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artician

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  1. I also want a way to do this. I have not looked into custom Themes yet (my Launchbox PC is offline), but users can already select what fields we want shown in other areas of the information panel, so I was also expecting to find an option in the Options menu.
  2. Hi. I'm wondering if there is a way to manage playlists that allows for easily assigning a game to multiple playlists easily. I thought to look for this when getting tired of the `right-click -> edit -> add to playlist -> select playlist` workflow. Something like a spreadsheet view, or way to drag and drop selections to categories would be ideal, but I've not found anything and was a bit surprised. Thanks for any information!
  3. Awesome. Thank you for such a great tool regardless!
  4. Hi. How does this manage seasons of shows, or multiple episodes? I just downloaded this and am looking forward to using it tonight. Been wanting to put my video media into launchbox for a long time.
  5. @Retro808 This is exactly what I was hoping for. It worked! Is there documentation on how Launchbox associates it's files? I want to make sure I understand how Media relates to the equivalent ROMS. I figure there must be some writeups about this but have been unable to find them. The reason: Now I need to transplant those images back onto the main machine. I'm having some trouble doing so. I made sure the dummy-ROMs were in _mostly_ the same location (drive letter was different), when downloading on the online machine, and had the same paths where possible. The problem: Since copying the new images over, I've not been able to get the existing ROMs to recognize they're there. If I assign the images manually, they show up, but obviously I can't do this for several hundred games. I've tried reimporting the ROMs, removing and reimporting them, and "Updating Metadata and Media for Selected Games", but nothing seems to associate the images with the games they match up with. Same filenames, etc. Thank you for all your help!
  6. That may be what I'll have to do. I guess Launchbox looks for the presence of the actual files and verifies they're legitimate roms? There are hundreds. It may be more time-efficient to buy a new HDD and just mirror them there, to avoid hours of manual effort. Thank you for your reply! This is about what I expected, but thank you for helping me understand the system.
  7. Hi, My media center/launchbox system is offline-only. It's HDD is too large to copy to another machine, and I don't want to transplant the drive just for this. I have a few hundred games I'm still missing media for. Are there alternative ways to download media? Can I copy XML from my offline system to download on another Launchbox installation? I'm looking for a workaround for the automated solution. Thank you for any help!
  8. Hey man, I'm over 40. That may as well have been 6 months ago. Smarm = overruled! I only bumped because someone else chimed in a much later date from the original post, and the OP updated. Was hoping for the same. If there's an alternative, please share!
  9. Looks like this isn't available anymore, again? Seems like a moderately popular tool! If there's another way to auto-hide duplicate games in my library, please let me know!
  10. Thank you for your reply! What if I am already using the Clear Logos in Platforms for something else?
  11. My Theme is hyper-minimal, mostly text, but for the Platforms menu I want to have each platform represented by a simplified image of its controller. I'm creating the controller images myself, but don't know how to implement them as graphics for a given Wheel. Can someone illuminate that process for me? The way BigBox/Themes/CTC store images for everything is confusing to me. The initial thought I had was to overwrite a different Media directory (say, fanart, because I don't intend to use that category for anything else), then select that category of Media for the Wheel. Is this a good approach? Is there a simpler way to go about this? Is this the kind of thing I should be doing in the XAML or XML directly, instead of the Editor UI? Thank you for any advice.
  12. Update *SOLVED* So it turns out another post elsewhere recommended just installing the SDK. When I installed the SDK on my Windows 7 rig, the issue did not resolve. When I installed the SDK today on my Win10 rig, the issue was resolved! 🥳 <3
  13. Bumpity Bump. I got a whole new gaming rig. Installing Launchbox 12.5 has the same issue as reported above. Here were my steps: - Install Win10 - Set up all the things (typical process, can share details but should not affect this issue) - Install Launchbox 12 - Launchbox setup informs user that .NET Core 3.1.6 must be downloaded from the internet for Launchbox to run - Quit Launchbox setup - Install .net-runtime 3.1.6 - Install .net framework 4.8 (included with Win10) - Install .net desktop runtime 3.1.x - Install ASP .net Core 3.1.x (all the versions of .NET I can find) - Install Launchbox 12 - Launchbox setup does not inform user of need to download .NET Core 3.1.6, and Launchbox installs as expected - Launch Launchbox - At startup Launchbox prompts the user that .NET 3.1.6 is required to run, and asks if the user would like it downloaded now This is kind of silly. As with all my gaming rigs, this is an offline machine. Can this issue please be addressed? I am moving to download the latest version of LB now, since I now have no choice but to run Win10, but... Thank you for any assistance.
  14. I'm going to bump this since it was never actually fixed. I got my system up and running with LB v10.1 again, but there are still issues with that situation that would be resolved by installing a later version of the software. In order to do that, I need to figure out the problem with its recognition of its own requirements.
  15. Great, thank you for confirming! Okay, since I already had that installed, what should I check next (since it's still giving that message). I had installed 3.1, 3.1.6, and 6.0.
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