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Beati3

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Everything posted by Beati3

  1. @Lewis74 Have you tried all the editing of the .bat files? That was the first thing I tried. It didn't work, but as the scaling override did work for me, maybe one of the other things will work for you. It's very satisfying once it does work. Then you shoot things for a couple of days and the novelty wears off. These are not long games.
  2. sylas, you're a star! That did it. After all the tweaking I've tried, your setting took me two ticks and now I get full screen and sound. Thank you very much!
  3. Thank you! I'll have to try it out. I suspect part of my problem is I'm running Windows 10, not just at high resolutions, but scaled to my 65" TV. I think that's what breaks it in fullscreen. I'll try it out though. (It's been the knitting season here. Haven't had LaunchBox running in quite some time.) Thank you!
  4. Thank you for responding. I'm using a similar approach but I have a .bat file for each game. I tried you -sound-buffer 2048 but still no sound with -fullscreen. I might work for someone else though.
  5. Thank you for the suggestions. Unfortunately they didn't work. When I change to -fullscreen_window I get audio, but I also only get the top left corner of the window, even with -x 800 -y 600. It's an odd one. I've also tried using -volume_vldp 50 to try and set that at the end of the command, but no joy. Very odd.
  6. I realise this is an old thread, but the topic is relevant, so rather than starting a new one ... I've got American Laser Games working well. I have one glitch. When I use the -fullscreen parameter I get no audio. The Daphne log says: --DAPHNE version 1.0.10 --Command line is: daphne.exe singe vldp -x 800 -y 600 -fullscreen -noserversend -framefile singe/crimepatrol/frame-crimepatrol-cdrom.txt -script singe/crimepatrol/cdrom-crimepatrol.singe --CPU : GenuineIntel 3500 MHz || Mem : 2048 megs --OS : Windows NT Derivative || Video : Intel(R) Iris(R) Plus Graphics 650 --OpenGL: Compiled In --RGB2YUV Function: MMX --Line Blending Function: MMX --Audio Mixing Function: MMX Setting screen width to 800 Setting screen height to 600 Set 800x600 at 32 bpp with flags: 80000001 Initializing sound system ... WARNING: Audio device could not be opened: DirectSoundCreate: No audio device found Joystick #0 was successfully opened Remapping input ... Framefile parse succeeded. Video/Audio directory is: singe/crimepatrol/./ YUV overlay is done in software (ie unaccelerated). Booting ROM ... Starting Singe version 1.14 I can run them in a window with sound no problem. Then the log looks like this: --DAPHNE version 1.0.10 --Command line is: daphne.exe singe vldp -x 800 -y 600 -noserversend -framefile singe/crimepatrol/frame-crimepatrol-cdrom.txt -script singe/crimepatrol/cdrom-crimepatrol.singe --CPU : GenuineIntel 3500 MHz || Mem : 2048 megs --OS : Windows NT Derivative || Video : Intel(R) Iris(R) Plus Graphics 650 --OpenGL: Compiled In --RGB2YUV Function: MMX --Line Blending Function: MMX --Audio Mixing Function: MMX Setting screen width to 800 Setting screen height to 600 Set 800x600 at 32 bpp with flags: 0 Initializing sound system ... Joystick #0 was successfully opened Remapping input ... Framefile parse succeeded. Video/Audio directory is: singe/crimepatrol/./ YUV overlay is done in software (ie unaccelerated). Booting ROM ... Starting Singe version 1.14 Would someone know what I'm getting wrong, please? Thank you.
  7. I've just solved that issue myself. It created a new one of course. My .bat files read: @daphne.exe singe vldp -x 800 -y 600 -noserversend -framefile singe/crimepatrol/frame-crimepatrol-cdrom.txt -script singe/crimepatrol/cdrom-crimepatrol.singe You'll see posts where people suggest removing the -x 800 -y 600 and replacing it with -fullscreen_window. That doesn't work on my setup. -fullscreen by itself worked for displaying in fullscreen, but for some reason I then lose audio. I've got the games launching from LB, but I have to minimise the command line box each time, and the games appear in a floating window. It's not 100%, but I can play the games, which is my aim. I'm using my TV as a monitor. Good luck sorting it out.
