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Showing content with the highest reputation since 05/25/2025 in Posts

  1. Current new themes are sitting at 7 Handhelds 14 Consoles 12 Arcade 34 Computers = 67 total new themes I have to look through the Launchbox database list and see what's missing still...aiming to cover every single system in the database As far as custom platforms,I am not dealing with those until the database is covered I also plan on Video themes and animated marquees to match every current and future theme in refried Edit: Looked over the DB and I need to do 6 more that are missing,then the entire DB so far will be covered PICO-8 Oric Atmos Nintendo Switch 2 Bandai SuperVision 8000 Fujitsu FM Towns Marty Microsoft Xbox Series X/S
    8 points
  2. Beta 2 is out with the following changes: Improvement: The RetroAchievements options page will now prompt you if your credentials are incomplete or invalid when attempting to leave the page Improvement: Added support for importing VR compatibility data from Steam; Steam VR-supported games are now auto-tagged with a PC-VR controller in the VR Support category Fixed: Hybrid Views now load game items more efficiently than in Beta 1 Fixed: Custom Themes no longer falsely indicate that Hybrid Views are available Fixed: Horizontal wheels in Hybrid View now properly support the alpha-numeric index Fixed: Search and filter buttons on the alpha-numeric index now function correctly in Hybrid Views Fixed: Resolved a crash that could occur in Hybrid View when navigating with a controller Fixed: Game Completion data now migrates more reliably into the new Progress field Fixed: Opening List View no longer causes a crash Fixed: "no achievements available" no longer incorrectly shows on some LaunchBox theme's Game Details pane (for real this time) Fixed: Release Date field no longer stores time zone data, which could cause the date to shift based on user location Fixed: Rare crash that could occur when rapidly clicking the Favorite or Completed buttons under certain conditions Fixed: Game description could occasionally get stuck on a previous game instead of updating properly Things to keep in mind: For anyone that experienced the issue in beta 1 where your completed status didn't migrate properly to the new Progress field, you will need to close LB and open the settings file and change the HasMigratedToProgress setting to false. Then open LaunchBox back up and report back to us on how it went. The List View should be fixed, but if you are using a custom theme, an update to the theme will be required to see the new field as a column. The Big Box default theme only has Hybrid View 1 currently available. Expect more updates to the Hybrid View, including theming changes, extra views, and performance passes The new game Progress field will be undergoing a major revision that is slated to come in beta 3
    5 points
  3. Misja, Miniature Golf plus, Millipede and MINDWHEEL.
    4 points
  4. The Star Wars Trilogy and Star Wars: The Empire Strikes Back
    4 points
  5. Hi everyone, A new beta round has commenced! Thanks to everyone helping us test the latest beta builds! Your feedback is super valuable โ€” please include the following info when reporting any issues: ๐Ÿ“ When submitting feedback, include: Your Windows version A clear description of the issue Whether the issue can be consistently reproduced The steps to reproduce it ๐ŸŽฎ How to Join the Beta To opt into the beta: In LaunchBox, go to Tools > Options > General > Updates Enable Update to Beta Releases When a beta is available, you'll be prompted at startup or can check manually via Menu > Help > Check for Updates ๐Ÿ”Œ A Quick Note on Plugins Some beta builds include early versions of official plugins that arenโ€™t yet live in the Plugin Manager. Because of this: You may see update prompts for plugins that are actually newer in the beta. Please avoid updating plugins while using a beta if you're planning to provide feedback โ€” this helps us get accurate data and avoids breaking improvements. Beta 1: New Feature: LaunchBox can now auto-login to RetroAchievements for supported emulators like RetroArch, Dolphin, and PCSX2 New Feature: Added a quick-access RetroAchievements login and status option under Tools > Achievements New Feature: Supported emulators now have a RetroAchievements section with login options, hardcore toggle, and manual credential injection New Feature: Big Box now supports a Random Game action for keyboard and controller inputs to quickly jump to a random game New Feature: Added a new hybrid view in Big Box that combines platform and game views for smoother transitions and theming potential Improvement: Completed checkmark has been replaced with a customizable Progress field (e.g., In Progress, Beaten, Completed) Improvement: RetroAchievements now display detailed achievement types-Progress, Win Condition, and Missable-directly in both LaunchBox and Big Box default themes Improvement: RetroAchievements beaten status is now tracked and automatically updates the new Progress field Improvement: Videos are now properly centered again when using the WMP engine in Big Box Fixed: Improved WHDLoad parsing for Commodore Amiga game imports, fixing multi-version naming issues Fixed: Big Box transitions in platform views now animate in the correct direction consistently Fixed: