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Kefka2b

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Kefka2b last won the day on January 3 2024

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  1. Hey thanks for your reply. They all support it, the RPCS3 implementation looks very janky for now so I'll just not pursue it, not sure why model 2 and 3 crash when loading state, the save state file is created though. Quick question somehow related as it is about the Pause screen, is there a way not to display the achievements option when using an emulator that doesn't support them?
  2. I was trying to make those work with the Pause screen and I am positive I have set the right script and it works fine on all other emulator that support it (Retroarch, Dolphin, PCSX2, PPSSPP etc..), even when using the emulators without Launchbox, each time I try to use those features they crash the emulator, anyone able to make it work? I have an 17 13700k and an RTX3070ti if that matters.
  3. Hi yep putting the platform name manually actually works thanks. Regarding your question as to why create a PC Ports platform, it's because I like to have things separated as old console games ported feel like they should belong to their own section (to me at least) just like Windows 3.1 has its own for example, and I don't like the fact that they would show up both in Windows and in a playlist if I went the playlist route instead. I mainly use platforms in BigBox and not really playlists except for Collections.
  4. Man that would be a tough decision. I would go with Star Ocean 2 on PSX: 1 of my all time favourites, the music is incredible for a start, just classic Enix. The combat was incredibly good , fast-paced, aggressive and real-time, but also required strategic planning. It is the perfect universe (quite literally) to get lost in on a deserted island with plenty of time on your hands and time you will need to beat the game 100%, as you will need to play it several times to enjoy the full cast of characters and unlock all the personal events, go through the end game optional dungeon, reach level 255 etc... The crafting system, the skills, the arts, everything is so deep and interesting. Just thinking about it now just reminds me of of that first encounter between Claude and Rena in that village on Expel 25 years ago, the eerie music, little did I know of the incredible adventure I was embarking on.
  5. Just created a PC Ports platform under Computers and trying to add a game to it manually however it doesn't show up in the platforms list, also not when using the importer. Anything I am missing here?
  6. Ok I don't have experience in those ๐Ÿ˜
  7. Not sure if this is megabezel or something else but if it is play with the non-integer scale, high Res scanlines, scan line direction multiplier settings in the shader parameters in retroarch
  8. You will need to adjust the resolution of the emulator, or the size of the screen area (scale) or scan line Resolution.
  9. I run at 4k, maybe 1080p is fast.
  10. Emulation wise you'll be good, maybe will need a bit of tweaking in PS3ยท or Switch games if upscaling to 4k. Regarding Bigbox navigation, I have a more powerful computer (RTX 3070 ti, i7 13700k, 64gb RAM and everything stored on NVME gen 4 drives), but navigation in Bigbox is still rather choppy even on default theme, there's been improvements recently but still needs a bit more optimisation I think. I tested other front-ends like ES-DE or Retrobat which do run buttersmooth, however their features are not as advance as LB/BB.
  11. Looking for a pc ports (decompiled recompiled games) PNG and video ๐Ÿ˜Ž
  12. Dualsense since I can emulate Xbox style with rewasd and use a lot of of shortcuts, track pad etc. Use it as native automatically when needing gyro, PS glyphs, haptics etc... Just wish there was a way to wake the PC up with it but Bluetooth doesn't allow that on pc. Hope someday Sony will release official drivers for Windows and also a usb receiver with high polling rate and support to wake on USB. It would then be the default ultimate all in 1 solution for everything without limitations or workarounds involved.
  13. Oh ok thanks @C-Beats, that's a shame though, I hope someday a working way to do this will be added back as it's something missing for my use case (basically only using Bigbox for everything and never having to use anything else for my dedicated gaming OS).
  14. Within the game details view, I am looking to automatically say "install" instead of "play" when a game is not installed. And to have an extra "Uninstall" option when a game is installed. Launchbox has those options but not Bigbox? Even the default theme doesn't have those options as far as I can tell. Am I missing something obvious here?
  15. Ok ๐Ÿ™ I'll wait for a CTC update as I have no idea how to do that.
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