Is the .sid format still supported? The background music (.sid files) for C64 Dreams are throwing an error.
Could not open 'E:\LaunchBox\Music\C64 Dreams\Acid Runner.sid'. Error -1094995529: Invalid data found when processing input
App: LaunchBox
Version: 13.24-beta-1
Theme: Default
Type: Unosquare.FFME.Common.MediaContainerException
Site: Void StreamInitialize()
Source: ffme.win
at Unosquare.FFME.Container.MediaContainer.StreamInitialize()
at Unosquare.FFME.Container.MediaContainer.Initialize()
at Unosquare.FFME.Library.RetrieveMediaInfo(String mediaSource)
at Unbroken.LaunchBox.Windows.Music.<>c__DisplayClass76_0.PeekAllocatorAdapter()
at System.Windows.Threading.DispatcherOperation.InvokeImpl()
--- End of stack trace from previous location ---
at System.Windows.Threading.DispatcherOperation.Wait(TimeSpan timeout)
at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherOperation operation, CancellationToken cancellationToken, TimeSpan timeout)
at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority, CancellationToken cancellationToken, TimeSpan timeout)
at Unbroken.LaunchBox.Windows.Threading.Invoke(Action callback, DispatcherPriority priority)
at Unbroken.LaunchBox.Windows.Music.CheckIsolatedInterpreterSorter(Object instance, Int32 removeBAt)
at SymbolicManagerSystem.ScanAllocatorAdapter(String instance, Int32 removeBAt, SymbolicManagerSystem)
at Unbroken.LaunchBox.Windows.Music.<>c__DisplayClass62_0.CustomizeInitializerExtractor()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
Recent Log:
2:03:38 AM Exception