Video transition animations in some Big Box default theme platform views were not triggering properly Fixed: Bulk editing date fields was not showing the correct value on the confirmation page Fixed: ScummVM Integration plugin updated to handle upstream changes that broke download functionality Fixed: Dolphin Integration plugin now correctly detects the latest version after changes to Dolphin's versioning system Fixed: MAME Import filtering logic no longer incorrectly marks some Music games as Non-Arcade, ensuring they're properly included during import Fixed: Game Details view text binding issue resolved, so "no achievements available" no longer shows incorrectly ๐Ÿ› ๏ธ Beta 1: Features Still in Progress Beta 1 lays a lot of groundwork โ€” but a few things are still evolving. When giving feedback, weโ€™d love your take on how things work today, even if theyโ€™re not fully complete. Current WIP Areas: RetroAchievements: More features and polish are coming in future betas Hybrid View: Only one view is available now in the Default theme; expect more layouts, tweaks, and performance updates Progress Field: Early version โ€” more statuses and integrations are on the way Beta 2: Improvement: The RetroAchievements options page will now prompt you if your credentials are incomplete or invalid when attempting to leave the page Improvement: Added support for importing VR compatibility data from Steam; Steam VR-supported games are now auto-tagged with a PC-VR controller in the VR Support category Fixed: Hybrid Views now load game items more efficiently than in Beta 1 Fixed: Custom Themes no longer falsely indicate that Hybrid Views are available Fixed: Horizontal wheels in Hybrid View now properly support the alpha-numeric index Fixed: Search and filter buttons on the alpha-numeric index now function correctly in Hybrid Views Fixed: Resolved a crash that could occur in Hybrid View when navigating with a controller Fixed: Game Completion data now migrates more reliably into the new Progress field Fixed: Opening List View no longer causes a crash Fixed: "no achievements available" no longer incorrectly shows on some LaunchBox theme's Game Details pane (for real this time) Fixed: Release Date field no longer stores time zone data, which could cause the date to shift based on user location Fixed: Rare crash that could occur when rapidly clicking the Favorite or Completed buttons under certain conditions Fixed: Game description could occasionally get stuck on a previous game instead of updating properly Things to keep in mind: For anyone that experienced the issue in beta 1 where your completed status didn't migrate properly to the new Progress field, you will need to close LB and open the settings file and change the HasMigratedToProgress setting to false. Then open LaunchBox back up and report back to us on how it went. The List View should be fixed, but if you are using a custom theme, an update to the theme will be required to see the new field as a column. The Big Box default theme only has Hybrid View 1 currently available. Expect more updates to the Hybrid View, including theming changes, extra views, and performance passes The new game Progress field will be undergoing a major revision that is slated to come in beta 3
    3 points
  6. The question is interesting, but it's more akin to a technical challenge or compulsive completionist syndrome!" Let's be honest: you all know that one lifetime will never be enough to play through all these games. We're no longer really in a collecting mindset, but rather in a sort of quest for self-satisfaction, even a frantic accumulation. Because a real collectionโ€”whether physical or digitalโ€”is something to be browsed, admired, returned to, and taken the time to get a little lost in it. Worse: it's not even certain you'll reopen this collection once it's completed... Let's be honest: between us, the goal isn't really to play all these games anymore, is it? We're talking about thousands of titles piled up in a corner of a hard drive, carefully sorted, carefully categorized... and never launched. We click, we download, we mentally check a box: "This one's good, I've got it. Next one!" But at what point did we start confusing collecting with compulsion? And the worst part? The more we have, the less we play. Because we don't even know where to start anymore. Because quantity kills desire. Because pleasure has been lost in the labyrinth of "having it all." A real collection, whether physical or digital, is something you experience. You contemplate it. You browse it, a bit like an old library. You open a box, you remember a theme song, a cover, a startup sound... You stop, you explore. You feel something. What we're seeing more and more are folders filled to the brim with gems... that we haven't even taken the time to look at once. Games that are sleeping in a corner of the frontend, like books we've never opened but are showing off in the window for show. What if we got back to basics? A console, a few games, a video theme that immediately sets the mood. It's not the quantity that matters. It's the story you tell with your collection. The one you tell yourself. So yeah, install your games. But above all: experience them. Admire them. Rediscover them. Because a frontend, a collection, isn't an Excel spreadsheet. It's a living work of art. And you are its guardian.
