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jfree427

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  1. I was downloading so many packs that I just overlooked it in the zip. Thanks for all your hard work!
  2. Great work @sucramjd. Can I request for Terminator Salvation video theme?
  3. I have some games that Emumovies doesn't have a game theme for. I've found them for Hyperspin but they are shockwave flash. Is there a way to convert a Hyperspin theme to an Mp4 that I can use with BB?
  4. I've enabled bezel support for Mame so I'm good there. Maybe it is time for me to check out retroarch for the rest of my emulators and abandon RL.
  5. I've ripped out the Pi that came with my buddies cabinet setup and I'm installing a PC with LB. His setup came with joystick encoders rather than a keyboard encoder so I'm trying to get everything mapped out. I've remapped all the buttons in mame and both mame and RL work fine standalone. However when I launch a game via LB/BB, none of the buttons are functional within the game itself. Is there a setting I'm missing in RL or LB/BB? If I change the emulator from RL to straight mame, the joystick buttons work as they should in LB/BB. I've honestly had enough of RL and its quirks, but I still like the bezel support for console games and how it hides the emulator loading screens. Help is appreciated.
  6. I switched over to launch TP games with Rocketlauncher and it hides the errors when exiting a game. Not a solution but atleast it is hidden now. However, one annoyance I can't seem to figure out. When exiting the game, BigBox goes to the options menu instead of the game selection screen. It is like it hits the "esc" button twice. To be fair I'm using Joy2Key for the exit/esc button. When I hit esc on my keyboard it doesn't happen. Any ideas?
  7. Thank you. I switched to RL for Teknoparrot and it works great!
  8. I'm struggling to find the TP module for RL. Can you help with a direct link?
  9. I altered my setup to point to the XML. Same result.
  10. Yes, @Retro808 this is Batman Raw Thrills. What do you have in the ROM file field for your setup?
  11. I never thought about using RL for Teknoparrot. I will give that a try. Thanks for the idea!
  12. I'm having the same issue, only with BB. Details below. The commonality on my setup I find is that games that launch with an "exe" have this issue where as games that use something else (ie. ELF file) work fine. I have also opened an issue on Git with Teknogods https://github.com/teknogods/TeknoParrotUI/issues/343 1. 2. 3. No AHK scripts in use 4. Not running as admin, but I have tried it as admin and get the same result. 5. No other launchers. 6.
  13. Thank you. Rather than at the emulator level, I've found it best to tweak the startup screen time game by game, since the load times vary. I was hopeful that there would be a way to have a callback for when TP was done loading, rather than making it time based but I imagine that would be very complex. Appreciate your help.
  14. Is there a way to extend the "Now Loading" screen when launching a TP game? TP takes a while to get going and often the screen goes back to Bigbox menu before TP even comes up. People using my machine will often think it isn't loading and try it again, which teknoparrot then gives an error. Any thoughts on how to better hide all the behind the scenes loading activities while still letting my game players know to be patient? Thanks.
  15. I'm trying to do the same thing. I want to switch my MiniPac to Mode3 (x-input) to play Street Fighter V then switch back to keyboard mode when I exit the game. When I switch the mode via command line, it doesn't work as expected. The WiniPac utility still thinks it is in keyboard mode after so there is some disconnect. Does it need to force the reconfigure of the devices? Also, has anyone successfully mapped an "exit" hotkey while in X-input mode? I hate having to go through the menu to exit back to BigBox. I would be very grateful to anyone who can solve this.
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