Jump to content
LaunchBox Community Forums

xokia

Members
  • Posts

    149
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

xokia's Achievements

32-Bit GPU

32-Bit GPU (5/7)

18

Reputation

1

Community Answers

  1. what's the point of the "use emulator" section (under edit additional versions)? should this all not be added as part of the import wizard? Seems like an import file bug to me. There is now a dependency on filling things out manually after a file is imported. I do not recall having to do that in prior versions. Once imported whichever file you selected as default would get launched. This is the first time I have manually had to go to emulators and manually point it to a specific emulator after importation.
  2. I'm not home I cant provide the second photo. Clicking Play should start the "default" game correct? which is eboot.bin which is the picture I provided above. The second game is a .iso and launchbox shouldnt be passing the .iso off as it is not the "default" and its not complaining about a .iso its complaining about a .bin But i'll check the .iso when I get home which it should NOT be launching. *UPDATE* Let me know what else you need. This should be filled in by the importer. After Manually adding this it works. But the import tool "SHOULD" fill that out when you select RPSC3 as the emulator to go with the game.
  3. The eboot.bin is the default main game which the .bin is what its complaining about. The secondary game is a .ISO The eboot.bin was added after the .iso and make default was selected. That is why the .iso appears first. Keep in mind I used the import file option for both. So anything "not" checked would be the import wizard not selecting the option. RPSC3 was selected at the emulator for both imports. The purple rpsc3 icon next to the title name under play version is your clue what emulator was selected. I'll check more when I get home later today.
  4. Clearly they are both RPSC3 the "name" was auto added by the importer The purple icon next to the title name shows what emulator was selected.
  5. If I just choose play I get the .bin issue If I choose play version and select the version that is the eboot.bin in launches fine
  6. Doesnt look like launchbox can launch ps3 games that are eboot.bin anymore? If you select play I get the question of what to use for the .bin file
  7. Cooli I’ll try to catch it then if it’s available. Im happy with what im currently using but having more options is always a good thing.
  8. I saw you folks were running a promotion again. I already have a lifetime windows license. How do I get the discount for the Android license? When I add to cart it remains full price. Not sure If I would ever use it my current android needs are being met but wanted to support future development.
  9. ok I am having the same issue. I dont actually want to install the games into the emulator. This would duplicate storage on a drive I just want to catalog and index the games. Playing on a PC based emulator would be rough to begin with because a lot of game depend on touch. I have an AYN Thor that I install these games on. I want launchbox to see the .zip and import the game or use .dpt to import. If I every want to play on a PC which I doubt, I could use Vita3k to install the .zip file first. Even on the AYN Thor you create a gamefile.dpt file for example Asphalt - Injection (PCSE00007) (NTSC).dpt Inside this .dpt file is. [vita_game_id] PCSE00007 I use cocoon as the front end the .dpt file acts as a dummy rom and then you can launch games installed inside Vita3k forntend looks in the file grabs the gameid and passes it to vita3k vita3k -r PCSE00007
  10. I have tried and tried with RomM and cant not get it to work correctly. It appears to want you to use file name that it expects. No amount of trying to create alias in the config.yml file has produces results where it will scan my roms. I can get it to include the platforms and exclude the platforms I do not want. But cnat get it to scan the roms at these aliases. I refuse to change my directory structure for a poorly written tool. Has anyone had luck with this? I thought it would be nice to VPN into my local network and then be able to download roms onto my AYN thor as needed from anywhere.
  11. I have a full merged set of 0.286 I'd like to update it to 0.287. I downloaded the updated 0.287 CHD and Roms. I am trying to use clrmame 0.6.3 to update 0.286 to 0.287 First thing I did was download mame 0.287 and then creates a mame287.xml file Then in the clrmame GUI for the source I use the mame287.xml file Input paths: Point to the 0287 CHD and Roms output path: I just create a directory called output_paths same with backup I am thinking I should be pointing to the MAME 0.286 directory? (didnt want to screw up my directory if it failed) I assume I take the output_path files and just copy them into MAME 0.286 directory? Now for the scanner side for the source XML I choose the same 0.287.xml Rom Paths: I point the the MAME 0.286 ROM/CHD files Backup_path same backup path that was used in rebuilder. However rebuilder seems to run fine but when I run the scanner I get a bunch of issues. Anyone know how to do this successfully? You would think with as long as MAME has been around it would be more user friendly or at least provide more meaningful prompts.
  12. Need way more information on what you are trying to do? Currently this is a random question with no context.
  13. Do folks still use joytokey for PC games? Or is there something better? If joytokey is there any shared configs anywhere for platforms or games?
  14. Gotcha nice! I was wondering where that was at in launchbox. I do use a portable version of launchbox so this is a helpful tip. I did get the esc to close to work with the v2.0 of AHK. The full screen part I did not get to function. I will uninstall AHK 2.0 and point to this version of hotkey. *edit* got the 1.0 version to work for the exit. I think I abandoned trying to get full screen to work. The window doesn't open in the same spot every time so trying to get the curser to land in the right spot seems like an exercise in frustration. Now I need to go learn joy2key for all my old PC based games. Does anyone know if there is any kind of archive for joy2key settings for specific platforms? I use exclusively xinput for all my controllers.
  15. My batch script works this was the issue hiding the console window. Couple extra questions: 1. I want the program to close when Esc is pressed. I tried to create a "running" ahk script to close Arculator.exe but I think since its launched with the batch file the batch file exits after it launches arculator and AHK injection no longer works from launchbox. 2. I noticed you are calling .ahk file from your script after it launches Arculator and you are using AHK 2.0 If I install Autohotkey 2.0 does that screw up the autohotkey 1.0 code I have in launchbox?
×
×
  • Create New...