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nosh

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Everything posted by nosh

  1. nosh

    NoshOnThis

    Someone else mentioned this, it is because you have game background videos enabled, if you turn that off it will be correct.
  2. nosh

    NoshOnThis

    You might need to check all four of the dll files in the plugins folder for the theme to make sure they are unblocked. I am going to comment out the control for the easter egg until I can iron out the issues.
  3. OK sounds good. Lol that is no bueno on the easter egg, that is on my short list to fix. Sent from my SAMSUNG-SM-G935A using Tapatalk
  4. t's probably because you have the scroll details for platforms and games details unchecked, that is something I need to account for when it's unchecked. Sent from my SAMSUNG-SM-G935A using Tapatalk
  5. Thank you and thanks for your feedback. Curious what resolution you are running, the font size is on the small side but for me the purple color pops on my monitor, it's going to be one of those things where every monitor has different brightness levels and displays colors differently. I'll see what I can do. As for the Easter egg, are you seeing it too often? I think it is a little buggy right now, the intention would be that if your running bigbox for a couple of hours you may see it once, not so many times to the point where it is annoying. I'll look into adding a setting to turn it off and also a setting to change the possibility of seeing it. Sent from my SAMSUNG-SM-G935A using Tapatalk
  6. Oh I get it. That's actually where the video should be so that must be because you have play background game videos on. Sent from my SAMSUNG-SM-G935A using Tapatalk
  7. nosh

    NoshOnThis

    Ya I know i forgot to change the version number when i posted.
  8. If you are talking about the purple area on the lower left, that is intentional for that views, there are other views that do not have that, its there to give the title, description and details a background so they are readable, if it was just the background video there, it would be hard to read.
  9. Version 1.1.0

    291 downloads

    This pack of platform banners is packaged with the NoshOnThis theme. There are currently 67 banners that cover most of the popular platforms, more will be added in time. I welcome any requests just add a comment or PM me. Enjoy!
  10. NoshOnThis Platform Banners View File This pack of platform banners is packaged with the NoshOnThis theme. There are currently 67 banners that cover most of the popular platforms, more will be added in time. I welcome any requests just add a comment or PM me. Enjoy! Submitter nosh Submitted 06/02/2017 Category Game Clear Logos  
  11. Version 1.0.3