    3 points
  7. Request: B-17 GUNNER - AIR WAR OVER GERMANY logo B-17 Gunner: Air War Over Germany Images - LaunchBox Games DatabaseB-17 Gunner: Air War Over Germany Images - LaunchBox Games Database
    3 points
  8. Mission on Thunderhead and Missile Action.
    2 points
  9. I've been working on what I call "Gam3B0x" for over 10 years now. I discovered HyperSpin in 2013, and it took over a huge portion of my life. The ensuing obsession with retro games got me a job at EmuParadise for a while, and I've met a ton of great people in the retro scene, and it's been a wild ride. Several years ago, after my last showcase, I swapped over to LaunchBox/BigBox, and I have been fully in love ever since. Today though, I FINALLY sat down and did something I have been meaning to do for 7 years; record a showcase in BigBox since I ditched HyperSpin. This is my passion project. Making art for themes and game boxes and logos and everything. Finding unique ways to chain LaunchBox together with actual consoles, and get it running on every device I can. Now with Community Theme Creator, I was able to build a theme that came from my heart, and not from a download list. This is who I am. This is what I do. This is how I play. This is me, on a digital software canvas. I hope you find it interesting: (Yes this is a youtube video, but I am not a youtuber. I do not ever monetize, nor do I ever want to. This is a hub for me to share videos, and nothing more.)
    2 points
  10. 2 points
  11. Hi Folks. I wrote an app as an add-on to Zombeaver's excellent C64Dreams project. Features: Makes installation into existing (or indeed vanilla) Launchbox installations a lot easier (fully automated). Automates adding other C64 games to the C64Dreams collection without having to mess about with .bat, .vbs, .ahk files. Also automates adding to the Launchbox database (not having to add it manually). Lets you search the C64Dreams collection for specific games in-app rather than having to launch Launchbox each time. Fixes broken Images for Platforms, Platform Categories and Playlists. Also lets you use your own images and automates the installation to launchbox process (GIMP template attached to this post for convenience). The C64Dreams Project: C64DreamsTool Pics: C64DreamsTool video: C64DreamsTool Downloads: Github: https://github.com/stigzler/C64DreamsTool/releases/tag/Release Images XCF: PlatformLogos.xcf
    2 points
  12. The Hand aka Got-Ya mame arcade bezel gotya.zip thehand.zip
    2 points
  13. I updated and expanded my C64Dreams sister App. It adds the following features: Makes installation into existing (or indeed vanilla) Launchbox installations a lot easier (fully automated). Automates adding other C64 games to the C64Dreams collection without having to mess about with .bat, .vbs, .ahk files. Also automates adding to the Launchbox database (not having to add it manually). Lets you search the C64Dreams collection for specific games in-app rather than having to launch Launchbox each time. Fixes broken Images for Platforms, Platform Categories and Playlists. Also lets you use your own images and automates the installation to launchbox process. Details here:
    2 points
  14. MIG Alley Ace, Midway Campaign, Miecze Valdgira, Miecze Valdgira II: Wladca Gor
    2 points
  15. 2 points
  16. TeddyBoy Blues aka Teddy Boy Blues mame arcade bezel teddybb.zip
    2 points
  17. New updates and improved logging if anyone still uses this. Tested as of latest Launchbox release 13.21 Updated original post as well. Docs https://github.com/ptmorris1/RPCS3-ISOLauncher-Launchbox
