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Antropus

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Everything posted by Antropus

  1. Oh, I got it! I think we are covered. My IDs are being generated randomly from a string formed by: abcdef0123456789. Virtually impossible to get matching identifiers (or at least that would take a looooong time), especially from a 32 characters key structure! Thanks for clarifying and btw, your videos are awesome! Learned a lot from them. You will love this tool so much that you will like to cover it on one of your future episodes :P -Kris
  2. I would love to know more about that! :) I thought that as long as the emulator key is in place and games got unique IDs things were good? I just tried to manually drag and drop additional games from another folder to my currently auto-generated list. I picked the same platform and same emulator and it added just fine. I then double-clicked the game and it worked as well. Do you mind expanding on your question? I would love to learn more about this awesome frontend! Thanks!
  3. Oh, please feel free to move this topic to the correct forum if this is the wrong place! I will post a video in a few days showing the process. Stay tuned. -Kris
  4. Hi guys, First of all, I would like to congratulate Jason and team for the beautiful work with this frontend. Exceptional work and a ton of potential! For the past few days I've been working on a new workflow to import my Mame sets as different platforms and I'm pleased to announce that in the near future (just give me a week or two), you will be able to populate LaunchBox with as many custom Mame platforms/Lists as you wish in just a few seconds (depending on your machine and number of games in your rom folder). Why do I need that? Because I'm also developing a powerful list generator and I want to separate certain systems as their own platform, also great for other emulators supporting Mame's name convention (Demul, Model2, Kawaks etc). So, instead of simply "Mame" showing up as the arcade platform, I like to have AtomisWave, Naomi, Naomi2, Cave and others presented as their very own platform, all done for me automatically, as they all share common artwork, videos, notes and metadata. I got the prototype working almost flawlessly and I'm now optimizing it and writing a simple GUI to make the process virtually pain free for newbies or experienced users. Here are the current features: - Gathers Metadata from Mame.dat or mame listxml, including Title, Release Date and Developer - Gathers Notes from history.dat - Gathers Genre info from catver.ini - Adds Date Added using the current day/time - Generates unique IDs for games and unique IDs for emulators, mimicking what Jason already does with LaunchBox - Injects all the gathered information into the current LaunchBox.xml - Adds new entries for both Emulator and Platforms to LaunchBox.xml, correctly linking them to the games just added - Populates images from Mame default installation folder (Flyers >> Covers, Snaps >> Screenshots). Videos are populated as well, as long as you keep a "videos" folder under your Mame installation folder. In a nutshell, this program will be targeted to people like me, who already have a massive collection of roms and artwork and want a SUPER fast way to simply migrate Mame into LaunchBox with no need to scrape anything online. So, is this like an offline scraper then? You bet it is! But it's more than that, as it automates the whole process for you, in a way that I believe to be the easiest possible (even though Jason already made SUPER easy to do things). In my current tests, I'm populating LaunchBox from a folder with 2256 roms as a source in just about 3~4 seconds! How it works: 1) Close LaunchBox 2) Run the program, add a few info to it, like the desired new Platform name(s) and Mame installation folder, for example 3) Wait a few seconds until it parses everything and then open LaunchBox. Your collection is now all populated in there and all games are ready to be enjoyed. It's that easy! :) Sorry for the teaser and nothing to test for now. Soon! -Kris
  5. I installed RetroArch yesterday and man, Snes runs really smooth and coming in and out of the front end is pretty transparent. I'll be testing the other cores, but this looks promising. How about Mame? Does it work fine or you also need a RetroArch core for it? If so, are the cores being updated often or they still use old sources? Sorry I'm out of the loop. Last time I installed RetroArch was in my miniature arcade machine 2 years ago, powered by a RaspberryPi, which you can see here: https://www.flickr.com/photos/krisantropus/albums/72157648522257414/with/16545554331/ Thanks again for the pointers, guys! -Kris
  6. I'll definitely give it a try! Fusion is not being updated for a while and thanks to the whole Android market, seems like RetroArch is the way to go these days, as some people are updating the cores more often than what you would ever get if you are stuck with old emulators, like myself :) Thanks guys! -Kris
  7. Thank you DOS76! I'll try out your tip on the Kega side of things. Still, would be nice if this could be addressed on the frontend side as well. About the windows popping up, I believe I watched a video on youtube yesterday showing Big Box integrated with XBMC and the windows popping up appeared in there as well, but I thought that was more related to the XBMC integration, but it turns out it might be a general problem. I think I can write something in Autohotkey to hide the window and wait until image is present, but as I said, other front ends do this already natively, so I'm sure there's better solution available to hide those windows completely. -Kris
  8. First of all, thank you so much for this great piece of software! Saw it on youtube and had to get a license to say thank you for all the effort and dedication. I have an arcade machine running Maximus Arcade quite flawlessly after a whole lot of tweaking, BUT Maximus can be a pain when it comes to adding new games and its list format is way too specific to be practical. Besides, development simply stopped, so... First things I noticed since I started using Big Box yesterday. Bear in mind that I only installed Kega Fusion+Genesis Master System Roms at this point: - Kega Fusion window flashes before the game starts. This is a big no no for me as I like the experience to be as transparent as possible and other front-ends, including Maximus will run games without showing a single trace of any window showing up. I understand that you recommend RetroArch to run those, but Kega always worked great for me. The window flashing is quite annoying, but I believe there's a workaround to fix it? - I've got a 2 monitor setup. The first is set to 1920x1200 and the second is a LED TV at 1366x768. Under LaunchBox, when I double click a game to be launched it works, with the annoying window popping, but works. Now, when I press ESC to comeback to the front end, things are messed up. The front end window is now resized and occupies only the top half of the screen. Worse than that: if I set Kega to run at 800x600, it runs fine but once back to the front end, now half of the window is in monitor 1 and the other half in monitor 2. Would be nice to track what resolution the desktop is set to and ALWAYS restore the front end interface to match that resolution, remembering position etc. It's getting lost when the emulator switches the desktop resolution, as it seems. Any workarounds? This is a very promising piece of software, reason why I decided to buy the lifetime license to support the developers, so thanks again for any help! -Kris
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