multiplayer Info: -There is a 4 player and a 6 player version. The 6 player version is across 2 screens, it also locks character selection to controller position. Both configured. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Xexex xexex |
Parent of 'orius'. Different region different name. Multiplayer Info: -Cab needed setting to Dual for 2 players Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -Free Play set |
Yie Ar Kung-Fu yiear |
Multiplayer Info: -Cab needed setting to Dual for 2 players Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |
Yu-Gi-Oh Monster Capsule ymcapsul |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches/Test Menu: -No Free Play |