    1,906 downloads

    This is the initial release of NoshOnThis theme. Right now the theme is specifically optimized for 16:9 resolutions but that will be improved soon. Make sure to read the readme.txt in the theme root, there are a few fonts that need to be installed, Dense and Exo and for the moment the custom platform category banners need to be moved into your LaunchBox\Images folder but that was actually just fixed on the live stream I am on currently and should be released with 7.11.0.1 beta. This theme is packaged with a custom pack of platform banners, there are currently 63 of them. I will continue to create them and I am more than happy to take requests. I will also be releasing the banner pack separately as well. Make sure to clear your coverflow and platform wheel image cache or the custom banners will probably not show up for you. There is an easter egg included with the theme that will show up randomly 1-30 minutes when sitting on a platform or game view. You may need to increase your Attract Mode delay time in order to see it. Enjoy!
  12. NoshOnThis View File This is the initial release of NoshOnThis theme. Right now the theme is specifically optimized for 16:9 resolutions but that will be improved soon. Make sure to read the readme.txt in the theme root, there are a few fonts that need to be installed, Dense and Exo and for the moment the custom platform category banners need to be moved into your LaunchBox\Images folder but that was actually just fixed on the live stream I am on currently and should be released with 7.11.0.1 beta. This theme is packaged with a custom pack of platform banners, there are currently 63 of them. I will continue to create them and I am more than happy to take requests. I will also be releasing the banner pack separately as well. Make sure to clear your coverflow and platform wheel image cache or the custom banners will probably not show up for you. There is an easter egg included with the theme that will show up randomly 1-30 minutes when sitting on a platform or game view. You may need to increase your Attract Mode delay time in order to see it. Enjoy! Submitter nosh Submitted 06/02/2017 Category Big Box Custom Themes  
  13. I didn't make all of the overlays RA has to offer but the last I checked my pack makes up a good percentage of what is available.
  14. That is correct. BTW You can now download my bezels directly from retroarch now, a guy over at libretro asked if he could add them in their github project.
  15. Thanks guys. It is somewhat simple right now, but I have plans to make a couple of the platform views more unique and add more to the TextFiltersView, the idea is to do things in phases due to the very limited time I have to work on this stuff. The vertical wheel view isn't really how I want it, the images overlap at the top and bottom where I actually want to have equal spacing between them like the horizontal wheel views but ill need jason to make changes to the CoverFlow control to allow for that. There is also an issue I mentioned in another post on the view with the console images where the images are blurry which has something to do with how large they are. I am not sure if working on custom theme changes was on the poll but I have a lot of requests, I am sure a few of them could be accomplished with the plugin system but in most cases i see that as inefficient due to Big Box already having the data I want, its just not exposed, having to get it again just adds unneeded overhead and in my eyes is a workaround.
  16. Quick video of a new theme I started working on recently. Just need to add some polish to the platform views and then I will be moving on to the game wheel views. Enjoy...
  17. Ya I am pretty sure the text size is being set in code behind, you can style anything else that has to do with text like weight, formatting or effects but not the font size. I ended up figuring this out by doing the same thing, just needed to target the TextBlock. I did try your suggestion and another approach and it didn't work. Ya in the short term I might need to write a simple utility method to do this. Thank you! Your Epoch theme is great, I really like the urban grungy feel to it, very creative. Most of all I like how you created your own style dictionary to keep things organized in one place, ill be doing this as well.
  18. After posting this with a screen of my theme I remembered another one. See the yellow Sega Genesis title, any way to force the text on the TextBlock to uppercase? I tried a few things and didn't get anywhere.
  19. First off I would like to thank @Grila @eatkinola and @keltoigael for the themes you guys have put together, everyone really, awesome work! I have learned a lot about XAML just looking through CityHunter, Switch, Epoch09 and BigForce, been a huge help figuring some things out. At this point I am stuck on a few things, more than likely they are either bugs or just not possible right now with the current implementation. 1. Setting a font size for ListBoxItem. I have tried everything in the ListBoxItemStyle.xaml ResourceDictionary. I tried adding a setter for TextBlock.FontSize, TextElement.FontSize and just FontSize, nothing works. I also tried screwing with the ContentPresenter with no luck. On a related note, I also want to set a DropShadowEffect on the text, haven't had any luck on that either yet but have a couple more things to try. 2. Using large images in the CoverFlow control. I have device images that are cut at around 800 x 300 and no matter how I fool with the zindex properties on the control, they show up smaller than they should be and blurry like the control is resizing the image and then scaling it up. See image below. I have a feeling this is a limitation of the CoverFlow control itself. @Jason Carr? I have also noticed that when I first bring up BB or go to another platform view, the original size device image of whatever platform i have selected briefly flashes on the screen, seems to be somewhat sporadic. 3. I have a Storyboard animation that I use to hide and show elements on my platform views in my theme, it runs for a total of about 3 seconds. During the animation, if I try to switch views nothing happens, have to wait until the animation is done, then switch or I have to hit the switch view key twice quickly in order for it to change. This might be another one for @Jason Carr. Thats all for now. Thanks in advance! BTW here is a small taste of what I am working on...
  20. It would still be useful to know if there is any way to apply styles to the selected item or all other items in the CoverFlow.
  21. NVM I got it. Opacity mask will do it. <coverFlow:FlowControl x:Name="FlowControl" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Grid.Row="2" ImageType="Clear Logo" CurveAmount="0" CameraZPosition="7" VisibleCount="8" PageSize="8" ItemZPosition="1.0" SelectedItemZPosition="1.2" Spacing="1.9"> <coverFlow:FlowControl.OpacityMask> <LinearGradientBrush> <GradientStop Color="Transparent" Offset="0"/> <GradientStop Color="Black" Offset="0.25"/> <GradientStop Color="Transparent" Offset="1"/> </LinearGradientBrush> </coverFlow:FlowControl.OpacityMask> <coverFlow:FlowControl.CoverFactory> <coverFlow:HorizontalWheelCoverFactory /> </coverFlow:FlowControl.CoverFactory> </coverFlow:FlowControl>
  22. Is there any way to control the opacity of items that are not selected in the CoverFlow control? In addition, is there any way to add drop shadows or any other styling to the selected item or all items? I can't seem to find anything in the documentation or anyone that has done it, only thing that comes close is City Hunter but that just overlays a grey color over the items that are not selected. Halp!
  23. Right that's the whole point of this, it's a quicker experience for the user, code wise it's another story. Sent from my SAMSUNG-SM-G935A using Tapatalk
  24. I was trying to find if there was a thread going about nested filters but didn't run across anything. I have been hoping for this for a while now and when I heard about the nested filters I thought it was going to be what I was envisioning but ended up being a little different than I thought. The current nested filters feature is definitely more powerful than this as far as being able to filter on N number of fields and query each one with a specified term but this option is just faster to use and a little more intuitive. To be clear, I don't see this as a replacement for the current nested filters functionality, this would be in addition and completely separate. This idea comes from Rom Collection Browser, a plugin for Kodi. I did a quick mockup on top of a screenshot of the City Hunter theme below. Basically this would allow you to filter games using a smaller set of fields, so genre, publisher, year, # players, and alphanumeric or whatever combination people think are most commonly used. Maybe even make it configurable so you can choose what filters display. If this is brought up within a system, it would populate the publisher filter with all the of publishers from the games in that system that you have in your collection, same thing goes for the other filters. What's nice about this over the current nested filters is this is providing all the possible options, you don't have to remember the publisher for that game you played 20 years ago, it's in the list. At the end of the day its just less input from the user to filter the games, its quick and simple. I would assume the big challenge with this is when to load each filter from the systems database with all the options, probably when loading bigbox or something and then cache it. The other thing to consider is when does it actually filter the games, should an event handler just fire when a selection is changed which would do the filtering right then? Or require the user to hit a button or add a button to the ui that would kick off the filtering, I cant remember how Rom Collection Browser does it. It would also be cool to see this filter all systems at once which I know was one of the cool things about this in Rom Collection Browser. The other part of this is how do we get this filtering UI to show up, I was again thinking KODI style, where if you hit down once, the alphanumeric filtering displays, if you hit down again, this would show. Would obviously figure out some sort of focus state so that as your hitting up and down through the filters it doesn't close. Let me know what you guys think, this is a huge want for me! Awesome work Jason, props.
  25. nosh

