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  1. Also discovered that the imported games still function in v11.9, providing they were imported in v11.8 first. It seems that that v11.9 isn't setting the XML for ApplicationPath correctly on import, seemingly assuming the games are located in the Launchbox root directory.
  2. Further info: Re-installed Launchbox 11.8. The DOS games import without difficulty there. This issue seems confined to v11.9.
  3. I've been poking around in the MS-DOS.xml file for more info. After my recent import, I've noticed for a game (say, Duke Nukem 2). I keep my Launchbox games in a OneDrive folder called 'Emulation Essentials' - to prevent bloat, I only import selected games from a platform. The root folder is correct: <RootFolder>..\..\Users\elect\OneDrive\Emulation Essentials\MS-DOS\Duke Nukem 2</RootFolder> Application Path is shown as.... <ApplicationPath>NUKEM2.EXE</ApplicationPath> However, Launchbox tries to locate NUKEM2.EXE relative to the location of Launchbox.EXE, rather than the RootFolder for the game in question. It can't find it, and it errors. The only way to get the game to load is to manually input the entire path to the exe, I.e for Beyond Castle Wolfenstein.... <RootFolder>..\..\Users\elect\OneDrive\Emulation Essentials\MS-DOS\Beyond Castle Wolfenstein</RootFolder> <ApplicationPath>..\..\Users\elect\OneDrive\Emulation Essentials\MS-DOS\Beyond Castle Wolfenstein\BCW.COM</ApplicationPath> So the problem seems to be that Launchbox isn't using the RootFolder XML to locate the game, you have to manually direct it to the game folder from the location of Launchbox.exe.
  4. Wasn't using a beta, current 11.9 build. Tried a number of delete-and-reimports and the issue keeps occurring.
  5. I am trying to import MS-DOS games on Launchbox 11.9 (Windows 10). I followed the video here: But it doesn't work! When I press Finish at the end of the Wizard, it just ends, nothing imports. I got it to work years ago on an earlier version of LB but not any more. I tried importing my DOS games in folders by dragging-and-dropping them into Launchbox direct - this DOES import them, but the Application Paths are all wrong, they looks for the games in the Launchbox app directory, not in the directory in which they are stored. I could change them all manually but that's going to take ages. I tried a fresh install of Launchbox in a separate directory, same problem. I tried moving the games to a different directory and importing them from there, same problem. I tried DOSBox pure on Retroarch, which MIGHT be a solution for more arcade-type games, but it's a poor option for keyboard-heavy games (I've got a thing for old-school interactive fiction). Any ideas? I'm at my wits end with this one.
  6. I too am stuck on this one. Importing MS-DOS games - Launchbox assumes the Application Path is the Launchbox folder and I have to manually edit the path to each EXE. Too many to do by hand. I don't want to move my MS-DOS folders into my Launchbox folder, various complicated reasons, please no questions on that one.
  7. Hi, the issue was that 10.5 happily accepted any button combo as a closedown emulator option, but it simply didn't work in practice. Could exit emulator via Esc key and whatever specific exit function were available within, but not from the controller (the controller otherwise worked perfectly). I mostly fixed it by restoring a backup of 10.1, and then upgrading again. Hence, I traced the problem to the auto-upgrade failing the first time I tried it, which messed up some settings or something like that. Regret I can't replicate. One quirk...the use of Start+Select as an Exit combo now works in Retroarch, it works in standalone emus (Altirra is my favourite, I have a few others), but oddly doesn't work in standalone MAME64 (as opposed to MAME-core-run-thru-retroarch). Not sure if there's anything different I have to do setup-wise (it's always been a fiddly emu to work with). I only really use it for Bally Astrocade and a few obscure ex-MESS systems, but curious to establish what's up with this one.
  8. Hi, I later traced this to a botched 10.5 Launchbox upgrade. The installer messed up when I unknowingly switched from Bigbox to Launchbox and something went wrong config wise. Now fully functioning on LB Premium 10.5.
  9. Oddly, I took a backup of a working 10.1 installation, tried to jump to 10.5 again on a 'what the hell' basis, and now it's working? Confused. Seems something went wrong with my first attempted upgrade and I had to rewinds and start again. Solved for now, but concerned the "proactive" auto-upgrade feature isn't as resilient as it could be.
  10. Hi, been talking about this in another post. I too reverted to a backup of a 10.1 installation and everything worked again - button combos got me out of Retroarch and also special-interest emus (I use Altirra for Atari 8-bit, for instance).
  11. Yep, just pulled my backup installation of Launchbox (v10.1) off my NAS drive, uploaded the license key, and had it working in 30secs. Sounds like a bug report to me!
  12. +1 for needing help on this. All emus are set via hotkey to exit on Esc. This works, always has done. But can't exit emu via button combo at all. Not Retroarch, not single-system emus either (I'm using Altirra - a bit obscure but it still lets me exit via the Esc hotkey, so why not this?). Using Windows 10, Launchbox 10.5 Premium, wired Xbox 360 controller. Only just paid for premium version so can't speak for previous versions. Online guides don't help because the Options menu has changed so much. (Can I assume Controller Automation is no longer a separate setting)?. Just tried Launchbox 10.1 on my laptop, and this works without complaint, so going to go back to a backup copy of my setup and try that. Not the best initial experience of being a paid user, I'll say that much.
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