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Posts posted by lino11
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here's a couple duplicates that I redid
https://www.zeldix.net/t1682-super-scope-6
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Thanks for the replies, I figured it conflicted with the 1989 game.
I think maybe the real solution to most of these issues is to divide up the arcade boards more, like we have with Sega Naomi, Sammy Atomiswave, etc.
In my case, I have this 2013 Batman in my "Raw Thrills PC-Based" game folder... which follows how TeknoParrot separates them, with others like Sega Ringwide, Sega RingEdge, Sega Lindbergh, Namco ES3, Sega Europa-R, Taito NESiCAxLive, etc.
Maybe that wouldn't work in the Commodore 64's case, but for the arcade, possible.
2 hours ago, kurzih said:Please read these threads for more information, Jason also commented about this a few months back:
PS. I was actually the one who first submitted this game, and you are totally right, the game rocks! Edit: Thank you for spicing it up with more media images.You're welcome!
And thanks for sharing those forums, I'll try to keep up as I contribute media assets pretty often.
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Hey guys!
Just being funny with the title and not trying to stir anything up, as if anything, maybe I'm the problematic one.
But what do you think here?
We got this 2013 Batman arcade game in the db made by Raw Thrills...
https://gamesdb.launchbox-app.com/games/details/127303
Recently, I added most of the image assets and filled in the metadata..... I also changed the name of the game from "Batman (Raw Thrills)" to simply "Batman", which seems to be the correct name and according to the site's naming convention rule. The official assets that exist out there also just have the name as "Batman". Check out the wiki:
https://en.wikipedia.org/wiki/Batman_(2013_arcade_game)
So I created a firestorm with this naming revision, apparently, and it took like a vote of like 10-7 to finally go through and change the title to "Batman".
But it was changed back a few days later to "Batman (Raw Thrills)" again.
Now I realize this game's images might conflict with the old Batman arcade game from 1989... but clearly there are old games and remakes and things like that that carry over the same name.... the newest Samurai Shodown is a good example, as the 2019 game, simply called "Samurai Shodown", carries the same name as the original from back in the day. There's probably dozens of examples like this.
Does adding "(Raw Thrills)" in parenthesis violate the site's name rule?
What do you think the name of this arcade game should be?
It's a pretty cool game, btw, I think TeknoParrot recently added support for it and runs great!
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I got this to work with Retroarch, for the most part. Using a controller is way easier than playing on the keyboard.
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core = x1_libretro.dll
Go here for the bios files, located at the bottom of the page at the "this archive" link. Unzip the package and put the .X1 and .X1t files in the Retroarch>System folder, like usual.
https://emulation.gametechwiki.com/index.php/Sharp_X1_emulators
If the game runs fast, press Spacebar to normalize speed.
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Like SiriusVI stated, the .tap games don't seem to work, and the system shows that it's looking for an FD file and can't find one.
The .d88 and .2d files do work... and you can find a .2d version of just about every game.
I also had no problem with two-disk games... I just set Launchbox to load Disk 1 and it loaded like normal.
*Side Note: You can also try using another emulator... called "eX1" that can be found within the Neo Kobe Emulator Pack. This is supposedly the most accurate emulator with current updates.
Put the bios files in the "binary" folder along with all of the applications.
When running 2-disk games, after launching the first disk through LB... which sits in the FD0 tray.... you can then insert Disk 2 into the FD1 tray... and it should run from there.
Couldn't get controller support, though... or .tap games, either.
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I've been blown away with MAME High Scores! And I couldn't agree more with @flatuswalrus .... how it rejuvenates everything with the tension and thrill you felt as a kid.
Best feature ever!
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Great theme set, @faeran, awesome choices for artwork!
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So awesome, MadK9! Keep up the great work!!
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These artwork covers are amazing. Thanks to all of you!
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Also, on the keyboard, pressing #1 will launch the games from the main menu..... it might sometimes take a few presses as the system lags and doesn't "catch" your button press, so you have to time it right, in a way.
