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SqHd

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16-Bit Artificial Intelligence

16-Bit Artificial Intelligence (4/7)

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  1. Is the .sid format still supported? The background music (.sid files) for C64 Dreams are throwing an error. Could not open 'E:\LaunchBox\Music\C64 Dreams\Acid Runner.sid'. Error -1094995529: Invalid data found when processing input App: LaunchBox Version: 13.24-beta-1 Theme: Default Type: Unosquare.FFME.Common.MediaContainerException Site: Void StreamInitialize() Source: ffme.win at Unosquare.FFME.Container.MediaContainer.StreamInitialize() at Unosquare.FFME.Container.MediaContainer.Initialize() at Unosquare.FFME.Library.RetrieveMediaInfo(String mediaSource) at Unbroken.LaunchBox.Windows.Music.<>c__DisplayClass76_0.PeekAllocatorAdapter() at System.Windows.Threading.DispatcherOperation.InvokeImpl() --- End of stack trace from previous location --- at System.Windows.Threading.DispatcherOperation.Wait(TimeSpan timeout) at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherOperation operation, CancellationToken cancellationToken, TimeSpan timeout) at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority, CancellationToken cancellationToken, TimeSpan timeout) at Unbroken.LaunchBox.Windows.Threading.Invoke(Action callback, DispatcherPriority priority) at Unbroken.LaunchBox.Windows.Music.CheckIsolatedInterpreterSorter(Object instance, Int32 removeBAt) at SymbolicManagerSystem.ScanAllocatorAdapter(String instance, Int32 removeBAt, SymbolicManagerSystem) at Unbroken.LaunchBox.Windows.Music.<>c__DisplayClass62_0.CustomizeInitializerExtractor() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) Recent Log: 2:03:38 AM Exception
  2. Epic! Even has the 3D box. (Any chance you'll add that to Default Screensaver 3?)
  3. Does anyone else turn on BigBox just so it goes into screensaver mode? Or am I ill? 😅
  4. It does take a while. I have 88k games and the scan takes around 30 - 60 mins. Sometimes I've noticed that I have to click the scanning window or it will just stop.
  5. Great update, LB team! I'm noticing (after a full RetroAchievements scan) that my "Done / Beaten" games are showing as "Done / Mastered". In the Metroid example image, I have beaten the game, but not mastered (as shown by missing cheevos). This is with the default progress priorities.
  6. Neat! Thanks for the explanation.
  7. This did the trick for me as well. Thank you! Also, are these HLTB entries new?!
  8. New beta 13.17 solved the badge issue. I tested with core and content save structure. Thx for the fix!
  9. I switched the sidebar to playlist and back to platform categories. The NES save badges did not auto-populate. Zelda is still not showing a badge for example.
  10. Loving this feature and the badges! I'm also seeing the same behavior (click on a per game basis to show the save badge). My Retroarch saves to content. No customizations. Quick feature question: will this eventually be able to find saves for multidisc games that have a random character string for a folder name? Example. Final Fantasy VII on PS1.
  11. I'm seeing this error message when adding roms and creating a new platform. Logs aren't registering it either.
  12. Great stuff! What is the recommended merged rom set for Model 2? For example, I tried the most recent (.266 merged), but 'daytona' threw the error below. So I went back to an older version of the merged rom.
  13. Interesting update. I'm enjoying the RAHasher 1.7. It's nice having PSP games show their achievements. Is anyone else having trouble logging into their Epic Games account via the storefront manager? I get a JavaScript error a mile long.
  14. Bit of an odd one: 3D box model will not rotate for Arcade in Game Details using Default theme. I've cleared all images cache and double checked my image priorities in LB and image type in BB. Not sure what else to check.
  15. Thanks for the point release! I'm still noticing oddities with GOG cheevos. The badge now shows correctly, but the achievements don't show in the game details section. (It does show for Steam and retro games.)
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