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Kefka2b

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Kefka2b last won the day on January 3 2024

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  1. Great thanks both!
  2. Thanks a lot, setting it as Sleep 4000 made it switch before it's in focus
  3. Since the change to their launcher when starting a game from LaunchBox it starts windowed, full screen can be toggled with f11, tried to add -f or --fullscreen to arguments but that doesn't do anything. Games open in full screen when started from Shadps4 launcher. Can someone help?
  4. In Retroarch yes, there's a setting that allows to store controller remaps per controller type, can't remember how it's called. For Bigbox I don't believe that's possible which is not ideal.
  5. Only imported Snes for testing and didn't have the option.
  6. Tried it but for now it's not really more than a PoC, can't use my Dualsense, can't choose which core to use in Retroarch (at least from what I can see) and no customisation possible so we'll have to wait and see how this turns out, but it's not surprising it's fast since it's so bare bones for now. The interface is interesting, mainly the achievements navigation.
  7. It's actually called poll type behaviour, it's in the Retroarch Input settings normally.
  8. I used to have the same problem with the Odin 2, I had set input poll behaviour to early instead of leaving normal, after changing it back it worked fine. I don't even know what this option does but I just had assumed that early would be better.
  9. Not sure when this started but when I open pause screen when playing Retroarch the sound is getting stuck until you resume. I am on 13.24 and RA 1.22.1
  10. For example: - Magna Carta - Forza Motorsport games - Lost Odyssey Some do work like Red Dead GOTY All other 1 disc games work fine. Getting loading failed error: xenia.log Can someone help?
  11. A couple for MS-DOS please: Doom 2D -> https://gamesdb.launchbox-app.com/games/details/86523 Space Quest: The Lost Chapter -> https://gamesdb.launchbox-app.com/games/details/126328
  12. That sounds like a great addition to this theme!
  13. If anyone can suggest some, that would be appreciated
  14. Hello is this supposed to be added to the XEMU emulator running script? Can someone share their script please?
  15. Hey thanks for your reply. They all support it, the RPCS3 implementation looks very janky for now so I'll just not pursue it, not sure why model 2 and 3 crash when loading state, the save state file is created though. Quick question somehow related as it is about the Pause screen, is there a way not to display the achievements option when using an emulator that doesn't support them?
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