    2 points
  18. MicroChess, MicroMan, Mickey in the Great Outdoors, Microx, Microsailing and Midway.
    2 points
  19. Nine years of collecting all in one box 140tb LB 160k of games 20k of media About 20k games not working not added Could add 100k from Flashpoint Showcase video coming soon...๐Ÿ™‚
    1 point
  20. wow great job! that is packed full of goodness. heck yeah.
    1 point
  21. I had the exact same thought and then came across the theme you're working on it's like you read my mind! Would love to see Sega CD, Megadrive etc as well as OG Game Boy. Basically the perfect theme in my opinion, building off the colorful console view and extended to game preview videos. Awesome.
    1 point
  22. And you did well !! because it raises a real little debate, that's why I posted and I'm passionate about it! A post that dates back to 2017 and that continues to be updated, I want to say, so much the better! and I'll tell you (just to develop further) You did well! Because today we're sure of nothing! And I see a call for preservation... look! Who would have believed 4 years ago that Microsoft, after these billion-dollar buyouts, would withdraw as manufacturers and turn around to become publishers, leaving Nintendo and Sony the field clear.... Damn guys, Forza has been on PS5 for a week and Gears of Wars is coming! It's crazy... It's evolving so fast! The physical is inevitable disappears... You are ultimately still guardians of completion and passionate people, ultimately the two ways of thinking agree... The hardest thing is perhaps to make the young generation like our old games, tiktot and roblox, to pass the torch (as a certain solid snake would say).... And that's a whole different ball game! Well, I managed to pass on my passion for manga and Japan, it's already a good base, nothing is lost! Nothing is created but everything is transformed (as I would say, oh shit, I don't know anymore!)๐Ÿ˜‚
    1 point
  23. Are you serious lol?! Oh well, at least my intervention will have allowed people to discover the possibility of uploading your creations! It will make people happy! And please give him as many likes as possible to motivate him!
    1 point
  24. Lol, very poetic post. You're right of course, regarding it being impossible to play all of those games and it being more of a "compulsive completionist syndrome". You should head over to the datahoarder subreddit, or hang out in the RomVault discord - you'll see that collecting full sets for the sake of it isn't all that unusual. You can collect a large stamp collection, but you never actually use any of the stamps. Collecting for its own sake is not an unusual hobby. Me, I'm somewhere in the middle; I like to collect full sets, but I don't tend to import a new platform until the existing platforms that I have are "sorted" - i.e. everything is set up properly with the correct artwork, manuals, videos etc. And I play many of the games too
    1 point
  25. lol fair enough. The number of times I've done that is already staggering and I likely have quite a bit more before I learn my lesson lol
    1 point
  26. BigBox seems to be working okay, but every time I start Launchbox it throws up 3 error dialogs during the 'loading interface' step. If I close all 3 dialogs the app does finish loading, but the info displayed took a ticket to Funkytown. Windows 11 Pro 24h2
    1 point
  27. First off, thank you for the link to the "Strategy Guide" I don't think I knew this existed, it's now bookmarked with my other documentation references. Very glad to see this is a thing now. For the Media Packs, just seeing that path to the images/media packs location made it all click together. I had gone into Images looking for something, but I was looking in "I" for image packs, and then "P" for packs haha. This makes way more sense now. I can see the value in this new structure, and honestly it will make future edits way easier. I wonder if there's any plan to include system backgrounds or "Banners" in future updates, that would be super useful too. Thanks so much for the help!
