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Kefka2b

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  1. These are all the platforms I know have light gun games so far and that are in my collection: -3do -Atari 7800 -Arcade: MAME, Teknoparrot, Naomi, model 2, Model 3. - Nes - SNES - Wii - Master System - Mega Drive / Genesis - Mega CD / Sega CD - Saturn - Dreamcast - Playstation 1 / 2 / 3 - XBOX
  2. Yeah was just adding extra background regarding the start-up lag I am having.
  3. As far as I am concerned it is performing very well, I also have a quite decent system nvme ssds only, i7 13700k, RTX 3070ti and 64gb ddr5 ram. However, since either upgrading windows 11 to 24h2 from 23h2, or to LaunchBox 13.17 (can't remember when it started), each time I start LaunchBox it hangs for about 20 seconds once it's opened.
  4. Hi is there any way to show RTSS overlays over BigBox? Not interested in stats, but I want to use it to show a Sinden Light Gun border.
  5. Yeah you can have edit both the platform and emulator settings to define a non default path.
  6. I curate my rom sets however I mainly remove all the baby, girlie, Barbie , billions of American football and wrestling games.
  7. Take the occasion and convert all your games to .CHD , this will reduce the size drastically and also you'll end up with 1 file per game. Otherwise go to the Sony PlayStation platform XML file in the Launchbox folder and with a file editor like Vs code use the search and replace all feature and replace all .bin by .cue, if you converted your games to CHD format then replace .bin by .chd
  8. It's also good to have more management features if you are using bigbox as shell.
  9. I am not able to get the device PNG images to display before transitions to videos for all custom playlists and categories, basically for all the ones that don't have a colour attributed in the theme files and default to the green box (where it shows number of players , year etc either for games or Platforms). Is it expected?
  10. Thanks for your reply! so this would work and need to be setup on a game by game basis? I am using a build with all my games and the idea would be to be able to switch from Light gun games to controller games easily.
  11. Hello AHK wizards! I am looking for a script that would keep the Sinden border window always on top of everything. I know I can use bezels with borders and I am doing it for Retroarch games already, however it's quite clunky for other emulators, and most importantly and this is why I am looking for this, is to have the border on top of LB/BB to navigate menus with the gun directly (it always requires to disable / re-enable again the border to show, when either opening the pause screen, or quitting a game back to BB for example, as I have an off-screen gun button shortcut for border activation/deactivation to use other buttons in game, it makes it hard to re-enable without the border on). Sinden has a process running always, but when opening the border with the gun shortcut, a second window containing the border is actually opened until the border is disabled again from the gun. Big noob question, where should I put the script in Launchbox? Thanks!
  12. Can confirm I am able to use the options with Trigger set to "Enter", just a bit of a hassle when opening the pause screen the border needs to be disabled and re-enabled to show-up, I am having the same thing with other programs like Retroarch where the border is behind the program, which is ok as I use the Megabezel shaders with integrated borders for all my Light gun games (all are 4:3 aspect ratio) with content directory shader presets, the border remains on top correctly on PCSX2 for example.
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