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GreenGriffon

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Posts posted by GreenGriffon

  1. On 6/26/2019 at 12:06 PM, POOTERMAN said:

    I had to make a few icons too (Nintendo Switch, Laserdisc games, BBC Micro, UK Mega Drive, Sinclair ZX81 etc) with a similar look as some of the emulators I use didn't have system icons in the original pack.

    https://www.deviantart.com/pooterman/gallery/

    SYSTEMS.png

    Any chance you can share a link to that pack?

    I think I went through every inch of your gallery, and could not locate them.

    • Like 1
  2. 1 hour ago, dov_EL said:

    But is it possible to ALSO have the volume as in previous versions of BigBox where it was not possible to select music in Game?


    Respectfully, you've been posting about your issue for a week in the release thread.  Those of us who are subscribed to this thread would like to hear about new releases and upcoming features. Instead, we're constantly being spammed nonstop with tech support posts.

    How about starting your own thread in the Troubleshooting forum?

    Or heaven forbid, submitting a formal bug report to either LB or the Retroarch team?

  3. 1 minute ago, Mr. RetroLust said:

    I did write it down in the instructions, didn't you see?:

    "INSTALLATION

    Download the theme from Big Box's theme manager or download the zip file here and extract the content to Launchbox/Themes/NeonDeluxeArcade/

    I guess I did miss that when I first downloaded it. Normally the themes here already have the appropriately named folder inside.

    Still, it's minimal effort to make life a little easier for users.

     

  4. Mr. Retrolust, awesome theme, but I think a quick fix is in order.

    Your 1.4 file doesn't have a folder named "NeonDeluxeArcade" inside. When someone goes to extract it and move it to their Themes folder in LB, the theme will throw up a ton of errors.

    Took me awhile to realize what the problem was.

    • Thanks 1
  5. 7 hours ago, PattersonCZ said:

    ...maybe i dont understand programming but from my look of things even basic or easy to implement things take too long.

    See that sentence? The part where you admit you have no understanding whatsoever of development?

    That's the precise moment where your "complaint" ceased to be constructive. If it ever was.

  6. It's impossible to maintain any level of energy and enthusiasm for a project if you don't once in awhile shake things up.

    If Jason is excited about working on an Android version, he needs to do what inspires him. Creative energy is something that needs to be fed.

    • Like 4
  7. 5 hours ago, viking said:

    About specific platform requests :
    Please, read all the detail text of the "Download Page". I update it regularly. In particular the chapters "PATREON" and "PLATFORM COVERED". I explain in detail the first videos batch. (Unhide the spoiler balise)

    Saw the Patreon section. Good luck with it.

    Your "Platform Covered" section doesn't include any mention of either Cave or the U.S. Super Nintendo. I was just asking if you would put them on your list.

     

  8. 2 hours ago, Jason Carr said:

    Beta 14 is out now with the following:

    • Pause screens default theme updated to show controls information images from EmuMovies for the Arcade platform and cart images for non-arcade

    That's a good start....thank you!

     

  9. 1 hour ago, Omen said:

    No that's not what I'm saying, I'm saying why don't you just use that image category for your images? You can use any image in any category, you are not forced to use images from the LB database or emumovies.

    I understood what you were saying. As I already explained, if you use an existing image category, unless you remember to uncheck the box, the files will be overwritten the next time you update your media through the LB database.

    Yes you can do it, but it's far from an ideal solution.

    Jason already said he'd consider the idea. Thanks for the suggestion.

  10. 31 minutes ago, Omen said:

    I think you could use the "Arcade - Controls Information" image category, and then modify the default theme to point to that instead of backgrounds.

    True, but those are based on MAME defaults. They make sense from a logical gameplay approach (i.e. the first button is usually 'Fire'), but they're not necessarily the authentic controls.

    In the case of arcade games, I've modified my controls for a large number of games to more accurately reflect the layout found on the original cabinets. A lot of work, but the end result is worth it from a nostalgia point of view.

    I just want to have the ability to show a custom image, without having to modify, delete, or overwrite artwork that is automatically downloaded from the LB database.

  11. JPG's don't support transparency. I would double-check to ensure your box art is all PNG's, which do.

    I've come across a few that were JPG's (mostly with disc images), and that may be why you have a white border/background.

  12. 17 minutes ago, Jason Carr said:

    I agree that it would be a good thing to have. It just comes down to priorities and time, as usual. So it will hopefully happen eventually, but not before the official release.

    Really glad to hear that Jason, thanks. I thought the idea was completely off the table, which like I said I would understand.

    Whenever you get to it (no rush), I would appreciate the added user flexibility.

  13. 2 minutes ago, Retro808 said:

    Whether it will happen or not is not determined, but I would wager to say it is something that will eventually get looked into. After all Jason just got going on on the Pause feature. I do not think we have to be so stark about it not being in place right now. 

    Agreed. But for the same reason (being able to display the controls for a game while loading), I had asked for an image category for the Launch Screen feature, and it didn't happen.

    Knowing Jason reads every post, I can only assume he has good reason to not do it, which I obviously respect.

    Therefore, while I'm hopeful, let's just say I don't expect it to happen with this feature either.

  14. Just now, neil9000 said:

    If those are full sized images you could use them now. They would need the same name as the games then put them in Launchbox/Images/name of platform/Fanart-Background folder overwriting the existing images.

    Thanks, but that basically means wiping out all fanart images. And, any media updates would then overwrite my pause screens.

    I had requested a new image category for 'pause screens' a couple of times in this thread so that we could have a clean solution, but I guess that's not happening.

  15. Interesting, thanks. I'll play with it once the official release arrives.

    I've made over 300 screens like this so far, and all I want to do is be able to display them on my cab. If you ever have friends or family over and they ask you constantly how to play every game they load up, you'll understand why I really want this to finally be a reality lol.

     

    gaiden-launching.jpg

    • Like 1
  16. Is there any way to have a specific image for each game's pause screen?

    I've been pushing for the ability to show the control layout as the pause screen on a per-rom basis, and so far I can't tell if this is being made possible.

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