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Jayinem

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  1. So I'm trying to make as many of my emulators be direct boot where it doesn't show any GUI and just boots directly in the game. I've had a lot of trouble with that on Dolphin and I can use startup screen where it says loading but I not only want to skip the loading screen the GUI flashes briefly over the loading screen (yes I'm being overly picky I'm sorry) I'd rather it just boot directly in the game with no gui no waiting like I've been able to do on most emulators. There was a DolphinGUI that they used to use a long time ago and I just happened to get ahold of it a Dolphin built for Teknoparrot but it doesn't seem to work right it still shows the GUI when the game is launching. Has anyone solved this if they're like me picky about GUIs running when a game launches?
  2. I have a lot of games and it seems it's not straight forward in how to make it to where some have a startup screen yet do not have a screen that says game over when you exit. If you are using an emulator game you can easily just go into your emulator settings under edit turn off the game over screen and that will take care of all games for that emulator. Very easy, very straight forward. The issue comes in with PC games that don't give you the same options. I have around 400 PC games and there's no setting that I know of that would allow all of them to have it where there's a startup screen but no game over screen, or is there? In options there's a Startup Screen option but you can only check the box if you want a startup screen with no option for game over. I have discovered you can highlight all the games you want choose edit and drop field the only one that would seem to apply would be "Startup Screen Shutdown Enabled" but it's confusing to me it doesn't give you the option to disable game over screen only to enable it I think. So I don't know how to have one without the other. But to be fair I'm on an old Launchbox from 4 or 5 years ago and can't update for my own reasons so maybe it's different with an updated Launchbox.
  3. That's what I mean nobody's really asking anything I was the first post since October. But I think that 90%+ of Launchbox users don't use autohotkey or at least they don't use it with Launchbox.
  4. It's a shame this thread doesn't get updated very much anymore, it's very helpful to Launchbox. But anyway I was hoping for a script what I want to do is press a keyboard key and have Launchbox come up fullscreen which I've accomplished that part, but the part I haven't is I want that key to include activating it to where I can start navigating it without having to take my mouse and click on it. I have tried ControlClick but it's not working very well. (although I'm not an ahk expert maybe it's my script IDK) HotKey, F8, LaunchUpdate return LaunchUpdate: WinMinimize ahk_exe launchbox.exe WinMaximize ahk_exe launchbox.exe Controlclick, x500 y700, Left, launchbox WinActivate ahk_exe launchbox ;...any code you need... return Edit: lol didn't read the thread someone was having that problem of the mouse moving and clicking on this page. Edit 2: Found a script from a few years ago that works! I used F8 and then used Joytokey to map it to a controller combo so I can pull up Launchbox at any time and have it activated. CoordMode, Mouse MouseGetPos, x, y WinActivate, ahk_exe Launchbox.exe MouseMove, 586, 657 sleep 500 MouseClick Left SystemCursor(OnOff := 1) { ; INIT = "I","Init"; OFF = 0,"Off"; TOGGLE = -1,"T","Toggle"; ON = others ; https://www.autohotkey.com/boards/viewtopic.php?t=6167 Static AndMask, XorMask, $, h_cursor , b1,b2,b3,b4,b5,b6,b7,b8,b9,b10,b11,b12,b13 ; Blank cursors , h1,h2,h3,h4,h5,h6,h7,h8,h9,h10,h11,h12,h13 ; Handles of default cursors , c := StrSplit("32512,32513,32514,32515,32516,32642,32643,32644,32645,32646,32648,32649,32650", ",") If (OnOff = "Init" || OnOff = "I" || $ = "") { ; Init when requested or at first call $ = h ; Active default cursors VarSetCapacity(h_cursor,4444, 1), VarSetCapacity(AndMask, 32*4, 0xFF), VarSetCapacity(XorMask, 32*4, 0) For each, cursor in c { h_cursor := DllCall("LoadCursor", "Ptr",0, "Ptr", cursor) h%each% := DllCall("CopyImage", "Ptr", h_cursor, "UInt", 2, "Int", 0, "Int", 0, "UInt", 0) b%each% := DllCall("CreateCursor", "Ptr", 0, "Int", 0, "Int", 0 , "Int", 32, "Int", 32, "Ptr", &AndMask, "Ptr", &XorMask) } } $ := OnOff = 0 || OnOff = "Off" || $ = "h" && (OnOff < 0 || OnOff = "Toggle" || OnOff = "T") ? "b" : "h" For each, cursor in c { h_cursor := DllCall("CopyImage", "Ptr", %$%%each%, "UInt", 2, "Int", 0, "Int", 0, "UInt", 0) DllCall("SetSystemCursor", "Ptr", h_cursor, "UInt", cursor) } }
  5. Don't know the answer to your questions unfortunately but just curious does that game require a subscription to Teknoparrot? I tried Golden Tee Fore! in MAME but can't get the trackball emulated with my controller correctly.
