This works perfectly! And after trying it out it feels wrong to have Redream in Launchbox without this. Installation was dummy proof. I renamed my old VMU0 to VMU1 to set it to one of the static VMUS, 1 to 3 are constant and 0 is the one that gets changed as insutructions state. Then I just messed around in Redream with savefiles, loading up the game via Launchbox then transferred the file for that game from VMU1 to VMU0 with the in-game Redream menu using the Export feature.
*You actually need to load the game through Launchbox and not through Redream itself, otherwise the VMU0 will get overwritten once you launch a game through Launchbox.*
I'm glad someone modernized the save system to be alot more flexible, letting me keep both game specific VMUs and static constant VMUs. It helps me back them up in a more organized manner, especially since I transfer saves regularly between Android and PC Redream versions. I've broken a few save files before being clumsy so this also adds another layer of safety as well as organization so to speak. I personally needed something like this! A way to make VMU files practically behave like common savefiles, and without even dismantling anything or having to manually change Redream to a different emulator in LaunchBox.
I think this is one of those features that completes an emulator like Redream via Launchbox. Without having to mess with other third party tools to split or merge VMUs; it allows you to do both of those things from the convenience of the Redream menu. Like I mentioned, this modernizes the save system for Redream and bypasses limitations that reflect the constraints that we had in hardware with a very creative approach, it's fun to see problem solving like this.
This one seemed really trippy so at first I was not sure how it would workout, but once I tried it it's actually a really cool theme. It seems barebones, lacking some features one may come to expect from top themes, atleast at first because more information is available when you select the game, but even so that would not necessarily be a bad thing at all, doing things differently can have good results too, it certainly works really well on a big screen for me. I also appreciate the background you picked, as well as making the game cases the centerpieces, a lot of us warmly remember collecting video game and their cases, so I am certainly biased!
This seems like a theme from someone who knows the direction they want to go, at least that is the impression I get, this is yet another theme that I will keep my eyes on! I think this is one of those themes that everyone should try, especially if undecided on which theme to use.
You can tell this was made with an extreme amount of attention to detail by someone who actually played a lot these consoles and did their research. The amount of effort and creativity in this is such that you may discover something new each time you look through library. I feel like this is the height of retro aesthetic for emulation as it gets, this is the prettiest UI to me and it stands above the rest in so many ways while still being functional rather than having to choose between functionality or retro aesthetic. This is far above the rest in many ways, it does not info dump you with retro stock images, but it rather illustrate a retro environment in a minimalistic but aesthetically pleasing way. You can see the cartridge before it goes into the GameBoy Color from behind, a feeling that is etched in my memory, you can see the GameCube cartridge, the small GameCube disc spinning, surrounded by an environment reminding you of the purple GameCube, one of the most if not the most iconic one in the west when we didn't get the orange or other colors like in Japan. The small lights, the custom accurate button placement that are also serve a function, the details such as cartridges, CDs and images are not to the left, to the right or in a corner, nor is relative information such as player numbers, it is all placed in a very digestible and to the point way, unlike some other UIs in which you search for text on one side, see the art on another, and may see an animation with stock images for a background like some info dump cluster of "retro things" trying to be retro, rather than being the retro environment that is this UI. The environment that is themed after the console you select is also non invasive, functional and absolutely beautiful, all music included in the UI is also chill and extremely nostalgic, the Sega Dreamcast one alone had vibes that awakened core memories from my childhood. Basically I can tell this was made with alot of love and effort, looking forward to seeing more of this.