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x4ml's Achievements
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Not yet, but it’s possible. Android supports app shortcuts on the home screen, so we could add an “Add to Home Screen” option for each platform. Tapping the icon would open LaunchBox straight into that platform’s game list. If you’d like to see this in LaunchBox for Android, please create a feature request. That way we can see how many users want it and prioritize it.
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Please, let us know if the issue is fixed in beta-4
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Beta 4 is now available for testing. This build adds new Second Screen Views options for choosing and ordering the dual-screen Game Details pages, improves NAS re-imports so regional releases and editions that share a title are relinked correctly, and fixes several controller, dual-screen, and stability issues reported during Beta 3. It also adds support for more emulators and platforms. We'd appreciate your feedback as we continue polishing version 1.23. Full details are below: Added support for new Android emulators: Xenra (Gold), Xenra (Green), ax360e, ax360e (Free), X360 Mobile (Old), xendroid, Dolphin (Debug), Dolphin Handheld, Dolphin Ishiiruka, Dolphin MMJR3, DolphinCS, Borked 3DS, Lemonade Alpha, Citra (Antutu), Citra (Antutu Storage Access), Mupen64Plus AE (Alpha), Mupen64Plus AE (Legacy), Suyu (RelWithDebInfo), PPSSPP Legacy, ARMSX1, EmuCoreR, ARMSX3, EmuCoreC, Vita3k+, Virtual Virtual Boy, MiceWine, Winlator CMod, Winlator CMod (Old), Winlator CMod Proot, Swan.emu, Ruffle, SWF Player, SWF Player Pro, and Swiff Added the Web Browsers, Microsoft Xbox 360, and Sega Titan Video platforms Added RetroArch core mappings for Sega Titan Video and Sega Model 3 Added Second Screen Views options to choose which dual-screen Game Details pages appear, including Statistics, the order you page through them, which page opens while a game is running, and which pages are hidden while playing. Themes can also provide their own pages Fixed NAS re-imports and Update Games scans skipping regional releases and editions that share a title. These games are now relinked by file name, and Update Games now shows how many games were relinked and lists any that could not be matched Fixed holding A to open the game menu with "Skip Menu and Play Game on Tap" enabled, which could launch the game when choosing an option such as Edit Metadata Fixed pressing B on the PIN screen on dual-screen devices closing one screen and leaving LaunchBox stuck on the splash screen when reopened Fixed game achievements opening on the Library screen instead of the Details screen on dual-screen devices Fixed a crash when returning from platform view settings on dual-screen devices, and repeated Back presses navigating twice Fixed the launch activity for the Google Play version of ARMSX2 Fixed entering IPv4 addresses when adding NAS connections manually Fixed Android system-bar spacing and toolbar positioning that could leave gaps or overlap platform and game lists Fixed RetroAchievements platform matching to use metadata aliases and Scrape As settings, including Sega Master System Fixed crashes when opening editing pages from game menus while artwork was updating, when closing a popup with the on-screen keyboard open, when saving a new platform, and when the second screen switched views while videos were loading
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Hello, I thought I fixed this issue, but no. It's really difficult to do it without being able to reproduce it. Hope the next beta will finally solve it.
