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oblivioncth

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File Comments posted by oblivioncth

  1. Ah alright.

    As I noted in the description above FP 8.2 isn't officially supported yet because I haven't checked it to see if changes to this importer are needed, which based on this issue you are having I'm guessing there are (probably new games added that have the colon typos). I also have not updated to LB 11.5 Beta 1 yet so I'm guessing there was a behavior change where it tries to create the region folders under all image sub-folders, including Box3D.

    I did happen to just finish extracting FP 8.2 on my local machine so while I understand what the issue here is already I'll try it out myself to ensure I can re-create the issue and then implement a fix along with any other changes that are needed for proper 8.2 support. Once the new version is out you should be able to just redo the import with it and the problem will be gone. If you want to be extra sure that the changes take effect you could delete the Flash, Java, HTML5, Shockwave, and Unity platform .xmls and sub-folders within Images (essentially removing everything the importer added) before doing the import again.

    The fix shouldn't take too long to get out, though I am juggling a few things at the moment so I can't give an exact estimate, though it's possible it could be by the end of the day depending on how the other things go.

    • Like 1
  2. 37 minutes ago, cemfundog said:

    I am so happy you made this. Just added over 50k games to my setup, my wife loves you right now. Thank you for all the time and effort you put into this buddy, you da man!. 

    I have an issue I thought you might be able to fix. Launchbox will not run right now due to an error that says the following: 

    "A directory could not be created: F:\LaunchBox\Images\Flash\Box-3D\en; pt; zh; de; es; fr; id: it; ja; pl: nl; ru; sv

    Please make sure you have proper permissions to create the folder and that the folder path is valid..."

    I can confirm that I have not changed any permissions settings and that my drives are working fine. The only thing I notice is that in some cases the folders it is trying to make are showing a : instead of a ; (like in the above with id: and pl:). Not a programmer so not sure if this helps but it is all I could see.

    Anyway, really appreciate your contribution, I am sure most of us will be using this one!

    Sure thing. Flashpoint is one of those up and coming major collections (like MAME, SCUMMVM, etc) so it would be a shame for people to not be able to use it in LaunchBox, especially since the metadata for it is so similar since it was derived from LB.

    As for the issue, definitely a bit strange but hopefully we can figure it out. The error is ultimately happening because ":" is not allowed in folder or file names and it is trying to create them because of how I transferred the FP Language entry into the Region field of LB. What is a bit confusing though is I don't know why it is touching the Box-3D folder as I only add images to Box - Front and Screenshot - Gameplay. Stranger yet, I don't remember ever seeing this error during testing.

    What this probably means is that there are some typos in the FP database where game curators meant to use a semi-colon but accidentally used a colon. I can simply add code to make sure that any colons found are swapped with semi-colons; however, it makes me wonder if I should change my approach for that field since in LB it is generally a single entry field. Perhaps having only the first language listed as the "Region". I'm not sure and will think on it a bit.

    Otherwise, I could use some helpful details:

    • LaunchBox version
    • Flashpoint version
    • Which Platforms you selected for import
    36 minutes ago, cemfundog said:

    Whoops, forgot to mention that my set up has only 4 of the platform options offered in your importer.

    Do you mean that when you use the importer you only see 4 Platforms to select from? Or you're just saying that you only chose 4 of the whole list?

    • Like 1

    COLORFUL bigbox theme

       13,451    276
    44 minutes ago, Saotome86 said:

    By chance does anyone know of a way to keep the dark gray background with Plateform Wheel 3? I love this theme and have based everything around it by customizing logos, creating box art in photoshop, finding marquees, etc. Though I'm a competent graphic artist, I'm an absolute noob at this.. especially if there's coding involved BUT I'm will to try! :)

    Thanks to any direction in advance that may help! 

    I haven't looked at it myself yet, but it should just be a simple asset swap or change of color code in the XML for that view.

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