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Jason Carr

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Everything posted by Jason Carr

  1. @wallmachine Do you use any file syncing services? What were you doing in LaunchBox at the time?
  2. That does help actually, thanks. I'm going to dive into the code to see if it's possible to fix it for the next beta. Thanks!
  3. I see, okay, well that actually explains some of what's going on. It's either a permissions issue of some sort (most likely) or a corrupted file system. You can run chkdsk to make sure it's not the file system. What type of drive is your E drive? Is it an external USB drive?
  4. Yeah, no issues with your Data folder that I can see (loads up fine on mine). That leaves us with a few possibilities: Some files are incorrect in the LaunchBox installation somehow (which doesn't really make sense if the install is completing successfully) A theme or plugin is causing issues (but we've already ruled that out for the most part) Somehow some media files are broken and causing issues (should be a rare situation) The hard drive file system is corrupt All seem to be fairly unlikely scenarios, but I don't know what else it would be. What I would try first is temporarily moving your media folders out of the LaunchBox folder to see if it still happens.
  5. It's possible that it's not an issue with your Data folder then, but with some other files somehow (or it could be a hard drive failure, but let's hope not). Let me take a look at your Data folder here quick.
  6. Gotcha, so it's somehow data or configuration related. Can you zip up and PM me your LaunchBox\Data folder? That way I can investigate it to see what might be causing the issue.
  7. Thanks for helping us troubleshoot this; hopefully we can get it figured out. It's apparently some kind of system-specific issue, but I'm still not quite sure what's causing it. Can you try installing a separate copy of LaunchBox to a different folder on your machine? That should help us determine if it's somehow a configuration issue with the LaunchBox installation, or if it's with LaunchBox itself.
  8. Is it LaunchBox or Big Box that won't start up?
  9. Okay, thanks. Do you happen to have any plugins installed in the LaunchBox\Plugins folder? Are you using a custom theme for LaunchBox?
  10. Assuming you're running a 64-bit version of Windows 10, can you try downloading and running this installer? https://www.dropbox.com/s/bckz97j4sc8ok8d/windowsdesktop-runtime-3.1.6-win-x64.exe?dl=0
  11. Okay, same results then I assume? LaunchBox won't start?
  12. It may have timed out when asking for admin rights during the install. Go ahead and re-run the installer and let me know if that fixes it for you.
  13. Hi @smolz, sorry to hear. What version of Windows are you running? Were you prompted to install .NET Core 3.1 during the setup process?
  14. Love that for the thumbnail @Cauptain, thanks! We'll probably end up using it for the video.
  15. Thank you all very much. I have the translations updated for the next beta, which should be out later today. As it turns out, it may still be a few days (or even a week) before the official comes out, as it seems we have some more bugs to resolve.
  16. Is the Oculus Rift plugged in? Does it happen if you unplug it and reboot?
  17. Do you have multiple monitors Neil? What DPI settings are you using on each monitor?
  18. Can you PM me a zip of your LaunchBox\Data folder? We can look into to see what might be happening.
  19. We'll need specific examples of the game and what did and didn't download in order to look into this. In theory, there shouldn't ever be a case where the region's proper title doesn't match the title on the ROM file, but perhaps that is a possibility. Currently we use the name that matches the region on the ROM file as priority #1. We're going to change that for the next beta to use the title on the ROM file as priority #1 instead, and then the region title. I have not heard of these issues elsewhere at this point. I'll do some testing with Refried though to see if it's a theme-specific issue. Also could be plugin-related, so if you have any plugins, try removing them (and let us know which ones are causing issues).
  20. Not sure what could be causing this, outside of Internet connection stability issues. We've learned though that the Internet is way more of a fickle beast than we would have ever thought, so the issue could be on your end, or on our end, or anywhere in between, but unfortunately it's not at all easy to solve these one-off issues. I was actually able to replicate this and have it fixed for the next beta. It was specific to the Old Default theme.
  21. Thank you @Cauptain; I'll get the translation into the next beta. It's that time again guys. I'm hoping to put out the official release early next week. Thanks as always. @Opak @cyanjiang @Bardock @MajKSA @gamehacker @Kondorito @Nyny77 @alexposad @k_kutsugi @dukeemu
  22. The wall view overhaul was on the community poll and was voted in at #18, which means it barely made it into the top half. But as we only have a handful of items left that haven't been tackled from the top half of the poll items, it should happen here soon. Whether or not it'll do exactly what you're looking for though @alfredolvera, I don't know. We'll make it as customizable as we can.
  23. We can revisit this at some point, but we'd be looking at major changes in order to make it not completely random and force not landing on previous entries, so I'm going to put that off for now.
  24. Beta 13 is out now with the following: Fixed a bug in the alternate name selection logic during imports and metadata updates Fixed the sound dispose bug that was causing errors when switching sound packs Translation updates Release Type field is now downloaded and updated from the LBGDB Fixed the Big Box Open Emulator bug Thanks again all; I know we haven't eliminated 100% of the reported issues, but we've eliminated all that we've been able to reproduce. Let us know if you still run into any bugs in beta 13. We'll be looking at hopefully putting out an official release early next week.
  25. Thank you guys! Sorry for the delay here. I'll get these into the next beta. No worries if you add it back in, but those forms were indeed removed and replaced with WPF versions, and all the WPF translations come from the Strings file.
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