Jump to content
LaunchBox Community Forums

garbanzo

Members
  • Posts

    212
  • Joined

  • Last visited

Posts posted by garbanzo

  1. Thanks for the explanation. It makes sense in theory - but in your experience, how often does the fuzzy matching of the individual game scraper actually lead to errors?

    I have scraped at least 50 games individually that the bulk import missed this morning, and so far it hasn't come up with a single incorrect match. Based on this experience, it's hard for me to understand how some fuzzy matching in the bulk scraper would be problematic. I admit, however, that my experience is limited - I'm adding popular Sega and Nintendo systems, not obscure Japanese PC games.

    Anyway, I'm surprised the scraper isn't trained to work perfectly with No-Intro naming conventions - I'm guessing that's a common denominator among many LaunchBox users...

  2. I'm setting up a fresh config after a drive failure (ugh), and the scraper is frustrating me.

    During a bulk import, any games that end in ", The", for example "Simpsons, The", don't get scraped.

    But going back and scraping those same games individually grabs all info and media.

    Why the extra step? Does the bulk import not use fuzzy matching? Can an option be added to ignore leading "The " when scraping to avoid all this extra work?

     

    Another nitpick - when fetching media, I ALWAYS choose the same three items - box front, clear logo, and HD video. And yet I ALWAYS have to uncheck all and manually check these three items when scraping individual games. It would be nice if this preference could be saved, like it is for bulk imports, so I don't have to remind LB what media I want over and over and over while cleaning up all the games that were missed by Scraper, The.

     

    End of rant. I'm mostly frustrated that I have to set everything up all over again and little things like this really slow the process down.

  3. I got a new 1tb USB3 drive that I intend to use for LaunchBox.

    When I run the installer and choose the drive as my destination, it appears to install fine, but when it tries to launch, it crashes with an ambiguous error.

    01FZbb0.png

    So I tried installing to an internal drive, then copying the LaunchBox folder to my USB3 drive. It ran fine.

    I copied over my settings file and started adding emulators when I got a message that a new beta was available, so I downloaded it. It installed, but upon launch, it crashed again with the same error.

    Something about this drive doesn't let me install LaunchBox, even though it runs fine if I copy another installation over.

    Any ideas? Thanks!

  4. Sometimes, when coming out of games, the LaunchBox window has grown to cover the Windows taskbar. If I hit the Maximize button on the title bar, it reverts to its regular size.

    I've been having this issue for a while now, but I don't see any patterns, and I can't figure out how to reproduce it.

    Does anyone else experience this? Can it be fixed?

    Thanks!

  5. Has anyone messed with this? It plays original music from many arcade machines and quite a few old Japanese PC games. It's no fun getting it up and running, but once it works, it's pretty amazing.

    MiXFVFQ.png

    Original site: http://dmpsoft.s17.xrea.com/hoot/

    Guide here, plus some music files: http://snesmusic.org/hoot/v2/faq.php

    More music files here (and copy over the contents of hoot_2018-06-26.7z after you follow the guide above? http://hoot.joshw.info/

     

     

  6. 4 minutes ago, DOS76 said:

    Navigate to here and adjust the blur

    Thanks for the help. I didn't realize what I was seeing is a blurred box image.

    But my problem isn't so much the blur. I have the background set to a custom image, and yet when I select a game, it's changing to the box image. That's new behavior and I can't figure out how to turn it off.

  7. On 3/15/2020 at 3:20 PM, oblivioncth said:

    Sorry to grave dig but I'm looking to do the same thing actually, specifically with Gargoyle. 

    Does Gargoyle have a CLI? I haven't found any documentation for one so I wasn't sure how I'd get the games in the list to actually be loaded when Gargoyle is started through Launchbox.

    Did you manage to find a way? Perhaps you had to just use a lot of AutoHotkey scripting?

    Sorry for the slow reply, I don't log in much these days.

    Just pass the full path of the file to gargoyle.exe, it works fine.

    • Like 1
  8. On 4/3/2019 at 12:48 PM, garbanzo said:

    Can anyone tell me if it's possible to add the front cover of the currently selected game to the details pane, centered within the red box in this mockup?

    Details.png

    Still hoping someone can offer some tips on how to get this to work. Thanks.

  9. It's neither costly nor complicated. The Gamer-Pro is $40, and it's the only adapter you need. Just add a few $3 dongles for whatever controllers you plan to use and you're good to go. Plug and play on Windows, Mac, Linux, even Switch.

    You can hot-swap controllers too. I can be playing SNES with a GameCube controller, pause the game, swap out for a Dreamcast controller, and keep going.

    Honestly, I can't imagine it would be very enjoyable trying to play N64 games with anything other than an N64 controller...

    (Hori FC4 looks like a Sega Saturn controller)

  10. If you have any of those systems, why not use the original controllers with an adapter? Grab a Bliss Box Gamer-Pro kit with just the cables you need, and you'll be set. Not wireless, but nothing beats using real controllers.

     

  11. Does anyone have info on file naming conventions for WHDLoad games? I'm getting mine from RetroPlay's collection.

    Here are some examples where I'm confused about the difference.

     

    What does the '1199' mean in these? And 'NTSC'?

    Manhunter2_v1.0_1199.lha
    Manhunter2_v1.0_NTSC_1199.lha

     

    What does 'Fast' mean?

    Maya_v1.4_1742.lha
    Maya_v1.4_Fast_1742.lha

     

    What about '1MB' and 'AGA'?

    MegaBall_v1.02.lha
    MegaBall_v1.02_1MB.lha
    MegaBall_v1.02_AGA.lha

     

    Do version numbers refer to different versions of the game, or different revisions of the .lha file?

    Millennium22_v1.3_0537.lha
    Millennium22_v1.4_0537.lha

×
×
  • Create New...