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Areinu

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1-Bit Wonder

1-Bit Wonder (1/7)

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    I use it with 1.7.x nightly builds and it seems to work very well, I just need to switch every downloaded config to vulkan renderer, which is really minor compared to all the PCSX2 hassle this saves. It creates different filename for each memory card, based on game played, and also the config. Sometimes the downloaded config is not perfect but most of the time it is. It cut the time needed to get the game looking great from 30 minutes of fiddling with settings and 100 runs before getting it right (even with help of the wiki) to just 1-2 runs max, and no more than 2-3 minutes of fiddling. Great.
  1. I think this is a bug in Launchbox. When "Mute Audio During Transitions" option in Game Pause menu is enabled pressing the gamepad button assigned to the pause will mute windows. It will happen only first time this button is pressed after launching Launchbox. If you unmute windows manually then no matter how many times the pause button is pressed it won't mute the windows anymore. But restart Launchbox and first time you press the button it will again mute the windows. This works well if you're inside a game which has pause screen enabled, it will mute the audio when you enable the pause screen, and will unmute it when transition ends. But when you're just in Launchbox menu and press the button there is no game to be paused, and thus no transition to be made. I assume the Launchbox mutes the audio and then never triggers unmute function at the end of transition... or maybe it just happens to fast for windows to notice the unmute, if for example it happens within milisecond of each other? This also happens if you have Launchbox configured to launch Steam games, because Steam games are not configured to use pause screen (because they have their own overlay). So presing home button shows steam overlay and mutes the audio on first use. Later on it's ok. Steps to reproduce: Prerequisites: * Have " Mute Audio During Transitions" enabled in Pause Menu * Enable Game Controllers, Choose a Device (in my cause Xbox One controller) * In Game Controllers -> Mappings map "Show Pause Screen" to a controller button. I configured it to Home/Guide (button 11), but it should work with any button. 1) Launch LaunchBox, wait till it loads. 2) Press "Show Pause Screen" button What should happen? Nothing. Nothing should happen, because no game is running and no pause can take place. What actually happens? Audio is muted. Note that unmuting audio at that point and pressing the configured button will not repeat the bug again. Restart the Launchbox to repeat the bug. Currently disabling "Mute Audio During Transitions" is walkaround for this, but ideally this should be fixed, since pausing emulated games with "Mute Audio During Transitions" is a nicer experience, since it mutes audio instantly. Otherwise there's some strange things happening with audio when Launchbox attempts to freeze the emulator process.
  2. I use custom fields to keep some custom metadata that doesn't fit anywhere else. I would like to be able to search by those, but I couldn't find any place to do so. All I can do is filter or select games from the list, which doesn't help me too much. Also, it would be amazing if I could be able to see those fields in the list view, so I could sort by custom fields. Right now custom fields are really close to useless. Sure - they appear in my game details, but other than that don't help me organize my games in any way
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