    Retro PC pickup

    I took a little break from LaunchBox and working on my theme to work on my recent PC I picked up for retro gaming. I found it on craigslist and practically stole it, pretty happy about that. It is a Quantum3D Graphite which was actually originally used in the arcade game Arctic Thunder https://en.wikipedia.org/wiki/Quantum3D_Graphite. Quantum3D manufactures durable PC's for commercial use, commonly used in arcade machines in the early 2000's and flight sims, the one I got actually came out of a flight simulator and still has the flight sim software still on it. Unfortunately this one was not the 3DFX version which, came with a Voodoo 3 card, this one has a Geforce 2 GTS and it gets the job done. Specs: CPU: Intel Pentium 3 733mhz MEMORY: 256MB PC133 SD Ram MB: Intel 815 motherboard Video: Geforce 2 GTS HDD: Quantum Fireball 20GB OS: Windows 98 SE Upgrades I have done so far: New Blue LED 92MM intake fan DVD/RW drive Removed floppy and replaced with a 250GB slave hard drive Sound Blaster Live! Value card All in all I love this thing! Wish it had more room to mount hard drives, eventually I need to image the 20GB drive and replace with a larger one so I can add the floppy drive back in but it will do for now. I also picked up a 17' Dell Trinitron CRT which are the THE best CRT's ever made. Next steps are to upgrade the CPU to the 1GHZ Pentium 3, get another stick of 256MB PC133 to max out the ram, upgrade the sound card to a Diamond Monster Sound MX300, and last but not least upgrade the video card to a 3DFX Voodoo 5 5500 (if I can ever find one). I actually had a Voodoo 5 5500 and a few years ago I am pretty sure I threw it out (cringe), very elusive card to find now days. Attached some pics of the PC and the rest of my "office".
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