    1 point
  28. There's an article in the LaunchBox Strategy Guide regarding the Media Packs. See here: LaunchBox Media Pack Feature โ€“ Version 13.21 - LaunchBox
    1 point
  29. Tetris (D.R. Korea) mame arcade bezel tetrsark.zip
    1 point
  30. 1 point
  31. Professor Layton and the Spectre's Call
    1 point
  32. No updates on the feedback piece I logged above, until this issue fixed upstream in the bigbox code I am just going to restart bigbox on wake. I created the following batch script to stop then start bigbox (I called it restartbigbox.cmd on my machine): @echo off REM Stop Bigbox taskkill /im "bigbox.exe" REM Bigbox has background processes run on exit, wait for those to finish and restart bigbox REM Check if bigbox.exe is running, if it is loop, if not restart it :check_process tasklist | find "BigBox.exe" > nul REM echo %errorlevel% if %errorlevel% == 0 ( echo bigbox.exe found. Waiting 1 second... timeout /t 1 /nobreak > nul goto :check_process ) else ( start c:\launchbox\bigbox.exe ) To trigger the script, I created a task in task scheduler to monitor for wake and then under action called the script:
    1 point
  33. Okay. Fixed my own problem Now it seems I have to put them in the newly added Media Packs>Platform Icons>Legacy Conversion Icon Pack>Playlists> folder. Does this mean I can delete the original Images>Platform Icons>Playlist folder now?
    1 point
  34. Done! Well, at least for the consoles I use... I've uploaded what I've got here for anyone interested, but be warned that this isn't totally comprehensive and is certainly missing many consoles. The ones working and included are: N64 NES Gameboy Advance Gameboy Color Gamecube Switch Wii U Dreamcast Sega Saturn Playstation Playstation 2 PSP SNES Windows I may add more as I come across them and if there's a high demand for it. There are two new views: Wheel3GamesView and Wheel4GamesView. They're exactly the same except Wheel4GamesView also displays the game's cart/disc (except for Switch/Windows). Here's the download link if anyone wants it: https://forums.launchbox-app.com/files/file/5347-colorful-edited-game-view/ And here are some screenshots:
    1 point
  35. LB/BB manual viewer could definitely use and overhaul. Tried using manual from pause theme and ..yeah it was less then acceptable. Archive org has absolutely fabulous viewer for game manuals. It looks like a book , its simply perfect. Grab idea for LB/BB? example: https://archive.org/details/kirklands_manual_labor_-_super_nintendo_-_usa_-_2k_version/Lufia II - Rise of the Sinistrals (USA)/page/n11/mode/2up
    1 point
  36. It's not that it's not finding the files inside the zip. It's not 'seeing' the zip, itself. Edit your MAME emulator in LaunchBox and in the Default Command-Line Parameters, add -rompath %romlocation%. Also make sure both "Remove Quotes" and "Remove file extension" boxes are checked. To test it from Window Command Prompt: G:\LaunchBox> Emulators\MAME240\mame.exe -rompath Games\Arcade asteroid or from any location "G:\LaunchBox\Emulators\MAME240\mame.exe" -rompath "G:\LaunchBox\Games\Arcade" asteroid
    1 point
  37. i couldnt get that powershell script to work (granted i dont know powershell at all) . this is what i did. put this in a .bat file, place it in a folder with your bin files and run it. for %%f in (*.bin) do ("C:\Program Files\PowerISO\piso.exe" convert "%%f" -o "%%~nf.iso")
    1 point
  38. Just a heads up for anyone using LEDBlinky and default controls in your MAME custom ctrlr file, make sure in LEDBlinky config that you point to your ctrlr file under the MAME tab. If not, depending on how your LED ports are mapped, you can get some unexpected results since LEDBlinky is reading the default.cfg and game specific cfgs only, not the ones set in your custom ctrlr file.
    1 point
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