Then press #1 again from this second menu screen where the game icon and name shows up.
I included an image here also of the warning screen MAME gives before loading up each game, saying "this machine doesn't work". Maybe one day we'll get the hero we need to polish this thing up.
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Yeah, that is odd. I double-checked again, and here's the error message MAME gives me if the games aren't named their respective "software name" -- like the github here has: https://github.com/mamedev/mame/blob/master/hash/gp32.xml
"The selected software is missing one or more required files. Please select a different software."
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Thanks so much for your help, @tallpr24. I was missing the x2c32.jed file in the bios.
Also, it's important to rename the games to the MAME-preferred list and keep them in .zip format....
So Astonishia Story is astonish.zip.... Blue Angelo euro is blueangl.zip and so on...
Is that right?? I couldn't get the games to work otherwise. Although, I can only really get the GP32 system to run to the main menu. Are any games actually loading up? Or what button on the keyboard do you press, I think I pressed #6 and it went to the MP3 screen. And then #3 or maybe #2 (it's slow and laggy) went to a CD screen. Couldn't find the "game" button.
And I know this is a basically dead emulated system.... for anyone reading, you're not really gonna be able to play these games yet so it might not be worth your time to troubleshoot if you're at this point. However, if this system does get the tlc it needs to play smoothly, the whole library of games looks pretty cool (and is only like 400mb large). So it'd be nice to have in the archive.
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So you're using the standard MAME emulator, not the core in Retroarch?
I still can't get this to work, either in Retroarch or the regular emulator.
I've got the 5 bios files. I added the "gp32 -memc" like suggested.
Was there anything additional needed?
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You can replace the original Launchbox ScummVM with the new update, no problem. I did and haven't encountered an issue (other than adding the new games not in LB's database yet like Blade Runner). It carried over the old config stuff without me doing anything other than copy/replace.
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Ok thanks for the instructions. Hopefully, the devs can the update the settings and new codes when they get some time.
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Hi there, can we add the new ScummVM games to the "What game is it?" section for the built-in ScummVM emulator??
I can get Blade Runner to play if I run the emulator manually... but if I run it through Launchbox I get a game data error.
I don't use batch files to run the ScummVM games, I just point Launchbox to my game folder under the "scummvm" tab... then I select "What game is it?" and select it from the list. I'm thinking because Blade Runner is not in the list (forcing me to select a random game), I'm getting the error? I've got 28 other scumm games that all work perfectly using this method, I could never get the method used in the Youtube tutorials to work for me.
Any help would be appreciated! thx
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Oct. 11, 2019
ScummVM Team is thrilled to announce the release of ScummVM version 2.1.0. This release is the culmination of nearly two years worth of work, adding 16 new games based on 8 engines, a Nintendo Switch port and nearly 500 bug fixes. All this done by the hard work of 147 contributors across 8,493 commits.
The newly supported games are:
- Blade Runner
- Duckman: The Graphic Adventures of a Private Dick
- Hoyle Bridge
- Hoyle Children's Collection
- Hoyle Classic Games
- Hoyle Solitaire
- Hyperspace Delivery Boy!
- Might and Magic IV - Clouds of Xeen
- Might and Magic V - Darkside of Xeen
- Might and Magic - World of Xeen
- Might and Magic - Swords of Xeen
- Mission Supernova Part 1
- Mission Supernova Part 2
- Quest for Glory: Shadows of Darkness
- The Prince and the Coward
- Versailles 1685
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Just to add to the thread.... the CHD files for Neo Geo CD work perfectly with LordMonkus's tutorial, as well (using MESS 0.198). Thanks for going through the steps here, big help!!
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Sonic Adventure .cdi plays fine in Demul.
SNES MSU-1 Cover Art
in Game Media
Posted · Edited by lino11
https://www.zeldix.net/t1335-final-fantasy-vi-j-final-fantasy-iii-us