Zombeaver said How exactly is RocketLauncher going to help me with disc swapping in some way that LB doesn't currently?
With RL I currently press the "-" key (planning to set up with gamepad combo) on my keyboard to bring up a screen which lets me pick what disc to swap without the emulator closing. It works great in any game I've tried it so far. Great for those games that doesn't allow you to save before the disc swap.
No need to quit back to windows, rename save state files etc. It all happens like you would want, like as if you were swapping the discs in a real system. :)
Sure, Launchbox can set up emulators, but it doesn't seem to have all the options that you get with RL and I always had problems getting emulators to "behave" the way I wanted before with other frontends. Can't comment on LB since I found it would be simpler for me to just stick with RL instead setting everything up again in LB.
I think that if I were to set everything up from scratch I would probably do a lot of it in LB, but for select systems would probably use RL for things like disc/floppy swapping etc.
Another good thing regarding PS1 emulation (LB might have similar options, not checked) is that you will find that a lot of times you can get some games that just don't work right with your chosen emulator. For example I have never gotten Toshinden working right with epsxe, it always runs way to fast, but in RL I have that game flagged to be launched using Xebra instead.
DOS76 said
This seems interesting how do you set it up in LaunchBox though do you still point to the emulator that you want or do you point it to a RL file that is linked to your emulator (sorry for my ignorance in advance as I have no clue really how RL works).
I point to RL as the emulator and have every system use it to launch. There are some commands to put in that let's RL know which system your launching, but I'm at work at the moment so can't remember it at the top of my head. :)
Regarding the CUE/BIN issue people are discussing. I seem to recall that epsxe doesn't load CUE files correctly and that it won't play the music tracks. At least I seem to have that problem before so I use Daemon Tools to mount it and then have epsxe launch the disc that way and it worked.
Not updated my epsxe emulator in a while though so not sure if it's a bug that is still around. :/