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nicolasonline's Achievements
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@faeran thanks for the reply and your insight I do want to confirm that the screenshots I posted happen to be my custom theme, but unfortunately I had the bug occur to me with all installed themes that have the "Wall View" including the default one. The difficulty in identifying why and when it happens is challenging. But there are a couple of things that helped pin down the problem. I have 2 different PCs, the old one and the newly purchased one. The old one has Windows 10 with LB 12.14 that I upgraded to 13.12. The new one has Windows 11 that I did a clean install of LB 13.12 and upgraded to the latest 13.14. I don't remember having this issue on the newly installed 13.12, it only started once I upgraded to 13.14, hence my original post. I also never had this issue on 12.14 on my old PC but once I upgraded to 13.12 the issue started arising. In essence having the two machines have helped me find that it's a common problem I've had replicated twice. And on both machines, the issue was replicated on any theme. I'm guessing that does fall in line your idea that the jump from 12.14 to 13.12 might have something to do with it, but it theory shouldn't happen from 13.12 to 13.14 but it did. I did a clean install of 12.14 on my new machine and the issue is completely gone. I wonder if doing a clean install above any certain version would resolve the problem including a clean install of 13.14. But I guess noting my experiences here, if someone encounters something similar in the future it will be easier to pinpoint what causes this behavior and why it's manifesting in some cases and not in others. Thanks again for all your help
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@bbweiners thanks for the follow-up and added information. Unfortunately, upon coming back home I'm realzing that even 13.12 has the same issue. I've downgraded to 12.14 (simply because it's the last update file I have on my old PC) and so far the bug has actually disappeared (tried multiple times and reboots). @faeran thanks for your follow-up. It's a very basic custom theme I made. I'm gonna attach here if anyone wants to try. I'm in Platform view and just jumping into the Platform to see the games, I go into Wall View and this is what happens, I have a few random pieces of missing artwork. Usually going back out of the wall view and directly back into it fixes the problem. And I checked the cache image sizes of the artwork, they're all standard under 1mb and under 1500x1500, thumbnails generated are obviously smaller in weight and size. If you have any other questions, feel free to ask! Thanks again Nintendo.zip
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An update for the records. Downgrading to 13.12 has resolved the issue.
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nicolasonline started following Sudden Wall View Bug
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Since the previous update a few days ago I started getting a Wall View bug where some of the Artwork of the games will not be displayed. But I can go over the missing box art and launch the game. I have to exit the Platform and re-enter the platform for the Box Art to show up again. I tried clearning All Image Caches and re-generating all images but the problem persists. I just updated to 13.14 and the problem is still there. Never had this issue before. Any ideas? Examples of opening the platform then exiting and re-entering the platform to re-populate the missing Artwork.
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Good to know. Thanks for your assistance with this
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After doing some digging in the changelogs I found out this was implements to the Change View as a feature improvement in version 12.5 Is there an official place I can download older versions of Launchbox? Thanks
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In version 11 when assigning a Shortcut to Switch a Theme or Switch a View, and you'd press that Shortcut key, the Theme or View would just Toggle/Cycle through every time you pressed the shortcut. In version 12 it seems that everytime one presses the Shortcut, a popup list menu shows up for the either the Theme selection or the View selection, and you have to manually select the Theme or View you want then confirm. It no longer toggles through the Themes or Views without any popup menu. I tried going though all the Options and Settings to see if I was missing something, am I missing something? Or is this the new standard behavior for switching Themes and Views? Thanks Edit - Forgot to Add the Screenshots below. The "Popup" screen is what I wanna avoid - and go back to the behavior of just cycling through the views/themes without the screen
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"Game Over" Exit Screen - Shutdown.xaml?
nicolasonline replied to nicolasonline's topic in Big Box Custom Themes
Thank you so much @Retro808 can't believe I missed that -
Hello, I am putting the finishing touches on my custom theme. But I cannot find a way to edit the exit screen of a game that shows "Game Over". Want to edit the color, font, background etc. I saw on a post here from a while back that apparently the default theme has a shutdown.xaml file. But I can't seem to find it in the default theme or any of the other community themes. Tried doing a search within system and style theme files to find it and can't seem to locate the code. If anyone can point me towards its location would be much appreciated thanks! nick
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When launching a Nintendo 3DS game from BigBox, it opens in Citra perfectly in fullscreen, but if I want to access to the "Game Pause" screen via my Controller hotkey, it doesn't show the "Game Pause" screen automatically. I have to Alt+Tab to get to it. The interesting thing is that the Game Pause screen actually opens as an extra "Big Box" Window. This works flawlessly with Dolphin and RetroArch but for some reason cannot get it to work with Citra. Any ideas would be appreciated!
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Hey @C-Beats I do indeed confirm it has been resolved! I'm so excited and happy about 11.10's new views and thankful to you and @Jason Carr for your constant follow-up and diligence. I genuinely had a fun time troubleshooting with you guys! Looking forward to designing my first theme for the community and If I come across anything else I'll let you know, thanks again!
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Hey @C-Beats I have had a chance to test the beta 2 update in regards to the Grid Jump issue. The issue has unfortunately not been resolved. But the good news is that some changes have happened, which could point to the source of the problem. Change # 1: The good news is that now a Grid with 15 Games no longer jumps (it did in Beta 1) as you can see below: b.mov Change # 2: The bad news is that now a Grid with 10 Games is jumping (it did not in Beta 1, and it also did not do this in final release of 11.10) as you can see below: a.mov Finally the problem persists (as it did with Beta 1 and final release of 11.10) with a number under 10 games, like 9, as you can see below: c.mov I hope those differences can help, let me know if there's anything else you'd like me to try out!
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Awesome! Will check out to see if it resolves the NavigationRows jump issues with specific number of games. Thanks
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That's so strange? Are you using the Property SelectedItemZPosition in the CoverFlow? It has to have a relatively larger value than ItemZPosition like below relative to CameraZPosition? And it's still not working? CameraZPosition="2" ItemZPosition="2" SelectedItemZPosition="2.5"
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Honestly am torn between v4 and v4.2? I love the contrast of v4. Maybe in v4.2 if the red space is increased a little bit along the x axis? As it goes just a tiny bit beyond the midpoint, it might look a bit better closer to 2/3 of the way along the x-axis cause it's all red? (The effect is less visible in v4 cause of the white contrast on the left).