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Megacade2021

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  1. I found a work around on this if anyone is still trying to figure it out. With punch out having two screens - one on top of the other - the bezel does not load as it is only able to load to a single screen. After writing new lay files several times over several weeks trying to get it to work..... I have no clue what I'm doing, seriously. I finally determined that the only way I was going to get the bezel to work on punch out was to split the bezel on the horizontal and have the lay file add one bezel to each screen. You can see in the lay file that one bezel is named "Bezel" and the other "Bezel1" and that I have it set for two screens. Copy and past this code into your lay file found in your mame emulator folder under artwork, inside the folder called "punchout". Further you will need to accurately crop your bezel of choice and name each appropriately, then copy those to the same punchout artwork folder. I'd share my cropped bezel but they are custom for my arcade machine. <mamelayout version="2"> <element name="bezel_top"> <image file="bezel.png" /> </element> <element name="bezel_bottom"> <image file="bezel1.png" /> </element> <view name="Bezel Artwork For Over-Under Screens"> <screen index="0"> <bounds left="2" top="0" right="14" bottom="4.5" /> </screen> <bezel element="bezel_bottom"> <bounds left="0" top="0" right="16" bottom="4.5" /> </bezel> <screen index="1"> <bounds left="2" top="4.5" right="14" bottom="9" /> </screen> <bezel element="bezel_top"> <bounds left="0" top="4.5" right="16" bottom="9" /> </bezel> </view> </mamelayout> I thought others could use this fix! Happy Gaming!
  2. Yes, when I set up my trackball I set multimouse to 1 and in your image where it says trackball_device I put mouse and mine is working fine now.
  3. Once I got frustrated enough I finally just copy and pasted the entire rom path and it loaded. I now use a similar strategy for each emulator. I also have become very organized in where I allow the files to be. Basically I started over (deleted everything - luckily I had just began).
  4. It may have been this D3DX9 file which you can get free from microsoft here
  5. UPDATE: I added the entire path name to the "rom path" in the config file and it looks like that may have been the issue. Although I can't be 100% positive of that since I wound up deleting all the MAME games and loading only a few until I got them working. My next project is to get the trackball to work with MAME, had some issues with it last night. It works as a mouse but does not work in a game??? If this persists I will create a new thread to discuss potential fixes, unless there is one already
  6. Thank you guys for the assistance. Much appreciated. I believe like others have said is it is an issue of incomplete roms. Or missing files. Solution from what I have gathered on this issue: Load small batches of MAME games and check as you go, when one doesn't work look for an individual working rom. Unless I am missing something? Already loading my next, and hopefully more successful, MAME set. Good Gaming
  7. Soooo, I just started clicking on game after game on MAME and I can get some of the games to open. So I immediately found the same game in Launchbox and guess what...it opens. Progress
  8. I was actually beginning to investigate this when I noticed your comments. So I checked as you suggested and here is what I saw, images attached. The game did not load, and the game title was grey and not white...so unavailable? Right?
  9. Here is where I am at...first I am the type of person that will spend hours researching an issue to try to solve it myself. And I did find numerous topics pertaining to this problem. I tried all the remedies and none fixed the issue. Included are screenshots of my settings... Loaded Launchbox recently loaded one NES game as a test, loaded emulator...all worked fine. Loaded MAME set, loaded MAME emulator...get initializing prompt then nothing. Appreciate any help thanks
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