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joelfabiani

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About joelfabiani

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  1. Oh I got it. So after renaming, If I import a new game for this platform it goes on the new folder instead on adding to the old one. Makes sense. Thank you.
  2. Thank you @Retro808. It's more clear now. The only thing confusing is why LB creates a empty folder inside Games with the new name? Will it be used in anyway?
  3. Hey all, I got very excited on the lastest changelog regarding adjusts renaming the platforms. "New Feature: When editing platforms and changing the platform name, you'll now be prompted to optionally change all the platform folder names, and also optionally migrate all media (from the poll)" But I noticed that when renaming it creates a "Games\[newname]" empty folder but doesn't move the roms nor adjust the "launching" field. Is this expected? Thank you!
  4. Thank you, I'll try to install steam later and report here as well.
  5. Hey @Good_King_Applesauce, I Just tried both default interface and BigBox, the only buttons that seems to work it's 'B' and navigation. Have you tried using Steam as @fromlostdays suggested? I have a huge Launchbox collection on my laptop but at this moment I don't have Steam installed here. Thank you.
  6. Hey ItchyRobot, not sure if my scenario can help you but the only thing I did was to structure the Emulators instead of all of them on the same directory. I attached a screenshot here in case it can shed some light.
  7. Great summary, thanks a lot CDBlue. I'm following DOS76 advice and organizing the emulators hierarchically. These definitely will be present on this tree. I'll try as possible to alternate between the RA core and standalone to get my own impressions but the feedback from you guys its already helping to know the route to follow. Thank you all.
  8. Would like this feature as well. Only now I realized there are games an old collection on the web. Sync with the actual library status would be very handy.
  9. Gold tip. I should have done this from beginning but will reorganize this way now. Thank you.
  10. Kudos Lordmonkus! I really appreciate, that's gonna help me to clear some standalone emulators I downloaded for cores. Thank you.
  11. I'll definitely gonna take a look on these. Thank you so much damageinc86 for the detailed asnwer.
  12. Hi Lordmonkus, thank you for your input. Please don't get me wrong. Nothing against the suggestions. I just wanted to hear from experienced users like you that already tried extensively many different setups instead of trying every existing emulator. For instance you maybe feel that I should throw Final Burn Alpha standalone emulator on the trash and use some RA core instead. To know my setup, and every single emulator out there probably will take a long time... would be good to hear others experiences. Thank you
  13. Hey guys! Here it goes my extremely noob question, hope you can shed some light here. After long time using pre-built retropie images (dz omega, retrorama...) I upgraded my year LB license to lifetime and decided to start a collection from scratch. I got roms from different packs always prefering no-intro roms when possible. Included eXo beautiful DOS collection and other stuff. Sometimes when adding an specific platform LB suggest an emulator to be used, but for various platforms it doesn't (eg. Amstrad) and other times even with platforms I believe retroarch supports LB suggested
  14. It's pretty clear now. Thanks for your detailed answer. I didn't finished downloading yet. But I thought it was 200gb based on the-eye info header where it states to be 200gb. I tried to grab a screenshot now but I'm getting bad gateway there. Thank you again for everything.
  15. I understand. This collection is pretty new to me. For ages I had only used retropie with a few old but gold games. If I got it right exodos is a brand new compilation (3.11) and win3x0 available right now is under development and getting an update too right? Just curious, not interested in ETA. Edit: I'm getting exodos from the-eye with a side of 200gb. Is this right? Asking because I had the impression that previous compilation (2.0) was 300gb+.
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