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I reproduced this issue. Will be fixed in the next release
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We have uploaded the new version 1.23-beta-3. If you have version 1.23-beta-2 downloaded in the LaunchBox/Updates folder, you need to delete the current version, install 1.23-beta-2, and update to 1.23-beta-3 through the app's alert. If you don't have version 1.23-beta-2 downloaded in the LaunchBox/Updates folder, download the official 1.22 version from the LaunchBox website, open the app, enable the "Update to Beta Releases" option on the Options page, fully close the app, and then open it. Let us know if it resolved your issue
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Thanks for the report! We're investigating this issue
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Beta 3 is now available for testing. This build introduces dual-screen support, letting you browse your library on one screen while viewing game details, achievements, artwork, and session statistics on the other. It also adds manual NAS connections, expands achievement details, and includes fixes for playtime tracking, library updates, and crashes. We’d especially appreciate testing on dual-screen devices: navigating with touch and controllers, launching and closing emulators, opening settings, and browsing achievements while a game is running. Please also check that playtime saves correctly after returning from your emulator. Full details are below: Added dual-screen support with separate Library and Details screens, controller-focus indicators, and options to swap screens or choose where emulators launch Added dual-screen Game Details pages for Overview, Achievements, Artwork, and Video, with animated clear logos and quick actions for Download or Play, Favorite, Add to Playlist, and star rating Added an in-game companion screen with session statistics, achievements earned during play, an achievement browser, and animated artwork Added automatic achievement refresh every three minutes during play, when opening the companion achievement page, and through manual refresh Added support for opening settings on the Details screen Added a Recently Played carousel to the platform Details screen with touch and controller navigation Added manual SMB connections by IPv4 address, with guest or authenticated access and connection testing Added an emulator selection popup showing Installed and Not Installed status Added indicators to help identify new settings Added community comments and a View on RetroAchievements action to achievement details Improved the RetroAchievements game page with clearer summaries, square achievement tiles, and selected achievement details in Grid and List modes Updated RetroAchievements terminology from Softcore to Casual Removed the legacy Banners Dual Screen platform view; existing selections now use Wheel with Details Fixed playtime not being saved correctly after returning from an emulator Fixed Manage Android Apps repeatedly reloading its list Fixed deleted games and games removed from playlists reappearing after using Jump To Fixed NAS downloads remaining on “Checking NAS connection” after the transfer started Fixed NAS re-imports and Update Games scans incorrectly adding, skipping, or removing existing games, while preserving existing library data Fixed RetroAchievements matching for titles beginning with tags such as Homebrew, Prototype, Demo, or Hack Fixed emulator installation completion handling after Android recreates the activity Fixed crashes when opening custom Arcade genres or selecting the LaunchBox root as a platform’s ROM folder Fixed crashes during Steam session validation and rapid page navigation Fixed crashes when opening, rotating, or leaving Filters and Games pages Fixed crashes when RetroAchievements data was unavailable while offline or because of DNS errors Improved Cloud Sync recovery after authentication expires Improved main menu initialization reliability Improved video failure handling, falling back to static artwork when media is unavailable or invalid Updated .NET MAUI to 10.0.90 and Community Toolkit to 14.2.2 Improved beta diagnostics and reduced unnecessary error reports Thanks for continuing to test and share your feedback. When reporting an issue, please include your device, Android version, and steps to reproduce it. Screenshots and logs with Enable Debug Logs turned on are especially helpful.
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Hello, thanks for the report. We will try to fix it by the next beta (which is soon )
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Hi, thanks for the feedback. LaunchBox for Android does not currently have a Quest-specific VR interface, and we haven’t announced plans for a dedicated VR version. When sideloaded on a Quest, it runs as a standard Android application, so some behavior may differ from phones, tablets, and handhelds.
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We can’t add direct game launching by ourselves because Asobi must first provide an Android intent or deep-link API that tells the app which game or console to open. You can already add Asobi itself to LaunchBox as an Android app, but individual game launching isn’t currently possible. If Asobi adds a public integration API, we’ll be happy to investigate supporting it.
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Thanks for the report. It will be fixed in the next beta
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Hello, this feature will be added in 1.23-beta-3 (just letting you know 😉)
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Thanks for reporting this. It matches a known Eden issue where games launched from external frontends did not load updates or DLC stored in an External Content folder. Eden has fixed this in v0.2.1, so please update Eden and try again. If it still happens, please let us know your exact Eden version and whether the updates are installed to NAND, stored as external content, or merged with the game file.
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Hi Jameel, thanks for the suggestion. Asobi is already available on Android, and you can import it into LaunchBox as a normal Android app. Directly launching individual PlayStation games from LaunchBox would require Asobi to provide a public Android launch intent or deep-link API. I couldn’t find one documented yet, so we can’t reliably add it as a supported emulator at this time. If the Asobi developer exposes that functionality, we can investigate a proper integration.