coliver33
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@ci2own So now I'm to the point where I have bunches of the swlist platforms working. Next step is to now try to automate things via autoboot commands. I wanted to see if you have any general guidance on how to pass those autoboot parameters from LB -- and if you happen to have any resources that show typical autoboot commands for the various platforms. Let me know and thank you!
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@ci2own Have you been able to get Boulder Dash to load? There are 4 ROMs in the softlist for it, but I haven't been able to follow the above instructions and have any of them load. Rest of the ROMs in the set all load up fine.
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@ci2own @sundogak -- One platform missing from the MAME SW List Instructions.txt file above is the Aamber Pegasus -- which loads just fine for me in the MAME RA core, but does not load from LB via: -f "pegasus -cart \"%romfile%\"" When I load within the core i'm presented with a BIOS selection menu, but can't see which -bios command line option to specify to pick one. Wanted to see if either of you have managed to get this platform to load from LB. Looks like this one is just a bit of an outlier...
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@sundogak Curious if you've been able to get any softlists working for the Atom other than the floppies. I have the floppies working, but it seems like for whatever reason the cassette list (atom_cass) games won't load -- even when I physically play the "tape" from within MAME and try to load them...
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coliver33 started following Warped Polygon
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coliver33 started following The Nintendo GameCube Widescreen Project | Part 3 - Dolphin Widescreen Hack Pre Applied INI Files | Anamorphic 16:9 for Dolphin Emulator , Sammy Atomiswave - Norms Pre Configured NVMEM Test/Service Menu Settings to play in English, Free Play and Unlock Hidden Features. , Sega Model 2 - 16:9 Widescreen Project, No Stretching. Play Model 2 Games in Widescreen with No Pop In. LUA Scripts for Sega Model 2 Emulator. and 6 others
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Many thanks to you both, @ci2own and @sundogak -- I figured I'd start fresh today and give some new screenshots/files. 1) The Archimedes ROM I'm testing against is 3dtanks: 2) Here is the Retroarch MESS emulator info -- this points to the same executable that I'm using for the arcade MAME set (it always did @sundogak -- I think you were getting confused by @ci2own's screenshots above vs. mine) 3) Attached is my mame.ini file, updated -- plus screenshot of its location mame.ini 4) Attached is my mame.opt file, updated -- plus screenshot of its location MAME.opt 5) I have the hash directory (copied over from a .270 standalone MAME install) sitting under system/mame: 6) Here is the path to the archimedes SW list ROM folder -- this is where the 3dtanks.zip lives 7) @ci2own That extra space in the path is actually correct. The reason the path is funky is that I'm using a ROM/DAT Manager called RomVault, and this directory name is where the DAT places the ROMs as part of hashing against the DAT. I have all-things-LB on drive D:, and I have all of my ROMs on drive R: - so I can simply point the LB platforms toward that repository on R: -- comes in handy given that several platforms like Sega NAOMI etc. use the MAME ROMs, so I can point several LB platforms to the same set, managed and updated by the DAT. Now that said, here is a screenshot from inside of the MAME_Current Core, which shows that my paths are all pulling in correctly: 8} There are two required files for the Archimedes: aa310,zip and archimedes_keyboard.zip -- both of which live in the MAME fullset directory from my DAT: 9) From within the RA MAME_Current core, if I select 3dtanks and run it, I get presented with the BIOS selection screen, and I pick the RISC 2,00 option (same as -bios 200 from command line) -- and the machine loads up fine (meaning the paths to my MAME and MAME SL sets are able to find aa310 and keyboard in the MAME set and 3dtanks.zip in the SL set). And all is well. 10) Outside of pulling over the hash directory and placing into RA's system directory, I am not using my standalone MAME install at all. I'm running the full arcade set plus these SL/MESS platforms from the RA core. (So right now there is no reason for the standalone MAME instance and the RA MAME core to share any files or communicate in any way.) 11) All this being said, when I click on the 3dtanks entry in launchbox (see screenshot) -- nothing happens. It totally works from within the core itself. The ini is being read, the ROM paths are being read by the core, the files are all being found (across two directories no less), I'm guessing the hash must be being read by the core as well, otherwise the game wouldn't load from within the core. And yet -- when I kick things off from LB, I get nothing. I'm assuming my ROM paths -- even with the spaces, etc. -- are working fine, since they load into the core and the core can follow them -- and clearly I don't need to have the bios files in the same folder as the game ROM, because things are loading fine across ROMpath directories from within the core. Unless there is just something different about running via command line vs. from within the core itself? Are there any RA settings outside of the MAME Core settings that matter here? This is the full story of what I'm looking at, I think. Ideas? THANK YOU BOTH SO MUCH!
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@sundogak 3 questions: 1) Which version of the MAME_Current core are you using? I'm on 2.70 and when I look at core options, there is no "boot from CLI" listed in RA. 2) Can you clarify exactly what mame_path_enable does? 3) Does having any spaces or parentheses in my rompath directory paths cause issues? (you can see in my ini file that my paths have special characters and spaces in them)