-
Posts
228 -
Joined
-
Last visited
Content Type
Profiles
Forums
Articles
Downloads
Gallery
Blogs
Posts posted by SonicFan53
-
-
9 hours ago, Retro4Ever said:
This is for Android you can't just remove/un-select files from the list that it populates when adding a folder. Even if you could that would be like manually removing 100s of files.
Each game is in their own folder due to them having their own tracks. It actually involves duplicating the main folder, subfolders and each cue file in that subfolder. There is only 1 work around that I know of so far and does work, just a little inconvenience. Just involves going back and forth on a PC.
Oh. I was thinking you could still do that on Android.
-
I have a better idea: when it tells you what games there is, before you go to select system, remove everything but the cues
-
Do I need BigBox to test emulators like this?
-
So, I just wanted to tell everyone that I can use LaunchBox to launch video files in VLC. I have some downloaded YouTube videos that I downloaded so I could watch them whenever I want, even offline. I did trim out the bits I didn't need. All I needed to do? Import them as ROM files and set VLC as the "emulator". So, LaunchBox is now a multimedia centre for me.
-
I have added a couple games to the database, but it wasn't me
-
I agree that it's not nice
-
26 minutes ago, neil9000 said:
Its not needed anymore as Retroarch allows content directory overrides now.
oof
-
Wow! This is cool!
-
I used CHDman, and it's perfect! If you want, I can post a .exe file of CHDman as well as another .exe that I need to do the GDI to CHD thing.
-
I might try doing this but with console related stuff... yea. I WILL.
- 2
-
4 hours ago, Mcfly 2019 said:
You're right, these don't work for all Telstar and Odyssey games. I must have checked one game each with WinArcadia, found that it worked, then moved on. Unfortunately I don't know what games these were... I'll keep looking for another emulator for these platforms.
ok
-
On 2/18/2019 at 9:41 PM, Mcfly 2019 said:
Coleco Telstar - WinArcadia 17.6.0.1
Magnavox Odyssey - WinArcadia 17.6.0.1
How do you emulate these in WinArcadia?
-
I used the instructions on the Libretro Docs
-
Here's the full lowdown: I have .iso files of 7 psp games that all work in standalone, and I downloaded the RetroArch core in the UI. I got the system files from the right place, put them in the RetroArch\system\PPSSPP folder, then tried to boot a game. It almost succeeded, but then RetroArch crashed before it could begin emulating... I waited a bit and tried again, and it still wouldn't work. Am I doing something wrong?
-
BTW I did install the core through the ui.
-
Well, they're good roms and they're .iso filetype. Soooooooo...
-
Sorry, I meant in RetroArch, if it was related to LaunchBox ITSELF, I wouldn't have put it in the off-topic emulation thread, would I?
-
So, I found out that the PPSSPP in RetroArch is nearly identical to standalone, so I decided to try it, I got the system files I needed and followed the instructions on Libretro Docs perfectly, and it still doesn't work. Does anyone know why? (BTW before you ask, YES MY PC IS POWERFUL ENOUGH TO RUN IT.)
-
My collection in LB is 400-ish games, and I have games from a myriad of obscure and some slightly newer systems.
I'm talking Tiger Game.com, 3DS, Wii, Xbox, Watara SuperVision, VTech CreatiVision, Emerson Arcadia 2001, and more.
Edit: I obviously have games on the more well known systems like NES, Genesis, PS1 and stuff like that.
-
I honestly just want one M.U.G.E.N game, nothing more.
-
Thanks!
-
I really need to know.
-
Number One: Which Atari do you mean? 2600? 5200? 7800? Lynx? or Jaguar?
Number Two: Which Cores did you pick for each system? You need to set it to those specific cores.
-
Wait hold on there we go
Object reference not set to an instance of an object.
App: LaunchBox
Version: 10.10
Type: System.NullReferenceException
Site: System.Collections.Generic.List`1[Unbroken.LaunchBox.Search.LocalDbPlatform] ()
Source: Unbroken.LaunchBoxat ()
at Unbroken.LaunchBox.Search.LocalDb.GetPlatforms()
at (<>c )
at Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.<>c.<AttachView>b__279_14()
at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.<Queue>b__0(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()Recent Log:
10:41:03 AM Music.Prepare Start
10:41:03 Music.Kill Start
10:41:03 Music.Kill Finished
10:41:03 Music.NotifyTrackList Start
10:41:03 Music.NotifyTrackList Invoke WPF
10:41:34 AM ExceptionThere's the error.
Something possibly useful
in Emulation
Posted · Edited by SonicFan53
So, I made a text file that lists every platform in the LB Database and an emulator for it, if I could think of one. If there's an emulator for a platform that I missed, tell me and I'll add it.Every LaunchBox system and an emulator for it.txt