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File Comments posted by tycho1974

  1. On 11/5/2019 at 11:09 PM, Gamer said:

    @tycho1974All your Startup videos are top notch!! Any chance you can do CPS 1, CPS 2, CPS 3, NeoGeo, Sega Naomi, Sega Naomi 2, Sega Naomi GD-Rom, Sega Naomi 2 GD-Rom, Mario Kart Collection. Any system videos would be epic with the touch of your wand.

    Aw, thanks! Yeah, I could always do some of those. I make intros using video snaps of the games I have in my collection; I'm sure I don't have a lot of the games from the systems you mention here, so the only way I could make intros focusing on those games is if someone sent me (or pointed me towards) a collection of video snaps for those games...

  2. 41 minutes ago, Dunago said:

    Yeah that's likely more then I'm willing to do 😂. Im using your Arcade #2 intro right now and I just swapped out the music. I was gonna try and make something similar with a more agnostic logo at the end. Maybe just "Arcade" or something since my build is strictly MAME and arcade games.

    Oh well. Great job and all your intro's regardless!

    Let me see if I can make a version with a MAME logo instead of the BigBox logo today. Shouldn't take too long...

    • Thanks 1

  3. 38 minutes ago, Dunago said:

    I'm way into getting my own BigBox setup perfected right now. What do you use to make these? All your intro's are great quality wise with the transitions and ending logo's. Want to take a shot at making something myself but not sure what to use.


    I'm afraid I may have an unfair advantage — I'm a professional graphic designer using Adobe After Effects. I typically get my gameplay videos from emumovies, but I made my own for these DOS games. Then I simply make a "slideshow" of the gameplay videos, and make a separate logo animation. Finally, I combine the slideshow and logo animation and render out the final video.

    The secret, however, is that I have a source for "template" After Effect projects. I'll open up a slideshow template of my choice, drop in my assets (gameplay videos, logo files), tweak the project to my liking, add in some extras of my own, and add an audio track of my choice; I'll do the same for the logo animations. This workflow allows me to make these kinds of videos in about thirty minutes (not including render time, which can take up to an hour or more, depending on the complexity of the animation).

  4. Awesome, I love it! Obviously, I use a specific music track that I feel fits with the vibe and flow of each video, but I fully encourage everyone to substitute their own preferred music for their own purposes.

    I don't mind at all putting it here - I can't upload your version of the video without it becoming the "primary" version, so it's as good a solution as any.

  5. 51 minutes ago, Kondorito said:

    Loved it! Thank you for your hard work :)

    One small recommendation for a change if you are up to; the final sentence says "Emulator" instead of "Frontend".

    Hope to see more stuff from you!

    Thanks! I went back and forth on the tagline. My intent was to make a tagline not for BigBox per se, but for the overall experience; this is because the user never actually directly interacts with each emulator. What are your thoughts on these:

    Multi-Platform Video Game Emulation
    Multi-Platform Emulation System

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