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barfpony

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  1. Hey, thanks for chiming in to help. Here's a clearer demonstration of the issue. 1. I deleted the high score file for s1945 (Strikers 1945). 2. I did a run on Big Box and scored 319,400 (1st place in MAME). The cloud scores did not update. 3. I did a run on Launchbox and scored 179,500 (2nd place in MAME). The cloud scores updated. 4. I did a run on Big Box and scored 240,700 (2nd place in MAME). The cloud scores did not update. I've attached logs and screenshots for all three runs. Something I noticed in the logs is that Big Box tries to read/write the high scores twice, whereas Launchbox only does so once. Debug 2025-12-21 11-12-06 AM (Big Box Run 1).log Debug 2025-12-21 11-21-59 AM (Launchbox Run).log Debug 2025-12-21 11-44-05 AM (Big Box Run 2).log
  2. Would it help if I added a log from Launchbox where the scores actually updated? If necessary, I could even create a timeline of logs and high scores demonstrating when Big Box failed and Launchbox succeeded.
  3. For whatever reason, Big Box has decided to stop updating hi scores in the cloud. Desktop Launchbox works fine. I've tried a couple of suggestions from here - whitelisting big box in the firewall rules, logging out of LBDB and back in, but I've had no luck. I've attached the Big Box log. In both Big Box and Launchbox, using three different games (Dragon's Blaze, Strikers 1945, and Strikers 1945 II) I set scores in MAME high enough to affect the recorded hi score list. In Launchbox, the cloud scores (just weekly/monthly, nothing special) updated as expected. In Big Box, they did not (I tried Big Box multiple times first, it's not an issue of the scores being superceded by the Launchbox ones, they just weren't posting at all in any of the three games). Any ideas? I wasn't sure if this should be in the big thread or not. Debug 2025-12-16 11-11-31 AM.log
  4. That seems to have solved it. Thanks!
  5. I'm seeing a similar issue with 13.22. If I have MAME hi-score uploads on, BB will crash on game exit.
  6. My temporary solution to this was to move Launchbox out of my Google Drive, then use LinkShellExtension to link my games to Launchbox's games directory (using junctions). This means my manuals, videos, and images aren't being backed up, but that was crashing LaunchBox. I'll keep trying!
  7. Since I'm griping, another annoying thing about the Google Drive Stream virtual drive thing (what a mouthful), is that because the files won't show up until the Drive app fully starts, any program icons for programs kept in your virtual drive won't show up properly after a reboot. Definitely nothing LaunchBox can do about that, though.
  8. Hey all, Fair warning to gdrive users, I've recently "upgraded" (read: been forced to transition by Google before October) from Backup & Sync for Google Drive to Google Drive for Desktop, which attempts to combine Backup & Sync with Drive Stream. Launchbox, which previously loved gdrive, with its installer even telling you that's where you should put it, is not happy anymore. The problem is, Google now force you to choose between two options: 1. Mirror, which is like the old Backup & Sync, where it just keeps a synced copy of your files in your Google Drive. The problem is, you can't pick which folders to sync anymore; it's all or nothing. So if you have a 2TB account, you have to sync all 2TB, or forget it. This leaves you with the supposed "replacement".... 1. Stream, where a virtual drive is created, and all the files in your Google Drive are theoretically "available", but are actually being streamed on demand. They can be "made available offline", and you can set where files are "cached", but they aren't just normal local files anymore; the local cache breaks up all the data into chunks for Drive Stream to work with, and then the Drive for Desktop app makes them visible to the OS as "normal" files through the virtual drive. If you aren't running Drive for Desktop, the files are basically inaccessible. Weird, but... OK. So anyway, I set up stream, cached all my files, and changed the necessary paths in LaunchBox and my emulators (they're pretty much all relative paths anyway) to my magical new virtual Google Stream Drive. The emulators all work directly, but LaunchBox will freeze my computer entirely if I try to launch anything (though it starts and lets me scroll with box art). Big Box does the same if I even try to move around. I'm on 11.17, though 11.11 caused the same problem as well. I can attach what logs I've been able to collect. There appear to be a lot of "Could not create directory junction" errors in the longest one, which makes me suspect that something about the virtual drive breaks symlinks, but I'm no expert. It's also possible there's just a path that is somehow wrong, but it's weird that it's tanking the whole system. Any help would be appreciated! I get so frustrated with Google Thanks!
  9. I appreciate you doing this! That said, watch out, this executable has a nasty habit of corrupting save states.
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