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ckp

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Posts posted by ckp

  1. looks like editing the platform xml for specific game startup to true and higher than 30 seconds doesn't work. still seems to max out at 30 seconds.

    Edit: ahhh, the value in the xml should be in milliseconds. will try this again...

    • Like 1
  2. I love the 9.2 features. The startup game screen feature needs an even higher maximum seconds for my Cemu games though. Don't have to use nomousy to hide cursor anymore - excellent. Great job!

    Edit: i see startup screen stuff on xml files. maybe i can edit the xml directly to let me specify more time than the ui allows and it looks like we can even do this on a game by game basis which is great

    • Like 1
    • How important is it to you for the startup screen to fade into the game? Is it worth the performance sacrifice to you while playing the game?
    • -> not so important to me. don't want any performance hit
    • How important is it to you to use bezels? Are they worth the performance sacrifice to you?
    • -> not so important to me. don't want any performance hit
    • What features are you most looking for with startup screens?
    • -> just something to be there in regular LB, but since i don't unzip anything anymore, it's not important to me anyway
    • What features are you most looking for with pause screens?
    • -> if this is being able to easily just pause a game you are playing any time, that sounds really cool to me, just a pause itself
  3. Just upgraded to 9.0. In Platform Category view it's really awesome to be able to easily nest auto generated play mode lists for multi player games. couple things about it though. you have to right click each and every platform you want to do this for. i was hoping i could right click the top level nodes to have it create auto play mode lists for all my platforms rather than one by one. i also noticed in the first one i tried this on in my Arcade platform that i use Image Group = Screenshots, that the auto generated playlists do not retain the image group view since they were set with Box when it should have been Screenshot. in any case, i really love this feature. thank you.

  4. To prevent an entire platform from showing, you can select all games in that platform, right click one, choose Edit, click next in bulk edit that comes up, choose drop selection Hide and check the box Hide. Then make sure main menu View->Show Hidden Games is not checked. When you want to show them again, you'll have to check View->Show Hidden Games.

    Not ideal as just hiding/unhiding a platform, but better than nothing.

    • Thanks 1
  5. 3 hours ago, Jason Carr said:

    I'll see if we can't fix the non-DLL files showing up for a new beta.

    it looks like ALL the cores end in libretro.dll to be even more specific on showing just cores.

    • Like 1
  6. You can share folders without a username and password, but that means you will have to "turn off password protected sharing". what i like to do is just create the same exact username and password on all my machines and make them all administrator users, then you don't get prompted to enter a username and password.

  7. works fine for me with pcsx2 and xbox one wireless. can you go to menu Tools->Manager Emulators, edit pcsx2 and screenshot the "Emulator Details" and "AutoHotKey Script" tabs?

    my default command line parameter is:

    --nogui --fullscreen

    my ahk tab has:

    $Esc::
    {
        Process, Close, {{{StartupEXE}}}
    }

     

    and menu tools->options Automation is enabled and set for my xbox one controller with a hold button and close active window. i use back and start buttons.

    • Like 1
  8. i just updated my test LB to beta 3. weird thing, it disabled my controller automation in regular LB. i had to enable it again. did anyone else hit that?

    i wanted to try the new retroarch core selection feature. so i added another snes entry in manage emulators for RA. after doing that, i tried right click game and launch with option, but it still only had the original core to select. 

    i found that you have to close LB and reopen it for the new RA core entries to appear in the 'launch with' menu.

    pretty sweet feature. nice!

    one note, when creating new snes core entries, i copied the platform name from the original snes core entry to  paste into the new entry platform fields, but it pastes in a whole bunch of extra stuff besides the platform name.

  9. How did you create the shortcut and what is the "Application Path" field when you right click Edit that game?

    Edit: and what are you doing when you get this error? Are you trying to launch the game or have LB scan for new games to auto add to the Windows platform?

  10. Just now, Lordmonkus said:

    I'm sure he could but I don't think it's a big deal to be honest, most people won't have other oddball files in their /cores folder and they are easy enough to ignore and not select them.

    i dunno. you did, and so do i! haha

  11. Run, C:\JoyToKey\joytokey.exe

    $Esc::
    {
        Process, Close, joytokey.exe
        Process, Close, {{{StartupEXE}}}
    }

     

    Could try that. If process close doesn't kill jtk, you could try:  Run, taskkill.exe (with the full path) /F /IM joytokey.exe

    • Thanks 1
  12. 29 minutes ago, Kondorito said:

    do you know of a similar AHK content but for JoyToKey? I need to launch JTK with MAME, but then fully kill it when exiting MAME and going back to BB (cannot leave it active while in BB).

    i am not familiar with jtk, but if you want to kill it when exiting games, just put a line to kill the process before the line that closes startupexe. So, you could use Process, Close or something like taskkill.exe. 

  13. that makes sense about resolution change, but when i've seen it, it's like dos describes. none of my emulators shrink any windows i have on screen (browser, file explorer, etc). but it's super rare that i see this and not a big deal at all, just a little voodoo in there. i haven't seen it with .next but i don't really use .next either. once controller automation and fade background gets in .next i'll be using it more.

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