  8. Eureka! It's running from LB. Hooray!! Thank you. It was the system name. I'd added it as "Sammy Atomiswave" and had put only "Atomiswave" in the emulator settings. You caught it! Thank you very much! I promise to be more detail oriented through the rest of my setup process! Thank you, thank you, thank you. Now for much dolphin machine gun joy.
  9. Thank you for being so patient. I provide support for a living. So I appreciate the how annoying my own lack of attention to detail is. I removed the Dreamcast reference. It was in there from the start. I'm not after DC emulation yet. Thank you for the pointers. I'll use those in future. I've made the adjustments to the emulator settings, but it's still not running. I'm aware the issue with this is in the cockpit, not the engine. I'm attaching the edited settings. When I was setting the resolution directly in Demul there were some resolutions that resulted in black screens. I've set it to run at fullscreen and display when I start a rom directly in Demul. Is there a similar setting I could change at the LB end somewhere that might fix it, please? Again, thank you for your support and patience.
  10. Sorry, I was editing while you were posting. Please see screenshots above. Thank you.
  11. Thank you. I didn't. I've added them but still nothing. I expect it needs a default command line parameter? Thank you for your response. That was very helpful. I just need to find the other thing I've missed. I've missed something for sure.
  12. Hello, me again, I'm trying to use Demul to emulate Atomiswave. I can launch games directly in the emulator, but when I try to launch them from LaunchBox I get the black screen. I've unchecked the box in the emulator settings "Hide all windows that are not in exclusive full screen mode", but I just get Demul sitting on top of the black screen. I thought once it worked in the emulator it would launch. I have a lot to learn. I'd be most grateful for any assistance, please. Thank you.
  13. D'oh. I worked it out. I had all the original media from a previous install in the folder. Silly me. Sorted now.
  14. Hello, In experimenting with Mame, Naomi and Atomiswave, I have managed to get all the Mame games included in all lists. (I have separate folders but at one point I put Atomiswave and Naomi roms in the Arcade rom folder.) The is despite re-importing the systems. Is there any way of cleaning up games lists once this has happened, please? I thought re-importing would fix it but it didn't. Do I need to start again? Thank you.
  15. I got the games working today. I got a Mame 0.223 set. I managed the MAME setup in the emulator where lightgun was set to off by default. I'm now finding my way around LaunchBox reasonably well for being less than a week in. Love the system. If other n00bs have trouble with lightguns, check the device settings in MAME. Lightgun is probably set to off. Thank you!
  16. Ah, that's a big help. Thank you for responding. Yes using only 1 wiimote Yes I have a Mayflash Dolphin Bar I'll look for a set compatible with Mame64 I should have realised the 2003 set was old. That really clears things up. Thank you again, Beati3
  17. Hello, I was inspired to get Launchbox by ETA Prime’s video on importing Mame sets and how easy it was. I know it has to be me, because ETA Prime has never given me a bum steer, but my Mame setup hasn’t been easy. After my first set only partially worked I got the full set - Mame2003 Plus - from Archive.org. I imported. I’ve played around a bit with the Mame.ini file to tweak lightgun recognition and setup rom paths to both archive and chd files, but even lightgun games I got working on a Pi 3B+ - Terminator2/Alien 3 - aren’t running. Controller only games are running fine associated with Mame64.exe. I fiddled with Retroarch and the lr-mame2003-plus core, but that didn’t work at all. I’ve turned reload off screen to 0 as someone suggested. I confused myself no end installing Touchmote - is it required? And now I’m in a funk because all I wanted was to play the lightgun games that wouldn’t run on the pi to run on my PC. I’m a little cheered playing Border Down, recommended by ETA Prime. Naomi and Atomiswave are working perfectly. I’d be grateful for any advice you might be able to give me. Thank you, Beati3
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