Jump to content
LaunchBox Community Forums

launchretrogirl2562

Members
  • Posts

    108
  • Joined

  • Last visited

  • Days Won

    1

launchretrogirl2562 last won the day on November 26 2022

launchretrogirl2562 had the most liked content!

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

launchretrogirl2562's Achievements

32-Bit GPU

32-Bit GPU (5/7)

51

Reputation

  1. have you tried this in retroarch\info\mame_libreto.info: notes = "[1] MAME supports MAME save states.|[2] MAME supports extracted MAME cheats.|[3] The BIOS files must be inside the ROM directory.|[4] CHD files and their directories must be inside the ROM directory.|[5] ARTWORK, CHEATS, HASH, INI and SAMPLES directories can be placed|[^] inside the 'SYSTEMDIR\mame' directory. (INI/Source for drivers)|[6] When saving, the following directories will be created in the 'SAVEDIR\mame'|[^] directory: STATES, NVRAM, INPUT, SNAPS, CFG, MEMCARD, and DIFF.|[7] Default combo to call MAME GUI: Retropad Select + X|[^] Retropad Select + Start => CANCEL"
  2. you flatter me. this forum gave me much and in such, i try to give back in the same way whenever i feel my contribution helps others. happy to hear it helped you, made your year and got rid of the pain in your head much obliged
  3. I have this : -L "cores\mame_libretro.dll" "aquarius -rp \"D:\LaunchBox\Games\Mattel Aquarius\aquarius\" -cart1 \"%romfile%\"" Be sure to test it.
  4. great addition and fills in the ones i was missing. Thank you😊
  5. Thanks for that info. I falsely assumed it was looking at the mame.xml in the metadata folder. Cause it did get updated with the force update games metadata database. I've since updated my mame to 0.251 and will try again.
  6. Was checking the latest 0.251 changes and newly added games. New working systems DECO Cassette System ROM Multigame (Darksoft, v17) [David Haywood] Nebula (DECO Cassette) (UK) [Rene Balke, Darksoft, Senil Data Systems, David Haywood] However when importing a mame full romset in launchbox this new game doesnt get imported. Even after force update games database metadata. When i check the mame.xml in \LaunchBox\Metadata it isnt even listed there. Version 0.250 has Mega Man 3 as newly working. It also doesnt import and is not present in the metadata. These are just 2 examples but most likely there are several more which are missing and never get imported. Any tips? Is this a bug? Missing metadata in launchbox?
  7. Version 13.1.beta-4 still throws an error when bulk updating all media. Was trying to download box full and box spine for the platform Atari 2500. The error (nullreference) in the MAME platform has been solved. Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') App: LaunchBox Version: 13.1-beta-4 Type: System.ArgumentOutOfRangeException Site: Void ThrowArgumentOutOfRange_IndexException() Source: System.Private.CoreLib at System.Collections.Generic.List`1.RemoveAt(Int32 index) at Unbroken.LaunchBox.Windows.Desktop.MenuActions.DownloadMetadataAndMediaMenuAction.<>c__DisplayClass9_1.InterruptInvalidDefinition(Game game) at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass7_1`1.RevertFocusAttr() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location where exception was thrown --- at System.Threading.ThreadHelper.ThreadStart() Recent Log: 02:15:10 Exception
  8. same here. Object reference not set to an instance of an object. App: LaunchBox Version: 13.1-beta-3 Type: System.NullReferenceException Site: System.String GetTitleFromFileName(System.String, System.Nullable`1[System.Int32], System.String, Boolean) Source: Unbroken.LaunchBox at Unbroken.LaunchBox.NamingHelper.GetTitleFromFileName(String path, Nullable`1 disc, String platform, Boolean folder) at ExporterInvocation.DefineReflectiveError(String path, Nullable`1 disc, String platform, Boolean folder, ExporterInvocation ) at Unbroken.LaunchBox.Search.LocalDb.GetMameFileResult(String filePath, Boolean useFolderNames, GameBase game) at TemplateInvocation.DefineReflectiveError(String filePath, Boolean useFolderNames, GameBase game, TemplateInvocation ) at Unbroken.LaunchBox.Search.EmuMovies.EmuMoviesSearchValue..ctor(GameBase game) at Unbroken.LaunchBox.Search.EmuMovies.SearchParameters.ConcatPrincipalClient() at DescriptorInvocation.DefineReflectiveError(Object , DescriptorInvocation ) at Unbroken.LaunchBox.Search.EmuMovies.SearchParameters.GetResults(String userId, String password, Func`1 isCancelled, Action`2 reportIndeterminate, Action`1 onError) at Unbroken.LaunchBox.Windows.Processes.BulkImageDownloader.ReadInvalidAdapter(Object item) at AccountObject.DestroyReflectiveGlobal(String code, AccountObject ) at Unbroken.LaunchBox.Windows.Processes.BulkImageDownloader.ProcessQueue(Func`1 getIsCancelled, String activeImageGroup, Action`2 onIndeterminateUpdate, Action`4 onUpdateAction, Action`2 onGameImageDownloaded) at Unbroken.LaunchBox.Windows.Desktop.ImageDownloaderHelp.<>c.ViewInvalidPublisher() at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.IncludeDistributedPrototype(Object ) at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.RemoveInvalidRecord() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location where exception was thrown --- at System.Threading.ThreadHelper.ThreadStart() Recent Log: 04:15:18 Exception
  9. As Aderumier stated, youtube videos will be scraped and shared here. Any of those which match Zombeavers C64 games can be used to complete the video snaps. Therefor, it is more than relevant to this thread. Whether Aderumier uses C64 dreams or not is irrelevant. What is relevant is that we as C64dreams users can also benefit from his strenuous effort into scraping more c64 video snaps.
  10. APF cassettes is seriously glitchy, as they state in the xml file. I managed to load the basic cart. In your biospack APFIMAG.zip you need to add the basic roms I can then get the cassette to load. But I somehow cannot get the RUN command in. To get this to work, you also need to make a small change in the apfimag.ini And you need to enter the autoload command in your ini Launching your games will get you to the basic screen. Pressing ENTER will get you to the next screen asking you to rewing tape and press play. And that is about as far as I get I also used this post on reddit https://www.reddit.com/r/MAME/comments/i6r2bd/apf_imagination_machine/ Maybe you will have more luck with it.
  11. https://archive.org/download/neo_kobe_fujitsu_fm_towns_2016-02-25-repack_20200803/Fujitsu FM Towns/[OS] Blank disk/
×
×
  • Create New...