  6. Just go to Tools > Manage Platforms and select the platform you selected for N64 and you go to the second page and click on Box-Front you can tell it where the images should go, you have a conflict.
  7. Having said that I'm having issues with mine as well it was freezing when I hit edit on a game but that stopped but even after I ran scannow and DISM my launchbox stays open in task manager when I close it. I have to go into task manager and manually close it.
  8. You could try sfc scannow and DISM, it's a computer problem. First run DISM with /Online /Cleanup-image /Restorehealth to ensure the system image is healthy, and then run sfc /scannow to fix any system files.
  9. The main file a folder format Xbox game will have is default.xbe and it might have those others not sure. Those 7 gb Xbox games were meant to be played on an Xbox 360 that's been RGH'd and won't work. You might be able to convert them using XDVDMulleter by extracting the ISO then remaking the ISO with the option of "make as small as possible". But if that doesn't work just search google for some other ISOs. In this video the guy actually has 7 gb ISOs that he converts to work for Xemu just watch the video and grab XDVDMulleter should work for you.
  10. There are some that were converted to .iso in a way that won't run on Xemu, and there are some games that just don't work on Xemu yet. I would first check the compatibility for each game https://xemu.app/#compatibility If it says it's playable then pretty much it's not a good ISO for Xemu. You would then need to find either one that's already converted for Xemu or find a folder format and use XDVDMulleter to convert it to a proper ISO for Xemu. If a game is 6 or 7 gb you could tell by the size it's not meant for Xemu. XDVDMulleter reduces it's size dramatically so that's good news you'll save space. Xemu can't read an ISO larger than 4 gb. I checked for you and both of those games show playable on the compatibility list so it's an issue with the ISO for sure.
  11. Since there doesn't seem to be a solution to launchbox staying in task manager I made an Autohotkey script that taskkills it then made a keyboard shortcut and then used JoytoKey to map the keyboard shortcut to my controller so that it gets removed from task manager (but sometimes takes several times to work) it'll have to do I guess seems to a computer problem on my end so I can't really expect a fix from someone here
  12. Some forums would not want someone making multiple threads it's hard to know. But I played with some settings and it seems that issue with it going back to Big Box during games has stopped (can't remember what I changed exactly). I tried installing a fresh Launchbox and then added the image and data folders but it still gets stuck in task manager.
  13. I'm fine with not being able to multitask, but it's going back to Big Box during games on it's own and when I press buttons in the games it's being read in Big Box. There's no way I'm the first person this has happened to right? I didn't even change anything yesterday was my first day having Big Box. I can disable controller if I need to I guess. I just launched a Super Nintendo rom through Retroarch using Big Box, the game booted fine then within one minute it automatically went back to Big Box, and keeps doing that every few seconds on it's own. And some games launch minimized and it goes back to Big Box yet the game is working. All of my games in Launchbox launch fullscreen.
  14. Yeah this is weird behavior and I looked through all of the settings there was nothing that I found about preventing the controller from working if Big Box is not focused. In fact I'll have Big Box open and be typing something in notepad and it'll just switch focus to Big Box and even in a game it switches focus even though I pressed nothing, and also buttons I'm hitting in the game are being read in Big Box. I am on a Launchbox that's 4 or 5 years old I tried to update today I copied all the info from the data folder but about 500 of my games were missing and many covers that I personally made it just won't work for me to update with these issues.
  15. Thanks for the info, reading your guide it's likely because I have 1300 games and way more images than that due to mismanagement of them probably like 5000 images. I will try to clean it up. In the meantime I created a autohotkey script to at least taskkill Launchbox with Ctrl + Shift + B so I don't have to go into task manager and close it, it works okay. One more issue I have the controller set to work in Big Box and it works but too well, it keeps working in Big Box when I'm playing a game so it interrupts the game and goes back to Big Box. Is there a setting to fix this?
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